Player Matchup

Medusa
Medusa
Daisaku_Rairyu
Medusa
Level 121
God Stats
0W - 4L
1,636 SR
Queue Stats
8W - 19L
1,243 Elo+
Party 2
Sol
Sol
PlatinumReaper13
Sol
Level 99
God Stats
0W - 1L
1,216 SR
Queue Stats
1W - 4L
1,273 Elo+
Party 2
Vulcan
Vulcan
StaticHavoc19
Vulcan
Level 158
God Stats
0W - 2L
1,413 SR
Queue Stats
8W - 18L
1,243 Elo+
Party 2
Awilix
Awilix
ThePsychoHermit
Awilix
Level 128
God Stats
0W - 4L
1,207 SR
Queue Stats
8W - 16L
1,278 Elo+
Party 2
Team Averages
Level 127
1,368 SR
1,259 Elo+

VS

Team Averages
Level 23
1,635 SR
1,725 Elo+
Sobek
Sobek
JackFantastic
Sobek
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,943 Elo+
Party 1
Skadi
Skadi
JimmyPoppins
Skadi
Level 16
God Stats
1W - 0L
1,968 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
Misterblu3
Awilix
Level 26
God Stats
2W - 0L
1,574 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
iBrownedOut
Morgan Le Fay
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 0L
1,955 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 7 / 0
8,792
733
7,652
14,955
4,960
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 6 / 0
7,577
631
5,037
8,815
2,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 4 / 2
8,682
724
8,165
9,555
2,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 4 / 3
8,008
667
4,489
10,379
3,302
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 12
10,504
875
4,464
16,800
19,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
10 / 0 / 4
11,400
950
16,480
8,752
4,955
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Awilix
Misterblu3
Awilix
15
3 / 3 / 9
9,798
817
5,278
11,025
9,951
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Morgan Le Fay
iBrownedOut
Morgan Le Fay
15
5 / 1 / 7
9,853
821
10,749
8,589
3,377
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
53
7
Kills
21
21
Deaths
7
5
Assists
32
Player
Kills
Deaths
Assists
KDA
L
4
7
0
0.57
W
3
3
12
3
W
10
0
4
12
W
Awilix
Misterblu3
Awilix
3
3
9
2.5
L
0
6
0
0
L
3
4
2
1
L
0
4
3
0.38
W
Morgan Le Fay
iBrownedOut
Morgan Le Fay
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,343
Damage
36,971
43,704
Taken
45,166
13,873
Mitigated
37,628
1,827
Healing
8,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,652
2,200
0
551
14,955
4,960
264
4,148
10,672
0
28,569
W
4,464
589
366
3,596
16,800
19,345
386
3,798
11,730
16,992
0
W
16,480
7,450
0
2,295
8,752
4,955
5,790
2,546
6,206
0
72,505
W
Awilix
Misterblu3
Awilix
5,278
1,241
0
250
11,025
9,951
388
3,515
7,510
0
23,633
L
5,037
863
0
1,066
8,815
2,956
0
3,783
4,845
21,209
1,194
L
8,165
2,663
0
210
9,555
2,655
0
2,487
6,851
33,196
0
L
4,489
1,422
0
0
10,379
3,302
0
4,482
5,722
0
27,075
W
Morgan Le Fay
iBrownedOut
Morgan Le Fay
10,749
793
267
2,030
8,589
3,377
439
3,902
4,324
25,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,059
Gold Earned
41,555
179
Minions Killed
204
7
Camps Cleared
15
795,033
Distance Traveled
1,014,574
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,792
733
57
5
3
186,309
0
W
Sobek
10,504
875
16
1
3
248,144
1
W
Skadi
11,400
950
106
9
5
248,475
0
W
Awilix
9,798
817
44
4
5
275,166
2
L
Sol
7,577
631
43
4
2
188,197
0
L
Vulcan
8,682
724
41
3
1
210,972
2
L
Awilix
8,008
667
38
3
1
209,555
0
W
Morgan Le Fay
9,853
821
38
3
2
242,789
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role