Player Matchup

Sun Wukong
Sun Wukong
KingCrimson1589
Sun Wukong
Level 126
God Stats
9W - 5L
1,647 SR
Queue Stats
174W - 164L
1,484 Elo+
Party 2
Zhong Kui
Zhong Kui
Zetterar
Zhong Kui
Level 108
God Stats
45W - 27L
1,570 SR
Queue Stats
115W - 114L
1,528 Elo+
Party 2
Heimdallr
Heimdallr
daddybardock
Heimdallr
Level 118
God Stats
0W - 2L
1,424 SR
Queue Stats
168W - 149L
1,498 Elo+
Party 2
Cerberus
Cerberus
xxFrogger
Cerberus
Level 68
God Stats
8W - 9L
1,518 SR
Queue Stats
26W - 26L
1,515 Elo+
Party 2
Team Averages
Level 105
1,540 SR
1,506 Elo+

VS

Team Averages
Level 80
1,513 SR
1,617 Elo+
Fafnir
Fafnir
ChromaticRain
Fafnir
Level 105
God Stats
15W - 6L
1,647 SR
Queue Stats
175W - 106L
1,664 Elo+
Party 1
Jing Wei
Jing Wei
Hemflow88
Jing Wei
Level 65
God Stats
1W - 2L
1,157 SR
Queue Stats
55W - 39L
1,590 Elo+
Party 1
Kuzenbo
Kuzenbo
Tabitheod
Kuzenbo
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 53L
1,625 Elo+
Party 1
Fenrir
Fenrir
teddybear491
Fenrir
Level 66
God Stats
5W - 2L
1,749 SR
Queue Stats
40W - 30L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
KingCrimson1589
Sun Wukong
20
2 / 2 / 3
13,731
687
24,599
29,032
27,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
Zetterar
Zhong Kui
17
0 / 7 / 3
11,900
595
14,320
21,494
16,172
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Heimdallr
daddybardock
Heimdallr
20
4 / 8 / 1
14,160
708
18,464
15,888
6,568
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
xxFrogger
Cerberus
17
1 / 7 / 1
11,831
592
7,745
24,025
27,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 1 / 13
15,324
766
15,015
26,364
32,270
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jing Wei
Hemflow88
Jing Wei
20
4 / 1 / 10
14,492
725
22,477
19,593
8,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
Tabitheod
Kuzenbo
20
4 / 2 / 18
14,391
720
19,733
22,268
33,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
20
13 / 3 / 4
15,781
789
20,251
19,767
11,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
69
7
Kills
24
24
Deaths
7
8
Assists
45
Player
Kills
Deaths
Assists
KDA
W
3
1
13
9.5
W
Jing Wei
Hemflow88
Jing Wei
4
1
10
9
L
Sun Wukong
KingCrimson1589
Sun Wukong
2
2
3
1.75
W
Kuzenbo
Tabitheod
Kuzenbo
4
2
18
6.5
L
Zhong Kui
Zetterar
Zhong Kui
0
7
3
0.21
L
Heimdallr
daddybardock
Heimdallr
4
8
1
0.56
W
Fenrir
13
3
4
5
L
Cerberus
xxFrogger
Cerberus
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,128
Damage
77,476
90,439
Taken
87,992
78,542
Mitigated
86,123
19,968
Healing
27,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,015
4,465
5,821
9,910
26,364
32,270
764
6,652
18,760
31,817
0
W
Jing Wei
Hemflow88
Jing Wei
22,477
19,968
0
5,063
19,593
8,264
5,056
6,710
12,443
0
90,527
L
Sun Wukong
KingCrimson1589
Sun Wukong
24,599
3,059
0
10,777
29,032
27,851
0
12,863
15,473
0
95,292
W
Kuzenbo
Tabitheod
Kuzenbo
19,733
3,943
0
2,337
22,268
33,958
394
4,902
16,666
45,759
0
L
Zhong Kui
Zetterar
Zhong Kui
14,320
1,332
57
4,594
21,494
16,172
390
6,688
14,622
40,541
0
L
Heimdallr
daddybardock
Heimdallr
18,464
6,496
0
970
15,888
6,568
1,670
8,275
7,090
0
56,109
W
Fenrir
20,251
6,720
0
4,035
19,767
11,631
411
3,459
15,578
0
51,735
L
Cerberus
xxFrogger
Cerberus
7,745
0
216
3,354
24,025
27,951
141
6,737
16,359
34,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,622
Gold Earned
59,988
351
Minions Killed
275
13
Camps Cleared
6
1,235,990
Distance Traveled
1,778,045
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
15,324
766
22
1
0
468,106
7
W
Jing Wei
14,492
725
124
6
3
371,043
4
L
Sun Wukong
13,731
687
138
7
6
386,732
2
W
Kuzenbo
14,391
720
44
2
2
440,857
4
L
Zhong Kui
11,900
595
64
3
4
247,668
0
L
Heimdallr
14,160
708
96
5
1
269,605
1
W
Fenrir
15,781
789
85
4
1
498,039
1
L
Cerberus
11,831
592
53
3
2
331,985
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role