Player Matchup

Persephone
Persephone
CracklingReaper
Persephone
Level 97
God Stats
6W - 15L
1,361 SR
Queue Stats
350W - 358L
1,488 Elo+
Party 2
Mulan
Mulan
ElBurritoLoco221
Mulan
Level 94
God Stats
25W - 28L
1,419 SR
Queue Stats
369W - 372L
1,485 Elo+
Party 2
Mercury
Mercury
Nolanv420
Mercury
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 91L
1,439 Elo+
Solo
Kuzenbo
Kuzenbo
iPanda Frost
Kuzenbo
Level 65
God Stats
2W - 6L
1,379 SR
Queue Stats
62W - 62L
1,533 Elo+
Party 2
Neith
Neith
innerthriller13
Neith
Level 82
God Stats
0W - 1L
1,651 SR
Queue Stats
240W - 274L
1,475 Elo+
Party 2
Team Averages
Level 78
1,462 SR
1,484 Elo+

VS

Team Averages
Level 116
1,452 SR
1,506 Elo+
Jormungandr
Jormungandr
INDIGENANEGROHP
Jormungandr
Level 62
God Stats
3W - 7L
1,445 SR
Queue Stats
168W - 204L
1,469 Elo+
Solo
Artemis
Artemis
Nilessa
Artemis
Level 140
God Stats
1W - 0L
1,298 SR
Queue Stats
82W - 66L
1,538 Elo+
Party 1
Tiamat
Tiamat
SantaPVP
Tiamat
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 77L
1,560 Elo+
Party 1
Mercury
Mercury
Scarn_Michael
Mercury
Level 109
God Stats
1W - 0L
1,320 SR
Queue Stats
155W - 143L
1,596 Elo+
Party 1
Chaac
Chaac
SpitefulOne
Chaac
Level 146
God Stats
1W - 0L
1,697 SR
Queue Stats
4W - 2L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
CracklingReaper
Persephone
11
3 / 2 / 0
6,547
595
3,872
6,456
1,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 2 / 2
6,325
575
6,838
9,842
5,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
Nolanv420
Mercury
8
0 / 3 / 3
5,272
479
2,344
7,620
1,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kuzenbo
iPanda Frost
Kuzenbo
8
1 / 1 / 3
5,071
461
3,667
7,543
5,269
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 4 / 2
5,543
504
5,274
5,401
992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
INDIGENANEGROHP
Jormungandr
10
3 / 1 / 7
6,499
591
3,967
8,721
4,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Nilessa
Artemis
11
6 / 1 / 3
6,681
607
6,721
6,055
1,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
SantaPVP
Tiamat
11
1 / 1 / 2
5,884
535
2,836
5,168
2,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
11
2 / 1 / 2
6,022
547
5,207
7,209
2,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 2 / 1
5,244
477
4,396
8,790
4,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
27
6
Kills
12
12
Deaths
6
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Persephone
CracklingReaper
Persephone
3
2
0
1.5
L
1
2
2
1
W
Jormungandr
INDIGENANEGROHP
Jormungandr
3
1
7
6.5
W
Artemis
Nilessa
Artemis
6
1
3
7.5
L
Mercury
Nolanv420
Mercury
0
3
3
0.5
W
Tiamat
SantaPVP
Tiamat
1
1
2
2
W
Mercury
2
1
2
3
W
0
2
1
0.25
L
Kuzenbo
iPanda Frost
Kuzenbo
1
1
3
2.5
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,995
Damage
23,127
36,862
Taken
35,943
14,710
Mitigated
15,195
10,390
Healing
12,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
CracklingReaper
Persephone
3,872
41
0
1,555
6,456
1,545
0
1,412
4,912
34,824
0
L
6,838
1,799
0
3,725
9,842
5,243
0
1,430
7,812
1,671
36,464
W
Jormungandr
INDIGENANEGROHP
Jormungandr
3,967
1,473
533
3,087
8,721
4,656
190
1,744
6,859
19,746
0
W
Artemis
Nilessa
Artemis
6,721
3,039
0
1,813
6,055
1,828
774
1,720
4,265
0
36,404
L
Mercury
Nolanv420
Mercury
2,344
927
0
2,764
7,620
1,661
0
899
6,721
0
22,975
W
Tiamat
SantaPVP
Tiamat
2,836
304
0
1,864
5,168
2,221
0
2,474
2,598
30,221
0
W
Mercury
5,207
2,548
0
850
7,209
2,317
0
1,617
5,503
0
34,729
W
4,396
1,022
0
4,548
8,790
4,173
0
100
8,236
0
23,036
L
Kuzenbo
iPanda Frost
Kuzenbo
3,667
1,768
195
1,225
7,543
5,269
0
1,863
5,614
12,583
0
L
5,274
2,366
0
926
5,401
992
0
952
4,449
0
26,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,758
Gold Earned
30,330
258
Minions Killed
303
0
Camps Cleared
0
1,019,079
Distance Traveled
1,054,618
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
6,547
595
65
6
0
201,462
1
L
Mulan
6,325
575
77
7
0
190,976
5
W
Jormungandr
6,499
591
29
3
0
207,891
1
W
Artemis
6,681
607
76
7
0
193,893
0
L
Mercury
5,272
479
53
5
0
221,735
0
W
Tiamat
5,884
535
73
7
0
207,774
0
W
Mercury
6,022
547
74
7
0
240,225
3
W
Chaac
5,244
477
51
5
0
204,835
3
L
Kuzenbo
5,071
461
17
2
0
214,668
3
L
Neith
5,543
504
46
4
0
190,238
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role