Player Matchup

Thanatos
Thanatos
Ilian_ZeRo
Thanatos
Level 30
God Stats
4W - 0L
1,712 SR
Queue Stats
15W - 23L
1,301 Elo+
Party 3
Ah Puch
Ah Puch
JetSetRhet
Ah Puch
Level 87
God Stats
1W - 1L
1,278 SR
Queue Stats
9W - 16L
1,354 Elo+
Party 2
Fenrir
Fenrir
Kermiiis
Fenrir
Level 26
God Stats
10W - 15L
1,349 SR
Queue Stats
28W - 46L
1,365 Elo+
Party 3
Nu Wa
Nu Wa
LitterBox16
Nu Wa
Level 82
God Stats
116W - 96L
1,495 SR
Queue Stats
393W - 438L
1,517 Elo+
Solo
Ares
Ares
TheRealSpaZ
Ares
Level 16
God Stats
4W - 2L
1,500 SR
Queue Stats
4W - 7L
1,374 Elo+
Party 2
Team Averages
Level 48
1,467 SR
1,382 Elo+

VS

Team Averages
Level 63
1,352 SR
1,365 Elo+
Hera
Hera
Arachnid_420
Hera
Level 109
God Stats
0W - 2L
1,244 SR
Queue Stats
83W - 99L
1,421 Elo+
Party 1
Ymir
Ymir
NDfan36
Ymir
Level 68
God Stats
1W - 3L
1,486 SR
Queue Stats
12W - 16L
1,458 Elo+
Party 4
Merlin
Merlin
WarlockSix
Merlin
Level 105
God Stats
5W - 7L
1,471 SR
Queue Stats
177W - 181L
1,442 Elo+
Solo
Kukulkan
Kukulkan
mica42069
Kukulkan
Level 28
God Stats
11W - 17L
1,323 SR
Queue Stats
17W - 24L
1,405 Elo+
Party 1
Ra
Ra
unicornicopia7
Ra
Level 4
God Stats
0W - 4L
1,238 SR
Queue Stats
6W - 6L
1,098 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ilian_ZeRo
Thanatos
17
4 / 3 / 16
10,319
1,032
9,202
10,221
4,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
JetSetRhet
Ah Puch
17
13 / 0 / 2
12,038
1,204
16,686
8,428
3,692
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Kermiiis
Fenrir
17
5 / 1 / 10
10,256
1,026
5,958
6,732
2,956
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
1 / 1 / 13
10,298
1,030
9,796
5,436
2,162
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 0 / 17
9,776
978
6,503
8,733
14,494
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

255

VS

Team 2 Tickets

174

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 1
9,842
984
9,803
10,507
3,676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ymir
NDfan36
Ymir
15
1 / 3 / 1
9,042
904
5,500
10,723
8,651
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
WarlockSix
Merlin
15
0 / 6 / 1
8,921
892
5,786
8,837
2,660
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
mica42069
Kukulkan
15
0 / 3 / 2
9,120
912
5,790
7,153
2,229
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
0 / 9 / 1
8,714
871
6,994
13,005
4,061
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
11
25
Kills
5
5
Deaths
25
58
Assists
6
Player
Kills
Deaths
Assists
KDA
L
4
4
1
1.13
W
Thanatos
Ilian_ZeRo
Thanatos
4
3
16
4
W
Ah Puch
JetSetRhet
Ah Puch
13
0
2
14
W
Fenrir
Kermiiis
Fenrir
5
1
10
10
W
1
1
13
7.5
L
Ymir
NDfan36
Ymir
1
3
1
0.5
W
2
0
17
10.5
L
Merlin
WarlockSix
Merlin
0
6
1
0.08
L
Kukulkan
mica42069
Kukulkan
0
3
2
0.33
L
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,145
Damage
33,873
39,550
Taken
50,225
27,866
Mitigated
21,277
9,160
Healing
2,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,803
2,615
0
1,391
10,507
3,676
0
5,921
4,586
23,436
0
W
Thanatos
Ilian_ZeRo
Thanatos
9,202
2,708
0
4,018
10,221
4,562
0
9,091
1,130
0
16,963
W
Ah Puch
JetSetRhet
Ah Puch
16,686
1,434
0
972
8,428
3,692
0
6,976
1,452
44,215
0
W
Fenrir
Kermiiis
Fenrir
5,958
1,816
0
392
6,732
2,956
0
5,938
794
0
12,643
W
9,796
4,053
0
2,788
5,436
2,162
0
4,779
657
43,627
0
L
Ymir
NDfan36
Ymir
5,500
426
0
0
10,723
8,651
0
8,322
2,401
11,853
0
W
6,503
613
0
990
8,733
14,494
0
7,089
1,644
9,977
0
L
Merlin
WarlockSix
Merlin
5,786
165
0
254
8,837
2,660
0
5,871
2,966
28,654
0
L
Kukulkan
mica42069
Kukulkan
5,790
430
0
167
7,153
2,229
0
5,166
1,987
36,175
0
L
6,994
610
163
216
13,005
4,061
0
7,705
5,300
37,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,687
Gold Earned
45,639
176
Minions Killed
239
9
Camps Cleared
3
898,519
Distance Traveled
862,532
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,842
984
18
2
1
191,981
2
W
Thanatos
10,319
1,032
14
1
2
180,114
0
W
Ah Puch
12,038
1,204
69
7
1
180,272
2
W
Fenrir
10,256
1,026
10
1
3
217,548
0
W
Nu Wa
10,298
1,030
76
8
1
157,050
3
L
Ymir
9,042
904
15
2
0
183,195
0
W
Ares
9,776
978
7
1
2
163,535
3
L
Merlin
8,921
892
59
6
0
128,854
0
L
Kukulkan
9,120
912
69
7
2
186,392
0
L
Ra
8,714
871
78
8
0
172,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role