Player Matchup

Sol
Sol
AlejandroGarcia
Sol
Level 45
God Stats
18W - 4L
1,965 SR
Queue Stats
174W - 57L
1,923 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Hercster
Kumbhakarna
Level 118
God Stats
3W - 0L
2,135 SR
Queue Stats
39W - 15L
1,725 Elo+
Party 3
Mercury
Mercury
MakeItMelt
Mercury
Level 97
God Stats
9W - 2L
1,904 SR
Queue Stats
182W - 130L
1,793 Elo+
Party 3
Mulan
Mulan
RiverLucas
Mulan
Level 146
God Stats
18W - 2L
1,970 SR
Queue Stats
181W - 75L
1,798 Elo+
Party 3
Medusa
Medusa
swagdaddykoochie
Medusa
Level 119
God Stats
4W - 1L
1,587 SR
Queue Stats
78W - 35L
1,694 Elo+
Party 3
Team Averages
Level 105
1,912 SR
1,787 Elo+

VS

Team Averages
Level 67
1,660 SR
1,713 Elo+
Sol
Sol
Irenе
Sol
Level 15
God Stats
4W - 1L
1,500 SR
Queue Stats
96W - 17L
1,788 Elo+
Party 1
Mercury
Mercury
Kaeydan
Mercury
Level 159
God Stats
8W - 6L
1,766 SR
Queue Stats
430W - 185L
1,764 Elo+
Party 1
Nike
Nike
Reenstra11
Nike
Level 106
God Stats
25W - 12L
1,727 SR
Queue Stats
117W - 136L
1,620 Elo+
Party 2
Hou Yi
Hou Yi
hisseulgi
Hou Yi
Level 26
God Stats
2W - 2L
1,663 SR
Queue Stats
41W - 13L
1,729 Elo+
Party 1
Cerberus
Cerberus
shadow2355
Cerberus
Level 28
God Stats
5W - 4L
1,646 SR
Queue Stats
109W - 104L
1,665 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 3
7,332
667
7,326
5,215
2,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kumbhakarna
Hercster
Kumbhakarna
10
1 / 1 / 9
6,302
573
3,504
9,501
6,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
MakeItMelt
Mercury
12
2 / 1 / 5
6,684
608
2,402
6,996
2,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mulan
12
4 / 1 / 1
7,279
662
5,996
6,696
3,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
3 / 2 / 2
6,214
565
6,198
6,459
1,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Irenе
Sol
12
2 / 0 / 0
6,917
629
3,737
4,952
1,658
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mercury
Kaeydan
Mercury
11
2 / 5 / 1
6,356
578
3,680
8,937
2,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 1 / 1
5,727
521
2,669
5,662
2,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
hisseulgi
Hou Yi
10
2 / 6 / 1
5,842
531
4,702
7,990
1,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
shadow2355
Cerberus
9
0 / 3 / 4
5,629
512
4,710
10,621
6,139
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
15
Kills
6
6
Deaths
15
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
5
1
3
6.5
W
Kumbhakarna
Hercster
Kumbhakarna
1
1
9
5.5
L
Sol
Irenе
Sol
2
0
0
2
L
Mercury
Kaeydan
Mercury
2
5
1
0.5
W
Mercury
MakeItMelt
Mercury
2
1
5
4.5
L
0
1
1
0.5
W
Mulan
4
1
1
4.5
L
Hou Yi
hisseulgi
Hou Yi
2
6
1
0.42
L
Cerberus
shadow2355
Cerberus
0
3
4
0.67
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,426
Damage
19,498
34,867
Taken
38,162
16,173
Mitigated
14,786
12,155
Healing
12,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,326
2,185
0
2,981
5,215
2,015
320
1,773
3,442
46,340
5,335
W
Kumbhakarna
Hercster
Kumbhakarna
3,504
153
225
3,451
9,501
6,733
325
3,328
6,173
17,184
0
L
Sol
Irenе
Sol
3,737
1,233
0
3,494
4,952
1,658
338
1,499
3,420
48,518
0
L
Mercury
Kaeydan
Mercury
3,680
1,622
0
2,828
8,937
2,812
0
2,652
6,112
0
31,850
W
Mercury
MakeItMelt
Mercury
2,402
917
0
170
6,996
2,021
0
876
6,084
0
34,264
L
2,669
606
0
1,796
5,662
2,218
0
0
5,404
0
26,836
W
Mulan
5,996
1,366
0
3,391
6,696
3,517
0
136
6,212
0
39,803
L
Hou Yi
hisseulgi
Hou Yi
4,702
2,253
0
1,035
7,990
1,959
0
3,223
4,767
0
29,965
L
Cerberus
shadow2355
Cerberus
4,710
700
371
3,008
10,621
6,139
0
3,078
7,543
17,288
0
W
6,198
2,789
0
1,937
6,459
1,887
769
2,334
4,125
0
41,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,811
Gold Earned
30,471
360
Minions Killed
336
0
Camps Cleared
0
1,177,236
Distance Traveled
1,108,473
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,332
667
104
9
0
222,974
4
W
Kumbhakarna
6,302
573
17
2
0
214,112
1
L
Sol
6,917
629
108
10
0
220,047
2
L
Mercury
6,356
578
80
7
0
250,831
4
W
Mercury
6,684
608
74
7
0
280,762
4
L
Nike
5,727
521
58
5
0
213,264
2
W
Mulan
7,279
662
83
8
0
244,074
1
L
Hou Yi
5,842
531
71
6
0
201,475
2
L
Cerberus
5,629
512
19
2
0
222,856
3
W
Medusa
6,214
565
82
7
0
215,314
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role