Player Matchup

Sobek
Sobek
 
Sobek
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
ForeverDizzy
Apollo
Level 53
God Stats
4W - 9L
1,141 SR
Queue Stats
239W - 228L
1,342 Elo+
Solo
Charybdis
Charybdis
crockshot67
Charybdis
Level 66
God Stats
119W - 147L
1,475 SR
Queue Stats
202W - 262L
1,416 Elo+
Solo
Anubis
Anubis
v_vMadison_Beer
Anubis
Level 14
God Stats
10W - 13L
1,414 SR
Queue Stats
22W - 29L
1,395 Elo+
Party 1
Ratatoskr
Ratatoskr
vitzFanta
Ratatoskr
Level 59
God Stats
37W - 37L
1,481 SR
Queue Stats
223W - 238L
1,442 Elo+
Party 1
Team Averages
Level 58
1,402 SR
1,419 Elo+

VS

Team Averages
Level 81
1,378 SR
1,425 Elo+
Neith
Neith
Aiddaannnn
Neith
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 132L
1,369 Elo+
Solo
Sobek
Sobek
RecentWriter409
Sobek
Level 101
God Stats
36W - 36L
1,533 SR
Queue Stats
229W - 209L
1,444 Elo+
Solo
Zeus
Zeus
Riley_Smoke
Zeus
Level 128
God Stats
16W - 12L
1,487 SR
Queue Stats
1,414W - 1,501L
1,423 Elo+
Solo
Sun Wukong
Sun Wukong
SepiaAirplane66
Sun Wukong
Level 96
God Stats
0W - 1L
1,084 SR
Queue Stats
192W - 214L
1,436 Elo+
Solo
Loki
Loki
jacoob_pt
Loki
Level 41
God Stats
4W - 10L
1,283 SR
Queue Stats
130W - 120L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
1 / 1 / 7
7,795
487
2,521
10,150
7,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
12
6 / 3 / 3
7,889
493
9,667
9,527
2,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
crockshot67
Charybdis
15
0 / 1 / 3
8,962
560
7,268
9,407
3,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 6 / 2
7,658
479
1,157
9,152
3,256
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ratatoskr
vitzFanta
Ratatoskr
16
9 / 3 / 4
9,945
622
9,745
11,330
4,279
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
1 / 4 / 0
6,632
415
5,819
8,209
2,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 5 / 1
5,596
350
2,893
10,659
6,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
7 / 4 / 1
9,755
610
9,544
7,206
2,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
SepiaAirplane66
Sun Wukong
15
1 / 1 / 1
8,268
517
5,244
9,037
7,888
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Loki
14
5 / 4 / 2
8,557
535
7,589
13,145
3,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
18
Kills
14
14
Deaths
18
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
1
7
4.5
L
Neith
1
4
0
0.25
W
Apollo
6
3
3
2.5
L
0
5
1
0.1
L
7
4
1
1.88
L
Sun Wukong
SepiaAirplane66
Sun Wukong
1
1
1
1.5
W
Charybdis
crockshot67
Charybdis
0
1
3
1.5
L
Loki
5
4
2
1.5
W
2
6
2
0.5
W
Ratatoskr
vitzFanta
Ratatoskr
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,358
Damage
31,089
49,566
Taken
48,256
21,059
Mitigated
22,196
20,550
Healing
11,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
2,521
275
422
5,132
10,150
7,807
378
2,722
7,380
17,224
0
L
Neith
5,819
3,199
0
2,815
8,209
2,086
0
682
7,527
0
37,857
W
Apollo
9,667
5,346
0
2,601
9,527
2,650
666
1,608
7,875
0
49,706
L
2,893
79
0
1,190
10,659
6,373
0
1,758
8,901
6,792
0
L
9,544
684
0
968
7,206
2,172
0
398
6,808
66,262
0
L
Sun Wukong
SepiaAirplane66
Sun Wukong
5,244
770
0
888
9,037
7,888
0
0
9,037
2,570
51,752
W
Charybdis
crockshot67
Charybdis
7,268
4,636
0
6,481
9,407
3,067
1,658
1,201
8,182
0
68,878
L
Loki
7,589
2,724
0
5,160
13,145
3,677
0
840
12,305
0
50,105
W
1,157
221
0
1,681
9,152
3,256
0
4,456
4,496
24,395
0
W
Ratatoskr
vitzFanta
Ratatoskr
9,745
2,410
0
4,233
11,330
4,279
500
2,697
8,465
0
58,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,249
Gold Earned
38,808
440
Minions Killed
406
0
Camps Cleared
0
1,511,317
Distance Traveled
1,305,691
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,795
487
29
2
0
326,120
2
L
Neith
6,632
415
66
4
0
216,181
2
W
Apollo
7,889
493
83
5
0
289,787
4
L
Sobek
5,596
350
10
1
0
244,602
1
L
Zeus
9,755
610
131
8
0
258,267
6
L
Sun Wukong
8,268
517
108
7
0
284,026
0
W
Charybdis
8,962
560
148
9
0
288,473
1
L
Loki
8,557
535
91
6
0
302,615
5
W
Anubis
7,658
479
64
4
0
252,714
0
W
Ratatoskr
9,945
622
116
7
0
354,223
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role