Player Matchup

Zeus
Zeus
BeauGarcon08
Zeus
Level 152
God Stats
4W - 1L
1,662 SR
Queue Stats
123W - 127L
1,426 Elo+
Solo
Nu Wa
Nu Wa
GreenSloth7127
Nu Wa
Level 46
God Stats
6W - 6L
1,526 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 1
Vamana
Vamana
Grimricketts
Vamana
Level 149
God Stats
3W - 2L
1,452 SR
Queue Stats
38W - 34L
1,521 Elo+
Party 1
Chaac
Chaac
Thorite
Chaac
Level 127
God Stats
2W - 0L
1,413 SR
Queue Stats
3W - 3L
1,348 Elo+
Party 1
Sol
Sol
vtech rekt
Sol
Level 140
God Stats
6W - 2L
1,709 SR
Queue Stats
36W - 33L
1,534 Elo+
Party 1
Team Averages
Level 123
1,552 SR
1,466 Elo+

VS

Team Averages
Level 39
1,462 SR
1,303 Elo+
Eset
Eset
ACelestialKing
Eset
Level 66
God Stats
7W - 6L
1,815 SR
Queue Stats
47W - 49L
1,417 Elo+
Party 2
Merlin
Merlin
Chaselifeshield
Merlin
Level 11
God Stats
0W - 2L
1,153 SR
Queue Stats
12W - 25L
1,242 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
DeadlockQueen
Morgan Le Fay
Level 18
God Stats
0W - 5L
1,385 SR
Queue Stats
57W - 52L
1,169 Elo+
Party 2
Loki
Loki
ShadowDMG6969
Loki
Level 30
God Stats
1W - 2L
1,428 SR
Queue Stats
2W - 4L
1,261 Elo+
Party 2
Guan Yu
Guan Yu
thesarkone22
Guan Yu
Level 69
God Stats
2W - 3L
1,528 SR
Queue Stats
223W - 251L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 2 / 0
11,858
565
7,362
11,007
3,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 3 / 3
9,592
457
7,968
9,397
2,676
Magic Focus

Magic Focus

+20
Magical Power

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vamana
17
9 / 6 / 9
12,090
576
15,579
23,144
14,543
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
Thorite
Chaac
17
2 / 3 / 4
11,072
527
15,602
19,566
16,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
14 / 1 / 3
13,729
654
17,239
15,245
5,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 9 / 2
10,556
503
10,640
16,228
5,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 9 / 3
7,912
377
2,834
15,441
5,086
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Morgan Le Fay
DeadlockQueen
Morgan Le Fay
16
2 / 4 / 0
9,973
475
4,692
13,932
5,672
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 5 / 4
9,202
438
7,530
18,853
6,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
thesarkone22
Guan Yu
19
6 / 2 / 2
11,895
566
16,146
25,627
27,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
24
28
Kills
13
15
Deaths
29
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
9
2
0.44
W
2
2
0
1
L
0
9
3
0.17
L
Morgan Le Fay
DeadlockQueen
Morgan Le Fay
2
4
0
0.5
W
1
3
3
0.83
W
Vamana
9
6
9
2.25
L
2
5
4
0.8
W
Chaac
Thorite
Chaac
2
3
4
1.33
L
Guan Yu
thesarkone22
Guan Yu
6
2
2
3.5
W
14
1
3
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,750
Damage
41,842
78,359
Taken
90,081
42,524
Mitigated
49,864
29,132
Healing
24,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,640
1,001
1,191
2,572
16,228
5,362
0
9,834
6,343
68,040
0
W
7,362
205
0
5,437
11,007
3,353
0
2,121
8,782
109,418
0
L
2,834
65
181
2,509
15,441
5,086
0
6,669
8,627
31,169
0
L
Morgan Le Fay
DeadlockQueen
Morgan Le Fay
4,692
506
0
4,487
13,932
5,672
1,292
6,265
7,619
63,900
0
W
7,968
715
0
715
9,397
2,676
1,809
3,381
5,964
47,824
0
W
Vamana
15,579
7,599
0
4,376
23,144
14,543
2,766
7,251
15,459
0
62,263
L
7,530
2,068
0
3,100
18,853
6,232
489
5,140
13,584
0
47,416
W
Chaac
Thorite
Chaac
15,602
3,572
0
9,649
19,566
16,363
1,317
2,400
16,277
8,125
64,663
L
Guan Yu
thesarkone22
Guan Yu
16,146
2,544
1,831
8,885
25,627
27,512
768
5,484
19,038
10,173
69,086
W
17,239
5,582
0
8,955
15,245
5,589
3,407
5,594
9,541
108,572
11,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,341
Gold Earned
49,538
658
Minions Killed
524
0
Camps Cleared
0
1,968,773
Distance Traveled
1,894,620
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
10,556
503
127
6
0
350,642
3
W
Zeus
11,858
565
180
9
0
395,244
2
L
Merlin
7,912
377
47
2
0
362,712
0
L
Morgan Le Fay
9,973
475
125
6
0
356,132
0
W
Nu Wa
9,592
457
82
4
0
361,553
4
W
Vamana
12,090
576
81
4
0
402,443
2
L
Loki
9,202
438
73
3
0
429,710
4
W
Chaac
11,072
527
133
6
0
410,377
1
L
Guan Yu
11,895
566
152
7
0
395,424
0
W
Sol
13,729
654
182
9
0
399,156
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role