Player Matchup

Thor
Thor
IronZombie227
Thor
Level 107
God Stats
0W - 1L
1,707 SR
Queue Stats
113W - 138L
1,475 Elo+
Party 2
Janus
Janus
WickedWright
Janus
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,521 Elo+
Party 2
Hou Yi
Hou Yi
erikwhitaker
Hou Yi
Level 125
God Stats
1W - 2L
1,587 SR
Queue Stats
95W - 92L
1,502 Elo+
Party 2
Geb
Geb
peacepanda
Geb
Level 156
God Stats
1W - 3L
1,794 SR
Queue Stats
6W - 11L
1,503 Elo+
Party 2
Sun Wukong
Sun Wukong
yukiy206
Sun Wukong
Level 35
God Stats
2W - 4L
1,459 SR
Queue Stats
150W - 187L
1,418 Elo+
Solo
Team Averages
Level 88
1,609 SR
1,484 Elo+

VS

Team Averages
Level 100
1,548 SR
1,474 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Garbobeamer
Chang'e
Level 127
God Stats
8W - 8L
1,459 SR
Queue Stats
205W - 184L
1,533 Elo+
Party 1
Camazotz
Camazotz
Pharaoh204
Camazotz
Level 109
God Stats
13W - 4L
1,688 SR
Queue Stats
231W - 232L
1,432 Elo+
Solo
Cabrakan
Cabrakan
PrincessYlgr
Cabrakan
Level 158
God Stats
6W - 11L
1,541 SR
Queue Stats
315W - 321L
1,519 Elo+
Party 1
Fenrir
Fenrir
green_ninja41603
Fenrir
Level 25
God Stats
4W - 3L
1,552 SR
Queue Stats
69W - 81L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 7 / 6
9,249
514
9,385
17,196
6,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
4 / 11 / 8
8,949
497
13,383
12,826
4,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
15
6 / 5 / 6
9,119
507
12,436
12,704
4,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
2 / 3 / 9
8,548
475
7,259
14,166
14,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
yukiy206
Sun Wukong
15
3 / 3 / 3
9,211
512
15,524
18,325
12,310
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
16
7 / 6 / 3
9,795
544
11,715
17,869
6,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
Garbobeamer
Chang'e
15
11 / 4 / 7
10,030
557
17,701
17,131
5,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Camazotz
Pharaoh204
Camazotz
16
5 / 3 / 2
9,665
537
10,791
20,022
11,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cabrakan
PrincessYlgr
Cabrakan
13
2 / 3 / 12
8,049
447
6,761
12,660
13,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
4 / 5 / 11
9,242
513
9,483
14,298
5,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
64
20
Kills
29
29
Deaths
21
32
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
7
6
3
1.42
W
Chang'e
Garbobeamer
Chang'e
11
4
7
3.63
L
5
7
6
1.14
W
Camazotz
Pharaoh204
Camazotz
5
3
2
2
W
Cabrakan
PrincessYlgr
Cabrakan
2
3
12
2.67
L
4
11
8
0.73
L
Hou Yi
6
5
6
1.8
W
4
5
11
1.9
L
2
3
9
2.17
L
Sun Wukong
yukiy206
Sun Wukong
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,987
Damage
56,451
75,217
Taken
81,980
41,607
Mitigated
42,148
12,164
Healing
31,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
11,715
5,536
0
5,300
17,869
6,199
1,334
4,585
13,211
0
58,757
W
Chang'e
Garbobeamer
Chang'e
17,701
992
1,723
8,303
17,131
5,574
50
7,088
9,710
65,004
0
L
9,385
3,289
0
2,848
17,196
6,159
20
6,789
10,336
0
48,670
W
Camazotz
Pharaoh204
Camazotz
10,791
3,277
188
12,433
20,022
11,710
188
1,799
18,199
0
67,345
W
Cabrakan
PrincessYlgr
Cabrakan
6,761
1,220
0
320
12,660
13,311
374
5,314
7,175
13,993
0
L
13,383
1,782
0
667
12,826
4,341
0
7,149
5,594
45,377
0
L
Hou Yi
12,436
6,272
0
2,387
12,704
4,201
0
2,486
10,128
0
57,225
W
9,483
2,920
0
3,628
14,298
5,354
0
2,655
11,495
0
43,720
L
7,259
831
0
1,875
14,166
14,596
0
4,512
9,561
21,475
0
L
Sun Wukong
yukiy206
Sun Wukong
15,524
2,718
0
4,387
18,325
12,310
0
3,526
13,876
7,158
61,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,076
Gold Earned
46,781
388
Minions Killed
381
0
Camps Cleared
0
1,733,184
Distance Traveled
1,703,208
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,795
544
96
5
0
330,514
2
W
Chang'e
10,030
557
94
5
0
346,730
1
L
Thor
9,249
514
77
4
0
355,224
0
W
Camazotz
9,665
537
118
7
0
332,241
2
W
Cabrakan
8,049
447
14
1
0
308,819
0
L
Janus
8,949
497
84
5
0
325,436
4
L
Hou Yi
9,119
507
93
5
0
303,378
4
W
Fenrir
9,242
513
59
3
0
384,904
1
L
Geb
8,548
475
25
1
0
342,595
2
L
Sun Wukong
9,211
512
109
6
0
406,551
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role