Player Matchup

Discordia
Discordia
JasonVoorhees420
Discordia
Level 15
God Stats
14W - 14L
1,246 SR
Queue Stats
24W - 26L
1,389 Elo+
Party 3
Bakasura
Bakasura
MrNiceGuy33
Bakasura
Level 48
God Stats
1W - 3L
1,609 SR
Queue Stats
71W - 68L
1,462 Elo+
Party 3
Tyr
Tyr
NoBrainForAName
Tyr
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,449 Elo+
Solo
Mercury
Mercury
brewedtea77
Mercury
Level 48
God Stats
1W - 2L
1,499 SR
Queue Stats
29W - 42L
1,471 Elo+
Party 1
Ra
Ra
n0remac
Ra
Level 13
God Stats
0W - 3L
1,500 SR
Queue Stats
18W - 34L
1,285 Elo+
Party 1
Team Averages
Level 32
1,471 SR
1,411 Elo+

VS

Team Averages
Level 82
1,673 SR
1,537 Elo+
Izanami
Izanami
Cnicks
Izanami
Level 40
God Stats
4W - 2L
1,760 SR
Queue Stats
21W - 15L
1,598 Elo+
Party 2
Nu Wa
Nu Wa
Eric2012
Nu Wa
Level 160
God Stats
236W - 188L
1,618 SR
Queue Stats
697W - 729L
1,505 Elo+
Solo
Kali
Kali
Morselizer
Kali
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 12L
1,546 Elo+
Party 2
Bacchus
Bacchus
moonahz
Bacchus
Level 73
God Stats
1W - 0L
1,680 SR
Queue Stats
18W - 17L
1,533 Elo+
Party 2
Sun Wukong
Sun Wukong
ookayy
Sun Wukong
Level 124
God Stats
1W - 1L
1,809 SR
Queue Stats
30W - 32L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
18
2 / 7 / 5
11,390
949
16,249
16,547
6,234
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
MrNiceGuy33
Bakasura
18
2 / 8 / 5
11,804
984
13,493
22,459
11,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
3 / 6 / 5
11,605
967
18,565
28,186
18,684
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
brewedtea77
Mercury
18
3 / 11 / 4
11,826
986
15,393
23,526
8,998
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
0 / 9 / 5
10,472
873
11,759
16,083
10,208
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Team 1 Tickets

0

VS

Team 2 Tickets

201

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cnicks
Izanami
20
9 / 4 / 18
13,286
1,107
25,158
16,444
8,183
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
Eric2012
Nu Wa
20
2 / 3 / 21
12,276
1,023
15,953
11,839
5,923
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
5 / 2 / 16
12,013
1,001
13,841
16,294
9,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
moonahz
Bacchus
20
10 / 0 / 23
13,705
1,142
17,289
13,253
20,440
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
ookayy
Sun Wukong
20
15 / 1 / 22
15,611
1,301
29,195
22,749
24,132
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
141
10
Kills
41
41
Deaths
10
24
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Izanami
Cnicks
Izanami
9
4
18
4.5
W
Nu Wa
Eric2012
Nu Wa
2
3
21
4.17
L
Discordia
2
7
5
0.64
W
5
2
16
6.5
L
Bakasura
MrNiceGuy33
Bakasura
2
8
5
0.56
L
3
6
5
0.92
L
Mercury
brewedtea77
Mercury
3
11
4
0.45
W
Bacchus
moonahz
Bacchus
10
0
23
21.5
L
0
9
5
0.28
W
Sun Wukong
ookayy
Sun Wukong
15
1
22
26

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,459
Damage
101,436
106,801
Taken
80,579
55,355
Mitigated
68,638
8,954
Healing
11,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Cnicks
Izanami
25,158
14,339
0
2,956
16,444
8,183
0
4,167
11,459
0
60,392
W
Nu Wa
Eric2012
Nu Wa
15,953
4,821
584
398
11,839
5,923
0
3,686
7,963
39,085
0
L
Discordia
16,249
1,559
0
377
16,547
6,234
0
5,515
10,630
43,027
0
W
13,841
6,134
0
3,599
16,294
9,960
0
6,184
9,784
0
20,841
L
Bakasura
MrNiceGuy33
Bakasura
13,493
8,753
207
2,827
22,459
11,231
0
8,842
13,356
0
36,914
L
18,565
2,061
0
3,473
28,186
18,684
0
7,914
19,843
4,187
31,188
L
Mercury
brewedtea77
Mercury
15,393
9,238
0
614
23,526
8,998
0
8,098
14,922
0
38,407
W
Bacchus
moonahz
Bacchus
17,289
2,137
0
290
13,253
20,440
0
4,556
7,958
31,813
0
L
11,759
1,556
883
573
16,083
10,208
0
6,224
9,555
34,356
0
W
Sun Wukong
ookayy
Sun Wukong
29,195
6,640
0
3,539
22,749
24,132
0
10,760
11,429
5,859
51,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,097
Gold Earned
66,891
248
Minions Killed
255
7
Camps Cleared
10
1,253,585
Distance Traveled
1,170,690
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,286
1,107
99
8
1
198,781
0
W
Nu Wa
12,276
1,023
35
3
3
188,622
0
L
Discordia
11,390
949
60
5
0
240,193
0
W
Kali
12,013
1,001
20
2
3
256,967
0
L
Bakasura
11,804
984
72
6
4
267,439
0
L
Tyr
11,605
967
27
2
0
250,806
0
L
Mercury
11,826
986
36
3
3
289,853
0
W
Bacchus
13,705
1,142
27
2
0
260,387
0
L
Ra
10,472
873
53
4
0
205,294
0
W
Sun Wukong
15,611
1,301
74
6
3
265,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role