Player Matchup

Sol
Sol
Achilles1243
Sol
Level 146
God Stats
2W - 4L
1,335 SR
Queue Stats
129W - 152L
1,457 Elo+
Party 3
Eset
Eset
Brijelly
Eset
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 32L
1,499 Elo+
Party 4
Mulan
Mulan
OkamiSensu
Mulan
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 26L
1,525 Elo+
Party 4
Sobek
Sobek
sharkattack244
Sobek
Level 104
God Stats
0W - 1L
1,222 SR
Queue Stats
139W - 132L
1,493 Elo+
Party 4
Hou Yi
Hou Yi
xTEXAS GAMERx
Hou Yi
Level 107
God Stats
2W - 3L
1,431 SR
Queue Stats
83W - 93L
1,484 Elo+
Party 3
Team Averages
Level 107
1,398 SR
1,492 Elo+

VS

Team Averages
Level 115
1,554 SR
1,426 Elo+
Zhong Kui
Zhong Kui
AJ KARATE
Zhong Kui
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 45L
1,514 Elo+
Party 2
Chaac
Chaac
Makosen
Chaac
Level 97
God Stats
12W - 10L
1,597 SR
Queue Stats
428W - 430L
1,455 Elo+
Solo
Achilles
Achilles
StonedCentaur
Achilles
Level 142
God Stats
3W - 2L
1,605 SR
Queue Stats
317W - 317L
1,482 Elo+
Party 2
Pele
Pele
bearbulbs22
Pele
Level 154
God Stats
3W - 0L
1,569 SR
Queue Stats
117W - 104L
1,466 Elo+
Party 1
Nu Wa
Nu Wa
xESOSxHades
Nu Wa
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,215 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 6 / 10
10,983
785
22,731
17,576
7,773
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Eset
18
6 / 5 / 10
10,582
756
10,624
14,984
6,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Mulan
14
2 / 6 / 13
8,953
640
13,319
17,267
17,357
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
2 / 5 / 15
10,472
748
15,084
27,115
38,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
6 / 7 / 10
10,370
741
12,789
15,948
7,202
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AJ KARATE
Zhong Kui
18
6 / 5 / 18
11,116
794
13,493
16,067
10,749
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chaac
Makosen
Chaac
19
7 / 3 / 18
11,575
827
25,981
27,006
19,052
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Achilles
StonedCentaur
Achilles
18
6 / 5 / 18
10,758
768
13,416
27,710
32,340
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
4 / 6 / 10
10,935
781
13,907
18,779
17,950
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
6 / 4 / 18
10,946
782
17,084
11,276
4,568
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
111
23
Kills
29
29
Deaths
23
58
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AJ KARATE
Zhong Kui
6
5
18
3
L
7
6
10
2
L
Eset
6
5
10
2.2
W
Chaac
Makosen
Chaac
7
3
18
5.33
L
Mulan
2
6
13
1.42
W
Achilles
StonedCentaur
Achilles
6
5
18
3
W
4
6
10
1.5
L
2
5
15
1.9
W
6
4
18
3.75
L
6
7
10
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,547
Damage
83,881
92,890
Taken
100,838
77,755
Mitigated
84,659
25,304
Healing
46,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AJ KARATE
Zhong Kui
13,493
690
389
5,360
16,067
10,749
3,049
8,826
6,997
26,205
0
L
22,731
3,430
1,405
4,936
17,576
7,773
1,209
4,952
12,624
41,498
0
L
Eset
10,624
1,590
2,102
3,666
14,984
6,772
482
4,385
10,599
25,562
0
W
Chaac
Makosen
Chaac
25,981
2,810
3,399
14,959
27,006
19,052
635
13,133
13,675
0
43,616
L
Mulan
13,319
1,421
1,169
1,676
17,267
17,357
0
5,047
12,220
5,802
15,049
W
Achilles
StonedCentaur
Achilles
13,416
4,901
1,940
10,790
27,710
32,340
581
11,680
15,832
0
24,169
W
13,907
3,730
814
4,474
18,779
17,950
21
10,698
7,947
0
25,777
L
15,084
865
1,290
6,036
27,115
38,651
134
9,723
17,392
28,339
0
W
17,084
5,902
1,824
2,872
11,276
4,568
822
6,628
4,540
30,960
0
L
12,789
5,378
1,596
1,428
15,948
7,202
240
6,470
9,478
0
28,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,360
Gold Earned
55,330
151
Minions Killed
124
0
Camps Cleared
0
1,069,576
Distance Traveled
1,220,111
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,116
794
22
2
0
227,854
0
L
Sol
10,983
785
43
3
0
226,355
1
L
Eset
10,582
756
36
3
0
219,761
1
W
Chaac
11,575
827
31
2
0
263,486
0
L
Mulan
8,953
640
14
1
0
211,695
0
W
Achilles
10,758
768
14
1
0
235,762
0
W
Pele
10,935
781
29
2
0
245,659
0
L
Sobek
10,472
748
24
2
0
227,704
0
W
Nu Wa
10,946
782
28
2
0
247,350
0
L
Hou Yi
10,370
741
34
2
0
184,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role