Player Matchup

Izanami
Izanami
 
Izanami
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
Faineance
Raijin
Level 29
God Stats
3W - 4L
1,491 SR
Queue Stats
3W - 21L
1,128 Elo+
Party 1
Ares
Ares
Reynolds398
Ares
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,058 Elo+
Party 1
Team Averages
Level 30
1,497 SR
1,229 Elo+

VS

Team Averages
Level 77
1,433 SR
1,425 Elo+
Gilgamesh
Gilgamesh
IHateRiumalcium
Gilgamesh
Level 92
God Stats
4W - 5L
1,356 SR
Queue Stats
72W - 73L
1,573 Elo+
Solo
Agni
Agni
Schmiighty
Agni
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 139L
1,352 Elo+
Party 2
Neith
Neith
percman305
Neith
Level 62
God Stats
9W - 6L
1,443 SR
Queue Stats
110W - 156L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
0 / 4 / 1
6,928
630
6,534
8,108
3,413
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
Faineance
Raijin
9
0 / 8 / 0
6,158
560
4,379
9,029
3,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 9 / 0
7,646
695
2,864
15,216
13,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
IHateRiumalcium
Gilgamesh
14
8 / 0 / 13
9,166
833
14,647
13,104
8,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
10 / 1 / 11
9,400
855
8,649
7,121
2,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
13
3 / 0 / 12
8,493
772
6,123
2,645
909
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
57
1
Kills
21
21
Deaths
1
1
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
4
1
0.13
L
Raijin
Faineance
Raijin
0
8
0
0
W
Gilgamesh
IHateRiumalcium
Gilgamesh
8
0
13
14.5
L
1
9
0
0.11
W
10
1
11
15.5
W
Neith
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,777
Damage
29,419
32,353
Taken
22,870
20,073
Mitigated
11,999
3,038
Healing
9,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
6,534
2,595
0
1,697
8,108
3,413
0
1,407
6,312
0
29,633
L
Raijin
Faineance
Raijin
4,379
261
0
554
9,029
3,158
0
2,047
6,504
11,774
0
W
Gilgamesh
IHateRiumalcium
Gilgamesh
14,647
3,512
669
4,795
13,104
8,763
525
3,758
9,052
0
40,124
L
2,864
274
0
787
15,216
13,502
0
4,341
9,939
5,548
0
W
8,649
772
0
2,630
7,121
2,327
478
2,335
4,634
28,829
0
W
Neith
6,123
1,749
0
1,403
2,645
909
1,133
1,082
1,437
0
27,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,732
Gold Earned
27,059
79
Minions Killed
136
1
Camps Cleared
9
587,330
Distance Traveled
684,327
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,928
630
55
5
0
213,265
7
L
Raijin
6,158
560
21
2
1
178,091
4
W
Gilgamesh
9,166
833
37
3
3
255,026
4
L
Ares
7,646
695
3
0
0
195,974
3
W
Agni
9,400
855
55
5
4
217,286
2
W
Neith
8,493
772
44
4
2
212,015
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role