Player Matchup

Zhong Kui
Zhong Kui
ANGELJULIAN
Zhong Kui
Level 127
God Stats
7W - 3L
1,712 SR
Queue Stats
147W - 149L
1,611 Elo+
Party 2
Ne Zha
Ne Zha
LordHades117
Ne Zha
Level 116
God Stats
1W - 2L
1,317 SR
Queue Stats
103W - 104L
1,489 Elo+
Party 2
Atlas
Atlas
Lt Carrion
Atlas
Level 108
God Stats
5W - 10L
1,461 SR
Queue Stats
243W - 233L
1,621 Elo+
Party 2
Tyr
Tyr
connorsnipe24
Tyr
Level 63
God Stats
19W - 16L
1,665 SR
Queue Stats
319W - 194L
1,657 Elo+
Party 2
Neith
Neith
oChickypoox
Neith
Level 53
God Stats
5W - 3L
1,603 SR
Queue Stats
171W - 139L
1,639 Elo+
Party 2
Team Averages
Level 93
1,552 SR
1,603 Elo+

VS

Team Averages
Level 69
1,671 SR
1,794 Elo+
Thoth
Thoth
INIMIBEAR
Thoth
Level 6
God Stats
3W - 0L
1,923 SR
Queue Stats
133W - 20L
1,923 Elo+
Party 1
Hercules
Hercules
LeBronIsHome
Hercules
Level 121
God Stats
12W - 13L
1,506 SR
Queue Stats
569W - 522L
1,610 Elo+
Party 3
Danzaburou
Danzaburou
MorningMimosas
Danzaburou
Level 43
God Stats
3W - 0L
1,721 SR
Queue Stats
166W - 30L
1,918 Elo+
Party 1
Geb
Geb
ZKells
Geb
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 24L
1,712 Elo+
Party 3
Osiris
Osiris
enigma_skater
Osiris
Level 160
God Stats
7W - 3L
1,705 SR
Queue Stats
286W - 191L
1,808 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ANGELJULIAN
Zhong Kui
16
1 / 3 / 0
10,046
529
13,298
15,010
11,058
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
14
4 / 9 / 5
9,373
493
6,693
16,736
5,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Atlas
14
2 / 2 / 10
9,646
508
6,934
12,600
12,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

17
9 / 6 / 4
11,181
588
15,548
21,762
8,551
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 4 / 6
9,946
523
6,766
10,382
3,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
INIMIBEAR
Thoth
18
3 / 5 / 6
11,133
586
8,799
9,648
2,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
LeBronIsHome
Hercules
19
5 / 1 / 1
11,565
609
13,887
20,185
18,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Danzaburou
MorningMimosas
Danzaburou
18
7 / 2 / 4
11,379
599
16,887
12,300
4,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
ZKells
Geb
15
1 / 5 / 11
9,474
499
5,301
13,102
11,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
8 / 5 / 4
10,455
550
10,122
16,199
10,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
50
18
Kills
24
24
Deaths
18
25
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
ANGELJULIAN
Zhong Kui
1
3
0
0.33
W
Thoth
INIMIBEAR
Thoth
3
5
6
1.2
W
Hercules
LeBronIsHome
Hercules
5
1
1
5.5
L
Ne Zha
4
9
5
0.72
L
Atlas
2
2
10
3.5
W
Danzaburou
MorningMimosas
Danzaburou
7
2
4
4.5
W
Geb
ZKells
Geb
1
5
11
1.3
L
9
6
4
1.83
W
8
5
4
2
L
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,239
Damage
54,996
76,490
Taken
71,434
41,178
Mitigated
47,909
20,646
Healing
24,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
ANGELJULIAN
Zhong Kui
13,298
3,410
43
6,268
15,010
11,058
0
426
13,689
71,487
0
W
Thoth
INIMIBEAR
Thoth
8,799
280
116
1,809
9,648
2,699
0
571
9,077
79,255
0
W
Hercules
LeBronIsHome
Hercules
13,887
4,481
0
11,643
20,185
18,547
0
11,358
8,827
0
85,650
L
Ne Zha
6,693
2,582
0
4,491
16,736
5,717
0
1,887
14,579
0
41,872
L
Atlas
6,934
2,545
0
1,592
12,600
12,198
0
3,400
9,200
33,250
0
W
Danzaburou
MorningMimosas
Danzaburou
16,887
8,970
0
5,818
12,300
4,901
1,219
1,562
10,738
0
93,820
W
Geb
ZKells
Geb
5,301
1,177
18
2,023
13,102
11,390
101
3,874
9,228
14,743
0
L
15,548
2,437
0
5,857
21,762
8,551
130
7,028
14,734
0
73,133
W
10,122
3,090
0
3,215
16,199
10,372
0
3,037
13,162
0
68,404
L
6,766
3,123
0
2,395
10,382
3,654
192
1,359
9,023
0
79,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,192
Gold Earned
54,006
554
Minions Killed
617
0
Camps Cleared
0
1,843,271
Distance Traveled
1,937,947
10
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,046
529
157
8
0
358,982
3
W
Thoth
11,133
586
166
9
0
363,927
4
W
Hercules
11,565
609
194
10
0
386,346
5
L
Ne Zha
9,373
493
61
3
0
372,976
1
L
Atlas
9,646
508
46
2
0
377,611
4
W
Danzaburou
11,379
599
137
7
0
380,947
8
W
Geb
9,474
499
21
1
0
386,853
5
L
Tyr
11,181
588
130
7
0
394,224
0
W
Osiris
10,455
550
99
5
0
419,874
7
L
Neith
9,946
523
160
8
0
339,478
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role