Player Matchup

Sun Wukong
Sun Wukong
Masters
 
Sun Wukong
Masters
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Masters
 
Raijin
Masters
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Masters
IsaiahMoney
Ymir
Masters
Level 148
God Stats
9W - 12L
1,635 SR
Queue Stats
1,182W - 1,157L
2,844 MMR
Party 1
Nemesis
Nemesis
Masters
Mogify
Nemesis
Masters
Level 159
God Stats
18W - 12L
1,799 SR
Queue Stats
1,525W - 1,501L
2,834 MMR
Party 1
Anhur
Anhur
Grandmaster
ratwell
Anhur
Grandmaster
Level 105
God Stats
11W - 4L
1,948 SR
Queue Stats
138W - 77L
3,500 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 135
1,677 SR
2,436 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 147
1,709 SR
2,819 MMR
Ullr
Ullr
Masters
 
Ullr
Masters
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Janus
Janus
Masters
Astrò
Janus
Masters
Level 159
God Stats
112W - 116L
1,652 SR
Queue Stats
572W - 522L
3,045 MMR
Solo
Ravana
Ravana
Masters
Doxxitey
Ravana
Masters
Level 160
God Stats
4W - 0L
1,774 SR
Queue Stats
152W - 87L
3,342 MMR
Solo
Terra
Terra
Masters
Guchmula
Terra
Masters
Level 160
God Stats
6W - 2L
1,740 SR
Queue Stats
559W - 401L
3,399 MMR
Party 2
Baron Samedi
Baron Samedi
Masters
Zwuncc
Baron Samedi
Masters
Level 100
God Stats
12W - 2L
1,877 SR
Queue Stats
499W - 461L
2,811 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
17
2 / 2 / 3
10,393
547
9,538
16,925
11,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
 
Raijin
16
1 / 8 / 2
9,700
511
9,539
13,821
4,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 7 / 3
7,702
405
4,497
19,913
18,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
Mogify
Nemesis
15
4 / 4 / 3
9,780
515
9,947
14,175
5,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
ratwell
Anhur
15
1 / 6 / 2
9,305
490
14,260
16,449
4,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
AphroditeLokiArtioOdin

VS

Bans
KhepriCliodhnaAh Muzen CabGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
19
7 / 3 / 6
11,870
625
17,073
19,616
5,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
Astrò
Janus
20
6 / 1 / 8
12,703
669
14,474
10,645
4,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ravana
Doxxitey
Ravana
17
7 / 2 / 5
10,885
573
11,108
13,223
5,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
Guchmula
Terra
18
3 / 2 / 8
11,617
611
10,581
11,595
16,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
Zwuncc
Baron Samedi
15
4 / 2 / 12
10,838
570
6,951
17,658
21,119
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
66
10
Kills
27
27
Deaths
10
13
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
2
3
1.75
L
Raijin
 
Raijin
1
8
2
0.25
W
Ullr
 
Ullr
7
3
6
3.33
W
Janus
Astrò
Janus
6
1
8
10
W
Ravana
Doxxitey
Ravana
7
2
5
4.75
W
Terra
Guchmula
Terra
3
2
8
3.5
L
2
7
3
0.5
L
Nemesis
Mogify
Nemesis
4
4
3
1.38
W
Baron Samedi
Zwuncc
Baron Samedi
4
2
12
5
L
Anhur
ratwell
Anhur
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,781
Damage
60,187
81,283
Taken
72,737
44,545
Mitigated
53,037
18,937
Healing
32,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
9,538
2,089
0
7,151
16,925
11,268
0
7,758
9,110
0
72,184
L
Raijin
 
Raijin
9,539
1,071
0
1,198
13,821
4,589
0
6,529
7,086
78,405
0
W
Ullr
 
Ullr
17,073
9,020
0
7,781
19,616
5,150
5,106
1,743
17,822
0
95,862
W
Janus
Astrò
Janus
14,474
685
1,086
2,769
10,645
4,042
1,627
5,043
5,439
111,216
0
W
Ravana
Doxxitey
Ravana
11,108
2,994
0
2,720
13,223
5,937
0
2,017
10,936
0
78,480
W
Terra
Guchmula
Terra
10,581
2,574
1,735
5,414
11,595
16,789
144
146
10,811
68,942
8,160
L
4,497
945
0
1,686
19,913
18,565
13
7,789
11,924
17,959
0
L
Nemesis
Mogify
Nemesis
9,947
3,513
0
5,036
14,175
5,530
0
6,728
7,315
0
57,548
W
Baron Samedi
Zwuncc
Baron Samedi
6,951
1,056
4,566
6,898
17,658
21,119
637
4,659
12,641
23,691
0
L
Anhur
ratwell
Anhur
14,260
5,886
0
3,866
16,449
4,593
2,378
1,723
14,704
0
74,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,880
Gold Earned
57,913
577
Minions Killed
655
0
Camps Cleared
0
1,724,416
Distance Traveled
1,954,749
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,393
547
151
8
0
394,163
7
L
Raijin
9,700
511
162
9
0
295,769
9
W
Ullr
11,870
625
155
8
0
376,863
5
W
Janus
12,703
669
223
12
0
411,017
4
W
Ravana
10,885
573
104
5
0
439,597
3
W
Terra
11,617
611
146
8
0
371,290
2
L
Ymir
7,702
405
32
2
0
332,530
3
L
Nemesis
9,780
515
104
5
0
398,876
3
W
Baron Samedi
10,838
570
27
1
0
355,982
6
L
Anhur
9,305
490
128
7
0
303,078
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role