Player Matchup

Izanami
Izanami
Im Polski
Izanami
Level 84
God Stats
10W - 12L
1,594 SR
Queue Stats
27W - 43L
1,454 Elo+
Party 2
Agni
Agni
MarkieThe10
Agni
Level 127
God Stats
3W - 4L
1,423 SR
Queue Stats
85W - 111L
1,473 Elo+
Party 2
Erlang Shen
Erlang Shen
Mims2846
Erlang Shen
Level 147
God Stats
3W - 1L
1,876 SR
Queue Stats
66W - 88L
1,489 Elo+
Party 2
Tsukuyomi
Tsukuyomi
PH_Reign
Tsukuyomi
Level 69
God Stats
65W - 67L
1,588 SR
Queue Stats
225W - 253L
1,533 Elo+
Solo
Cthulhu
Cthulhu
keats75555
Cthulhu
Level 126
God Stats
12W - 5L
1,719 SR
Queue Stats
115W - 139L
1,463 Elo+
Party 2
Team Averages
Level 111
1,640 SR
1,482 Elo+

VS

Team Averages
Level 126
1,591 SR
1,567 Elo+
Morgan Le Fay
Morgan Le Fay
DaGamingPringel
Morgan Le Fay
Level 126
God Stats
2W - 2L
1,778 SR
Queue Stats
82W - 61L
1,610 Elo+
Party 1
Gilgamesh
Gilgamesh
MAWCOOK1E
Gilgamesh
Level 119
God Stats
2W - 2L
1,604 SR
Queue Stats
77W - 65L
1,563 Elo+
Party 1
Apollo
Apollo
TheHumBargler
Apollo
Level 129
God Stats
6W - 4L
1,703 SR
Queue Stats
98W - 86L
1,523 Elo+
Party 1
Ymir
Ymir
Volfito9383
Ymir
Level 128
God Stats
10W - 8L
1,547 SR
Queue Stats
574W - 548L
1,578 Elo+
Solo
Nemesis
Nemesis
megamindfan123
Nemesis
Level 127
God Stats
0W - 4L
1,322 SR
Queue Stats
87W - 77L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Im Polski
Izanami
13
3 / 1 / 2
7,899
564
8,476
8,381
2,342
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 0 / 5
8,063
576
9,356
3,962
1,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Erlang Shen
Mims2846
Erlang Shen
13
4 / 3 / 5
7,711
551
5,740
10,735
6,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
PH_Reign
Tsukuyomi
15
7 / 1 / 3
8,310
594
8,125
8,568
3,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cthulhu
keats75555
Cthulhu
13
1 / 1 / 2
7,622
544
7,319
7,617
7,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DaGamingPringel
Morgan Le Fay
12
0 / 4 / 1
6,866
490
4,556
7,939
2,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
MAWCOOK1E
Gilgamesh
13
2 / 1 / 1
7,586
542
1,839
9,433
3,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mace

Mace

+10
Physical Power

12
3 / 3 / 0
7,486
535
6,070
12,118
3,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 5 / 3
6,548
468
1,543
11,709
8,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 3 / 0
7,234
517
4,044
12,392
7,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
16
Kills
6
6
Deaths
16
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
DaGamingPringel
Morgan Le Fay
0
4
1
0.13
W
Izanami
Im Polski
Izanami
3
1
2
4
L
Gilgamesh
MAWCOOK1E
Gilgamesh
2
1
1
2.5
W
1
0
5
3.5
W
Erlang Shen
Mims2846
Erlang Shen
4
3
5
2.17
W
Tsukuyomi
PH_Reign
Tsukuyomi
7
1
3
8.5
L
3
3
0
1
L
0
5
3
0.3
W
Cthulhu
keats75555
Cthulhu
1
1
2
2
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,016
Damage
18,052
39,263
Taken
53,591
21,061
Mitigated
25,236
14,782
Healing
17,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
DaGamingPringel
Morgan Le Fay
4,556
90
0
1,674
7,939
2,509
46
2,832
5,107
46,374
0
W
Izanami
Im Polski
Izanami
8,476
5,959
0
3,075
8,381
2,342
99
446
7,935
0
57,157
L
Gilgamesh
MAWCOOK1E
Gilgamesh
1,839
176
0
4,091
9,433
3,324
0
3,056
6,348
0
43,093
W
9,356
650
0
1,960
3,962
1,372
592
1,903
2,059
58,108
0
W
Erlang Shen
Mims2846
Erlang Shen
5,740
2,694
0
3,468
10,735
6,645
17
1,699
9,036
43
44,182
W
Tsukuyomi
PH_Reign
Tsukuyomi
8,125
1,943
0
3,965
8,568
3,158
49
2,119
6,449
0
54,252
L
6,070
2,812
0
4,776
12,118
3,538
0
150
11,968
0
43,152
L
1,543
100
0
1,474
11,709
8,745
0
3,546
8,163
20,366
0
W
Cthulhu
keats75555
Cthulhu
7,319
833
0
2,314
7,617
7,544
0
0
7,617
44,283
0
L
4,044
1,145
0
5,458
12,392
7,120
0
5,900
5,287
0
42,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,605
Gold Earned
35,720
495
Minions Killed
408
0
Camps Cleared
0
1,391,765
Distance Traveled
1,314,992
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,866
490
90
6
0
236,358
7
W
Izanami
7,899
564
113
8
0
264,311
5
L
Gilgamesh
7,586
542
104
7
0
325,950
3
W
Agni
8,063
576
116
8
0
255,335
5
W
Erlang Shen
7,711
551
79
6
0
282,941
3
W
Tsukuyomi
8,310
594
99
7
0
309,000
6
L
Apollo
7,486
535
91
7
0
249,069
3
L
Ymir
6,548
468
40
3
0
220,826
2
W
Cthulhu
7,622
544
88
6
0
280,178
0
L
Nemesis
7,234
517
83
6
0
282,789
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role