Player Matchup

Zeus
Zeus
HonouredOak
Zeus
Level 122
God Stats
13W - 5L
1,851 SR
Queue Stats
98W - 81L
1,647 Elo+
Solo
Chaac
Chaac
KTAKyle
Chaac
Level 108
God Stats
3W - 3L
1,621 SR
Queue Stats
70W - 75L
1,618 Elo+
Party 3
Nox
Nox
MinhJongill
Nox
Level 143
God Stats
1W - 0L
1,453 SR
Queue Stats
5W - 0L
1,917 Elo+
Party 3
Hercules
Hercules
sobemoji
Hercules
Level 154
God Stats
2W - 2L
1,383 SR
Queue Stats
81W - 99L
1,588 Elo+
Party 3
Team Averages
Level 132
1,577 SR
1,692 Elo+

VS

Team Averages
Level 97
1,629 SR
1,463 Elo+
Freya
Freya
 
Freya
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
 
Fafnir
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
Jovixxen
Cliodhna
Level 122
God Stats
1W - 1L
1,669 SR
Queue Stats
12W - 24L
1,401 Elo+
Party 2
Erlang Shen
Erlang Shen
anheiru
Erlang Shen
Level 107
God Stats
0W - 1L
1,846 SR
Queue Stats
8W - 12L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 4
9,682
880
11,599
4,273
1,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chaac
KTAKyle
Chaac
13
0 / 2 / 4
7,913
719
4,372
8,306
8,325
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
6 / 1 / 7
9,502
864
6,558
3,905
1,588
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
sobemoji
Hercules
14
5 / 0 / 6
8,978
816
11,254
7,310
5,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
13
1 / 6 / 1
7,758
705
3,288
8,173
3,189
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fafnir
 
Fafnir
11
0 / 6 / 1
6,922
629
3,325
14,369
11,996
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cliodhna
Jovixxen
Cliodhna
15
2 / 1 / 1
8,285
753
4,847
8,213
5,889
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Erlang Shen
anheiru
Erlang Shen
12
0 / 2 / 1
6,969
634
3,854
10,636
9,513
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
15
Kills
3
3
Deaths
15
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
1
6
1
0.25
L
Fafnir
 
Fafnir
0
6
1
0.08
W
4
0
4
6
L
Cliodhna
Jovixxen
Cliodhna
2
1
1
2.5
W
Chaac
KTAKyle
Chaac
0
2
4
1
W
6
1
7
9.5
L
Erlang Shen
anheiru
Erlang Shen
0
2
1
0.25
W
Hercules
sobemoji
Hercules
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,783
Damage
15,314
23,794
Taken
41,391
16,369
Mitigated
30,587
6,621
Healing
5,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
3,288
1,463
0
1,026
8,173
3,189
108
3,258
4,879
22,325
0
L
Fafnir
 
Fafnir
3,325
647
0
1,570
14,369
11,996
24
8,269
5,790
9,881
0
W
11,599
3,741
0
1,524
4,273
1,382
1,446
848
3,425
52,157
0
L
Cliodhna
Jovixxen
Cliodhna
4,847
995
0
775
8,213
5,889
0
2,611
5,427
306
37,470
W
Chaac
KTAKyle
Chaac
4,372
1,078
0
2,120
8,306
8,325
822
1,677
6,629
0
22,047
W
6,558
655
0
678
3,905
1,588
1,655
2,192
1,713
28,205
0
L
Erlang Shen
anheiru
Erlang Shen
3,854
697
157
1,950
10,636
9,513
0
4,440
6,022
0
14,695
W
Hercules
sobemoji
Hercules
11,254
5,120
0
2,299
7,310
5,074
854
2,134
5,176
0
20,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,075
Gold Earned
29,934
216
Minions Killed
148
13
Camps Cleared
5
860,320
Distance Traveled
783,464
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,758
705
50
5
1
161,443
0
L
Fafnir
6,922
629
8
1
0
176,442
0
W
Zeus
9,682
880
92
8
9
214,842
1
L
Cliodhna
8,285
753
70
6
3
233,914
2
W
Chaac
7,913
719
39
4
0
193,304
1
W
Nox
9,502
864
55
5
0
214,446
1
L
Erlang Shen
6,969
634
20
2
1
211,665
1
W
Hercules
8,978
816
30
3
4
237,728
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role