Player Matchup

Hades
Hades
Lord_Kazekage7
Hades
Level 16
God Stats
4W - 4L
1,462 SR
Queue Stats
6W - 18L
1,092 Elo+
Party 2
Hachiman
Hachiman
boss9game
Hachiman
Level 67
God Stats
2W - 4L
1,254 SR
Queue Stats
419W - 487L
1,279 Elo+
Solo
Yemoja
Yemoja
jakal_mars668
Yemoja
Level 83
God Stats
72W - 100L
1,474 SR
Queue Stats
235W - 337L
1,313 Elo+
Party 2
Anubis
Anubis
martingotjokes
Anubis
Level 63
God Stats
4W - 4L
1,552 SR
Queue Stats
117W - 107L
1,316 Elo+
Solo
Bellona
Bellona
mighty-plunger9
Bellona
Level 16
God Stats
1W - 1L
1,272 SR
Queue Stats
3W - 10L
1,087 Elo+
Party 2
Team Averages
Level 49
1,403 SR
1,217 Elo+

VS

Team Averages
Level 56
1,362 SR
1,262 Elo+
Ares
Ares
BICBandito
Ares
Level 48
God Stats
3W - 7L
1,352 SR
Queue Stats
169W - 209L
1,302 Elo+
Solo
Chronos
Chronos
GamesterJamesFC
Chronos
Level 77
God Stats
2W - 3L
1,482 SR
Queue Stats
365W - 465L
1,258 Elo+
Party 1
Neith
Neith
SoulDude24
Neith
Level 43
God Stats
28W - 36L
1,430 SR
Queue Stats
89W - 136L
1,230 Elo+
Party 1
Kali
Kali
its Cybersoul
Kali
Level 47
God Stats
1W - 4L
1,310 SR
Queue Stats
166W - 217L
1,273 Elo+
Party 1
Osiris
Osiris
magicalarcher
Osiris
Level 65
God Stats
9W - 14L
1,238 SR
Queue Stats
222W - 312L
1,246 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 2
7,007
412
4,428
10,029
5,307
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
boss9game
Hachiman
13
3 / 6 / 0
7,893
464
8,858
13,900
4,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
0 / 3 / 3
7,281
428
5,318
12,426
8,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
5 / 2 / 0
9,498
559
7,092
8,457
3,860
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 6 / 1
7,019
413
3,074
9,436
9,557
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 5
7,068
416
1,694
10,615
6,382
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 1 / 1
8,751
515
6,376
8,202
2,244
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
15
6 / 1 / 4
8,652
509
12,157
9,511
2,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 3 / 3
7,625
449
3,780
12,917
4,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
9 / 1 / 4
9,445
556
11,047
9,567
8,987
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
10
Kills
23
23
Deaths
10
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
4
5
1.13
L
3
1
1
3.5
W
2
6
2
0.5
L
Neith
6
1
4
8
W
Hachiman
boss9game
Hachiman
3
6
0
0.5
L
3
3
3
1.5
W
0
3
3
0.5
L
9
1
4
11
W
5
2
0
2.5
W
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,770
Damage
35,054
54,248
Taken
50,812
31,765
Mitigated
24,661
17,028
Healing
13,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,694
386
63
2,077
10,615
6,382
813
4,120
6,495
24,478
0
L
6,376
1,091
0
1,428
8,202
2,244
1,082
5,155
3,047
47,649
0
W
4,428
1,224
118
2,772
10,029
5,307
0
1,344
8,685
27,463
0
L
Neith
12,157
5,244
363
5,540
9,511
2,955
829
1,917
7,594
0
57,136
W
Hachiman
boss9game
Hachiman
8,858
4,439
0
4,228
13,900
4,531
804
228
13,672
0
46,843
L
3,780
2,176
0
3,446
12,917
4,093
329
2,553
10,364
0
28,717
W
5,318
953
1,141
2,588
12,426
8,510
236
1,535
10,891
34,812
0
L
11,047
4,352
0
242
9,567
8,987
810
3,093
6,474
0
44,096
W
7,092
0
29
4,864
8,457
3,860
314
4,897
3,560
63,312
0
W
3,074
959
44
1,244
9,436
9,557
189
66
9,370
0
20,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,698
Gold Earned
41,541
327
Minions Killed
386
0
Camps Cleared
0
1,409,419
Distance Traveled
1,517,090
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,068
416
33
2
0
255,425
0
L
Chronos
8,751
515
122
7
0
308,957
1
W
Hades
7,007
412
50
3
0
316,652
1
L
Neith
8,652
509
103
6
0
304,709
0
W
Hachiman
7,893
464
76
4
0
284,403
2
L
Kali
7,625
449
47
3
0
343,112
0
W
Yemoja
7,281
428
38
2
0
240,045
3
L
Osiris
9,445
556
81
5
0
304,887
1
W
Anubis
9,498
559
118
7
0
319,450
7
W
Bellona
7,019
413
45
3
0
248,869
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role