Player Matchup

Chaac
Chaac
 
Chaac
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Skadi
Skadi
Diegoalfonso09
Skadi
Level 67
God Stats
59W - 79L
1,459 SR
Queue Stats
144W - 231L
1,325 Elo+
Party 1
Sol
Sol
GabriellaBlood
Sol
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,428 Elo+
Party 1
Fenrir
Fenrir
K1lllazo
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 23L
1,808 Elo+
Party 3
Kukulkan
Kukulkan
MinMin2020
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,211 Elo+
Party 1
Team Averages
Level 41
1,492 SR
1,454 Elo+

VS

Team Averages
Level 103
1,576 SR
1,484 Elo+
Chaac
Chaac
Jayfiguerosa
Chaac
Level 139
God Stats
4W - 2L
1,687 SR
Queue Stats
244W - 233L
1,467 Elo+
Party 2
Atlas
Atlas
Vx_trulify_xV
Atlas
Level 129
God Stats
6W - 7L
1,625 SR
Queue Stats
126W - 118L
1,593 Elo+
Party 2
Danzaburou
Danzaburou
amber_sunshine9
Danzaburou
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Fenrir
Fenrir
chenlezhi
Fenrir
Level 160
God Stats
28W - 34L
1,445 SR
Queue Stats
1,045W - 1,126L
1,401 Elo+
Solo
Mulan
Mulan
xXKhufuDaGodXx
Mulan
Level 85
God Stats
9W - 6L
1,622 SR
Queue Stats
132W - 140L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
0 / 5 / 2
8,406
442
9,813
15,794
14,685
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
3 / 8 / 4
8,624
454
9,225
13,673
4,206
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
4 / 8 / 2
8,278
436
10,231
16,853
4,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
K1lllazo
Fenrir
14
4 / 12 / 2
9,083
478
7,268
22,791
8,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
MinMin2020
Kukulkan
12
0 / 12 / 3
7,798
410
7,749
16,133
5,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
19 / 0 / 9
12,342
650
26,293
21,118
24,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
6 / 1 / 23
11,244
592
12,611
19,603
26,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
amber_sunshine9
Danzaburou
17
11 / 2 / 8
11,739
618
14,030
10,520
4,376
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
chenlezhi
Fenrir
20
7 / 3 / 4
12,455
656
9,118
16,789
9,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
2 / 5 / 13
9,755
513
9,762
16,746
12,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
102
11
Kills
45
45
Deaths
11
13
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
5
2
0.2
L
3
8
4
0.63
L
4
8
2
0.63
W
19
0
9
23.5
L
Fenrir
K1lllazo
Fenrir
4
12
2
0.42
L
Kukulkan
MinMin2020
Kukulkan
0
12
3
0.13
W
6
1
23
17.5
W
Danzaburou
amber_sunshine9
Danzaburou
11
2
8
7.5
W
Fenrir
chenlezhi
Fenrir
7
3
4
3
W
2
5
13
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,286
Damage
71,814
85,244
Taken
84,776
37,508
Mitigated
78,034
15,046
Healing
33,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
9,813
2,298
0
4,706
15,794
14,685
264
2,623
12,620
2,728
43,251
L
9,225
4,608
350
1,329
13,673
4,206
1,709
3,739
9,763
0
35,270
L
10,231
2,481
73
4,441
16,853
4,925
2,129
3,338
13,154
38,273
0
W
26,293
4,358
0
14,975
21,118
24,752
1,560
6,261
14,857
855
70,574
L
Fenrir
K1lllazo
Fenrir
7,268
2,768
0
3,954
22,791
8,380
0
1,648
20,449
0
38,663
L
Kukulkan
MinMin2020
Kukulkan
7,749
1,096
0
193
16,133
5,312
0
1,959
13,394
37,552
0
W
12,611
4,028
732
3,651
19,603
26,087
272
4,850
14,753
37,251
0
W
Danzaburou
amber_sunshine9
Danzaburou
14,030
6,933
0
971
10,520
4,376
3,869
2,333
8,187
0
82,995
W
Fenrir
chenlezhi
Fenrir
9,118
1,782
994
10,178
16,789
9,850
4,568
2,839
12,672
0
89,363
W
9,762
1,567
0
2,126
16,746
12,969
741
2,952
13,794
0
41,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,189
Gold Earned
57,535
351
Minions Killed
504
0
Camps Cleared
0
1,546,644
Distance Traveled
1,848,733
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,406
442
95
5
0
326,283
2
L
Skadi
8,624
454
61
3
0
307,380
4
L
Sol
8,278
436
64
3
0
315,866
0
W
Chaac
12,342
650
98
5
0
393,310
1
L
Fenrir
9,083
478
62
3
0
300,635
2
L
Kukulkan
7,798
410
69
4
0
296,480
0
W
Atlas
11,244
592
44
2
0
370,784
6
W
Danzaburou
11,739
618
120
6
0
370,577
3
W
Fenrir
12,455
656
171
9
0
391,973
0
W
Mulan
9,755
513
71
4
0
322,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role