Player Matchup

Thoth
Thoth
Gh0stW0lfs
Thoth
Level 68
God Stats
0W - 1L
1,355 SR
Queue Stats
15W - 22L
1,295 Elo+
Party 2
Izanami
Izanami
MintyAltoids
Izanami
Level 38
God Stats
2W - 2L
1,332 SR
Queue Stats
12W - 9L
1,440 Elo+
Party 2
Atlas
Atlas
PoultryBoi
Atlas
Level 58
God Stats
0W - 2L
1,275 SR
Queue Stats
14W - 16L
1,344 Elo+
Party 2
Gilgamesh
Gilgamesh
Rebellou5
Gilgamesh
Level 61
God Stats
0W - 1L
1,274 SR
Queue Stats
11W - 18L
1,306 Elo+
Party 2
Team Averages
Level 56
1,309 SR
1,346 Elo+

VS

Team Averages
Level 104
1,407 SR
1,450 Elo+
Medusa
Medusa
 
Medusa
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
 
Janus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
MrEqual
Zhong Kui
Level 89
God Stats
35W - 51L
1,502 SR
Queue Stats
153W - 200L
1,481 Elo+
Party 1
Achilles
Achilles
ORlaNdoNeItoR
Achilles
Level 100
God Stats
1W - 0L
1,127 SR
Queue Stats
3W - 3L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
11
0 / 5 / 1
6,097
762
2,503
6,480
1,935
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
MintyAltoids
Izanami
13
2 / 3 / 1
7,421
928
4,420
6,392
2,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atlas
11
2 / 3 / 1
6,769
846
3,917
8,364
7,395
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
Rebellou5
Gilgamesh
12
1 / 5 / 2
6,615
827
3,836
8,541
4,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
5 / 2 / 5
8,549
1,069
8,957
5,561
2,029
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
 
Janus
13
2 / 2 / 3
7,775
972
1,996
3,402
1,007
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
MrEqual
Zhong Kui
14
5 / 1 / 2
8,488
1,061
7,430
7,943
5,247
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
ORlaNdoNeItoR
Achilles
14
4 / 0 / 5
8,621
1,078
5,856
8,874
7,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
5
Kills
16
16
Deaths
5
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
2
5
3.75
W
Janus
 
Janus
2
2
3
1.75
L
Thoth
0
5
1
0.1
L
Izanami
MintyAltoids
Izanami
2
3
1
0.83
W
Zhong Kui
MrEqual
Zhong Kui
5
1
2
6
W
Achilles
ORlaNdoNeItoR
Achilles
4
0
5
6.5
L
Atlas
2
3
1
0.83
L
Gilgamesh
Rebellou5
Gilgamesh
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,676
Damage
24,239
29,777
Taken
25,780
16,494
Mitigated
15,348
3,192
Healing
7,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,957
3,621
700
1,794
5,561
2,029
3,753
1,273
4,288
0
32,870
W
Janus
 
Janus
1,996
227
0
0
3,402
1,007
1,145
1,030
2,372
22,548
0
L
Thoth
2,503
121
0
200
6,480
1,935
62
2,775
3,604
17,866
0
L
Izanami
MintyAltoids
Izanami
4,420
2,524
0
580
6,392
2,243
795
1,356
4,774
0
26,852
W
Zhong Kui
MrEqual
Zhong Kui
7,430
701
0
3,415
7,943
5,247
1,991
2,757
5,186
23,851
0
W
Achilles
ORlaNdoNeItoR
Achilles
5,856
1,160
0
1,366
8,874
7,065
854
1,731
7,143
0
19,019
L
Atlas
3,917
1,651
626
1,116
8,364
7,395
0
3,421
4,901
19,036
0
L
Gilgamesh
Rebellou5
Gilgamesh
3,836
923
0
670
8,541
4,921
0
2,415
6,008
0
15,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,902
Gold Earned
33,433
149
Minions Killed
137
7
Camps Cleared
8
582,378
Distance Traveled
628,149
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,549
1,069
34
4
2
162,266
1
W
Janus
7,775
972
23
3
2
147,044
0
L
Thoth
6,097
762
22
3
2
132,657
1
L
Izanami
7,421
928
63
8
3
152,481
3
W
Zhong Kui
8,488
1,061
49
6
2
139,698
1
W
Achilles
8,621
1,078
31
4
2
179,141
0
L
Atlas
6,769
846
32
4
0
148,701
0
L
Gilgamesh
6,615
827
32
4
2
148,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role