Player Matchup

Charybdis
Charybdis
HotCamBoys69
Charybdis
Level 125
God Stats
4W - 1L
1,411 SR
Queue Stats
114W - 99L
1,446 Elo+
Party 3
Ra
Ra
Mexecutioner813
Ra
Level 125
God Stats
6W - 6L
1,460 SR
Queue Stats
47W - 68L
1,392 Elo+
Party 2
Bacchus
Bacchus
SavageShot_Frank
Bacchus
Level 150
God Stats
9W - 16L
1,186 SR
Queue Stats
214W - 202L
1,402 Elo+
Party 2
Ymir
Ymir
TheStangGang
Ymir
Level 144
God Stats
21W - 11L
1,628 SR
Queue Stats
189W - 189L
1,366 Elo+
Party 2
Chang'e
Chang'e
furrycuCUMber666
Chang'e
Level 49
God Stats
2W - 3L
1,282 SR
Queue Stats
15W - 23L
1,321 Elo+
Party 3
Team Averages
Level 119
1,393 SR
1,385 Elo+

VS

Team Averages
Level 90
1,508 SR
1,473 Elo+
Amaterasu
Amaterasu
AquilaKekka
Amaterasu
Level 148
God Stats
13W - 15L
1,550 SR
Queue Stats
101W - 104L
1,477 Elo+
Party 1
Ullr
Ullr
CuteandDepressed
Ullr
Level 122
God Stats
16W - 15L
1,405 SR
Queue Stats
82W - 86L
1,418 Elo+
Party 1
Ymir
Ymir
GawrUno
Ymir
Level 7
God Stats
4W - 3L
1,661 SR
Queue Stats
5W - 5L
1,582 Elo+
Party 1
Ah Puch
Ah Puch
InwardBog649377
Ah Puch
Level 68
God Stats
10W - 15L
1,404 SR
Queue Stats
384W - 399L
1,426 Elo+
Solo
Bastet
Bastet
Unknow_player9
Bastet
Level 106
God Stats
4W - 5L
1,518 SR
Queue Stats
162W - 173L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
HotCamBoys69
Charybdis
10
2 / 0 / 1
5,863
651
3,211
4,952
1,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

10
3 / 3 / 1
6,239
693
2,682
5,571
1,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 3 / 3
5,752
639
3,023
6,421
3,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
0 / 2 / 3
5,879
653
2,230
6,620
4,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
1 / 1 / 2
5,267
585
1,191
3,080
725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AquilaKekka
Amaterasu
8
1 / 1 / 2
5,018
558
2,145
4,882
1,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8
0 / 1 / 1
4,414
490
1,365
3,006
665
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
GawrUno
Ymir
1
0 / 0 / 0
3,225
358
0
0
0
10
6 / 4 / 0
6,136
682
5,969
7,138
2,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
2 / 2 / 2
5,444
605
5,400
6,419
3,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
14
8
Kills
9
9
Deaths
8
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
AquilaKekka
Amaterasu
1
1
2
2
L
0
1
1
0.5
L
Ymir
GawrUno
Ymir
0
0
0
0
W
Charybdis
HotCamBoys69
Charybdis
2
0
1
2.5
L
6
4
0
1.5
W
3
3
1
1.17
W
2
3
3
1.17
W
0
2
3
0.75
L
2
2
2
1.5
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,337
Damage
14,879
26,644
Taken
21,445
11,371
Mitigated
7,993
9,756
Healing
8,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
AquilaKekka
Amaterasu
2,145
742
0
2,426
4,882
1,668
0
1,094
3,715
0
15,685
L
1,365
250
0
610
3,006
665
0
347
2,595
0
17,556
L
Ymir
GawrUno
Ymir
0
0
0
0
0
0
0
0
0
0
0
W
Charybdis
HotCamBoys69
Charybdis
3,211
1,843
37
2,164
4,952
1,208
1,927
720
4,232
0
38,212
L
5,969
397
35
2,119
7,138
2,158
272
3,478
3,480
29,522
0
W
2,682
462
392
1,993
5,571
1,757
1,165
3,400
2,134
27,674
0
W
3,023
714
0
1,317
6,421
3,022
50
672
5,653
19,851
0
W
2,230
550
0
1,966
6,620
4,659
218
366
5,808
23,944
1,759
L
5,400
878
0
2,898
6,419
3,502
0
3,746
2,639
0
25,171
W
1,191
73
369
1,518
3,080
725
717
811
2,269
15,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,000
Gold Earned
24,237
300
Minions Killed
189
0
Camps Cleared
0
867,525
Distance Traveled
651,164
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,018
558
35
4
0
160,177
2
L
Ullr
4,414
490
33
4
0
166,788
0
L
Ymir
3,225
358
0
0
0
1,220
0
W
Charybdis
5,863
651
69
8
0
160,565
1
L
Ah Puch
6,136
682
59
7
0
149,583
1
W
Ra
6,239
693
77
9
0
172,461
2
W
Bacchus
5,752
639
47
5
0
181,990
2
W
Ymir
5,879
653
65
7
0
162,674
0
L
Bastet
5,444
605
62
7
0
173,396
1
W
Chang'e
5,267
585
42
5
0
189,835
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role