Player Matchup

Tiamat
Tiamat
CYBERBABIEZ
Tiamat
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,520 Elo+
Party 2
Baba Yaga
Baba Yaga
DockC
Baba Yaga
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,485 Elo+
Party 2
Sylvanus
Sylvanus
Galiledoss
Sylvanus
Level 17
God Stats
1W - 3L
1,296 SR
Queue Stats
60W - 99L
1,279 Elo+
Solo
Ullr
Ullr
Raffydaffyduck
Ullr
Level 73
God Stats
0W - 1L
1,630 SR
Queue Stats
17W - 9L
1,505 Elo+
Party 2
Gilgamesh
Gilgamesh
Void V3nom
Gilgamesh
Level 66
God Stats
0W - 1L
1,359 SR
Queue Stats
15W - 12L
1,423 Elo+
Party 2
Team Averages
Level 58
1,457 SR
1,442 Elo+

VS

Team Averages
Level 117
1,390 SR
1,419 Elo+
Horus
Horus
 
Horus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
BlackAngell20
Danzaburou
Level 129
God Stats
14W - 9L
1,563 SR
Queue Stats
350W - 371L
1,456 Elo+
Party 1
Raijin
Raijin
I YouNGsTeR I
Raijin
Level 50
God Stats
1W - 3L
1,140 SR
Queue Stats
68W - 78L
1,361 Elo+
Party 1
Anhur
Anhur
LovelyBunny9152
Anhur
Level 144
God Stats
8W - 12L
1,367 SR
Queue Stats
653W - 667L
1,472 Elo+
Party 1
Fafnir
Fafnir
PhoenixPersons
Fafnir
Level 119
God Stats
4W - 7L
1,379 SR
Queue Stats
504W - 619L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
1 / 4 / 9
8,802
629
7,964
12,635
7,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Baba Yaga
DockC
Baba Yaga
18
2 / 3 / 14
10,340
739
21,687
14,136
5,759
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
Galiledoss
Sylvanus
17
5 / 2 / 12
10,144
725
11,028
14,296
6,492
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 3 / 6
10,001
714
13,832
12,939
5,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Void V3nom
Gilgamesh
17
5 / 4 / 11
10,107
722
13,644
20,306
19,380
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
17
1 / 5 / 11
9,470
676
10,632
25,131
23,496
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
BlackAngell20
Danzaburou
17
4 / 5 / 4
10,498
750
17,528
14,297
5,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
3 / 5 / 9
10,222
730
11,466
11,323
4,560
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
6 / 3 / 8
11,413
815
17,708
15,806
7,090
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
2 / 2 / 10
9,902
707
6,576
15,217
17,779
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
58
19
Kills
16
16
Deaths
20
52
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
5
11
1.3
W
Danzaburou
BlackAngell20
Danzaburou
4
5
4
1.2
L
Tiamat
1
4
9
1.38
L
Baba Yaga
DockC
Baba Yaga
2
3
14
3
L
Sylvanus
Galiledoss
Sylvanus
5
2
12
5.5
W
3
5
9
1.5
W
6
3
8
3.33
W
2
2
10
3.5
L
6
3
6
3
L
Gilgamesh
Void V3nom
Gilgamesh
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,155
Damage
63,910
74,312
Taken
81,774
43,844
Mitigated
58,478
39,152
Healing
43,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
10,632
5,223
9,997
13,000
25,131
23,496
713
12,001
12,778
0
16,000
W
Danzaburou
BlackAngell20
Danzaburou
17,528
5,761
682
2,125
14,297
5,553
1,291
7,536
6,569
0
39,183
L
Tiamat
7,964
992
124
2,110
12,635
7,080
417
2,741
9,894
11,651
0
L
Baba Yaga
DockC
Baba Yaga
21,687
825
1,967
3,975
14,136
5,759
1,024
2,742
11,394
45,160
0
L
Sylvanus
Galiledoss
Sylvanus
11,028
3,332
14,259
8,128
14,296
6,492
921
3,517
10,779
22,939
0
W
11,466
1,898
2,008
1,314
11,323
4,560
614
6,282
4,971
21,730
0
W
17,708
7,714
2,415
4,670
15,806
7,090
1,865
9,214
6,466
0
46,405
W
6,576
1,870
680
6,422
15,217
17,779
741
4,815
10,042
11,028
0
L
13,832
5,971
1,132
3,756
12,939
5,133
490
4,289
8,650
0
25,014
L
Gilgamesh
Void V3nom
Gilgamesh
13,644
1,860
1,009
2,692
20,306
19,380
57
4,753
15,553
269
22,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,394
Gold Earned
51,505
150
Minions Killed
166
0
Camps Cleared
0
1,128,216
Distance Traveled
1,009,231
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,470
676
15
1
0
241,568
0
W
Danzaburou
10,498
750
47
3
0
198,370
0
L
Tiamat
8,802
629
7
1
0
217,770
0
L
Baba Yaga
10,340
739
61
4
0
251,322
0
L
Sylvanus
10,144
725
28
2
0
200,630
1
W
Raijin
10,222
730
36
3
0
206,017
0
W
Anhur
11,413
815
62
4
0
197,362
0
W
Fafnir
9,902
707
6
0
0
165,914
2
L
Ullr
10,001
714
34
2
0
207,502
0
L
Gilgamesh
10,107
722
20
1
0
250,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role