Player Matchup

Serqet
Serqet
KoaLa DReaMz
Serqet
Level 122
God Stats
14W - 6L
1,476 SR
Queue Stats
466W - 515L
1,467 Elo+
Solo
Hades
Hades
Trepan529
Hades
Level 80
God Stats
2W - 4L
1,370 SR
Queue Stats
80W - 127L
1,379 Elo+
Party 2
Poseidon
Poseidon
baconflapjackz
Poseidon
Level 157
God Stats
0W - 2L
1,224 SR
Queue Stats
61W - 57L
1,506 Elo+
Party 2
Team Averages
Level 120
1,357 SR
1,451 Elo+

VS

Team Averages
Level 131
1,517 SR
1,432 Elo+
Bastet
Bastet
Tr1zzMe
Bastet
Level 156
God Stats
8W - 2L
1,654 SR
Queue Stats
183W - 224L
1,403 Elo+
Party 1
Ymir
Ymir
WrathOfCeII
Ymir
Level 146
God Stats
3W - 4L
1,354 SR
Queue Stats
245W - 275L
1,478 Elo+
Solo
Ah Puch
Ah Puch
ikyouthirsty1
Ah Puch
Level 92
God Stats
61W - 55L
1,543 SR
Queue Stats
178W - 206L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
15
4 / 4 / 4
11,265
663
8,472
24,545
19,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hades
Trepan529
Hades
10
1 / 4 / 6
9,482
558
4,067
8,326
3,394
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Poseidon
16
5 / 4 / 2
11,131
655
9,998
14,829
5,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Tr1zzMe
Bastet
15
4 / 7 / 8
11,465
674
17,349
17,642
6,286
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 1 / 8
11,429
672
9,611
14,367
13,216
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ah Puch
16
6 / 2 / 5
11,971
704
14,738
7,938
2,877
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
33
10
Kills
12
12
Deaths
10
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Serqet
4
4
4
1.5
W
Bastet
Tr1zzMe
Bastet
4
7
8
1.14
L
Hades
Trepan529
Hades
1
4
6
1
W
2
1
8
6
L
Poseidon
5
4
2
1.5
W
Ah Puch
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,537
Damage
41,698
47,700
Taken
39,947
29,009
Mitigated
22,379
8,626
Healing
10,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
8,472
1,477
251
4,459
24,545
19,946
0
12,553
11,992
0
15,980
W
Bastet
Tr1zzMe
Bastet
17,349
3,315
0
4,507
17,642
6,286
1,550
5,888
11,518
0
42,706
L
Hades
Trepan529
Hades
4,067
384
0
1,384
8,326
3,394
0
5,384
2,942
9,295
0
W
9,611
2,282
285
2,457
14,367
13,216
126
5,105
7,556
36,668
0
L
Poseidon
9,998
1,064
43
2,489
14,829
5,669
0
6,503
8,326
51,493
3,186
W
Ah Puch
14,738
418
231
3,365
7,938
2,877
635
4,132
3,526
61,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,878
Gold Earned
34,865
163
Minions Killed
194
4
Camps Cleared
10
704,049
Distance Traveled
951,050
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
11,265
663
23
1
0
297,603
1
W
Bastet
11,465
674
38
2
3
311,536
0
L
Hades
9,482
558
13
1
1
111,134
1
W
Ymir
11,429
672
64
4
5
302,084
3
L
Poseidon
11,131
655
127
7
3
295,312
1
W
Ah Puch
11,971
704
92
5
2
337,430
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role