Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Fandango612
King Arthur
Level 125
God Stats
1W - 0L
1,217 SR
Queue Stats
48W - 34L
1,664 Elo+
Party 1
Ares
Ares
MERKURYMY
Ares
Level 139
God Stats
18W - 3L
1,844 SR
Queue Stats
112W - 90L
1,667 Elo+
Party 1
Kukulkan
Kukulkan
WoeIsHunter
Kukulkan
Level 67
God Stats
12W - 7L
1,607 SR
Queue Stats
29W - 22L
1,602 Elo+
Solo
Medusa
Medusa
Xulus
Medusa
Level 156
God Stats
6W - 1L
1,689 SR
Queue Stats
82W - 73L
1,617 Elo+
Party 1
Team Averages
Level 121
1,571 SR
1,610 Elo+

VS

Team Averages
Level 132
1,436 SR
1,496 Elo+
Xbalanque
Xbalanque
Bohte
Xbalanque
Level 146
God Stats
2W - 9L
1,460 SR
Queue Stats
237W - 249L
1,482 Elo+
Solo
Bacchus
Bacchus
Mephiston18
Bacchus
Level 128
God Stats
7W - 10L
1,521 SR
Queue Stats
83W - 86L
1,538 Elo+
Solo
Serqet
Serqet
Pelangocho
Serqet
Level 158
God Stats
4W - 5L
1,448 SR
Queue Stats
158W - 167L
1,428 Elo+
Solo
Hel
Hel
Strelka
Hel
Level 119
God Stats
11W - 19L
1,398 SR
Queue Stats
68W - 87L
1,430 Elo+
Solo
Ra
Ra
WickedMunchkins
Ra
Level 107
God Stats
1W - 4L
1,354 SR
Queue Stats
59W - 54L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
19
8 / 1 / 16
11,835
1,184
18,755
11,871
6,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
Fandango612
King Arthur
17
7 / 6 / 15
10,671
1,067
15,880
17,927
17,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ares
17
2 / 3 / 18
9,777
978
12,950
16,782
18,735
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
WoeIsHunter
Kukulkan
17
3 / 1 / 16
10,494
1,049
15,115
5,675
2,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Xulus
Medusa
17
10 / 0 / 13
11,678
1,168
23,074
8,554
3,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

250

VS

Team 2 Tickets

108

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Bohte
Xbalanque
15
3 / 8 / 5
9,672
967
16,452
18,860
8,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Mephiston18
Bacchus
15
1 / 6 / 7
9,074
907
9,510
25,672
35,431
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Serqet
Pelangocho
Serqet
15
0 / 6 / 5
8,282
828
6,022
14,846
9,095
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Hel
16
3 / 6 / 5
10,268
1,027
12,790
19,575
9,782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 4 / 7
10,363
1,036
12,254
11,648
4,792
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
40
30
Kills
11
11
Deaths
30
78
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
8
1
16
16
L
Xbalanque
Bohte
Xbalanque
3
8
5
0.69
W
King Arthur
Fandango612
King Arthur
7
6
15
2.42
W
Ares
2
3
18
3.67
L
Bacchus
Mephiston18
Bacchus
1
6
7
0.75
L
Serqet
Pelangocho
Serqet
0
6
5
0.42
L
Hel
3
6
5
0.92
L
4
4
7
1.88
W
Kukulkan
WoeIsHunter
Kukulkan
3
1
16
11
W
Medusa
Xulus
Medusa
10
0
13
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,774
Damage
57,028
60,809
Taken
90,601
48,049
Mitigated
67,387
13,830
Healing
14,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
18,755
1,154
3,641
5,389
11,871
6,148
0
6,841
5,030
40,581
0
L
Xbalanque
Bohte
Xbalanque
16,452
6,273
0
17
18,860
8,287
0
13,198
5,631
0
43,958
W
King Arthur
Fandango612
King Arthur
15,880
1,542
0
1,912
17,927
17,229
0
10,487
7,302
3,303
19,324
W
Ares
12,950
648
0
1,645
16,782
18,735
0
9,736
7,046
16,552
0
L
Bacchus
Mephiston18
Bacchus
9,510
991
0
0
25,672
35,431
0
10,159
15,053
18,102
0
L
Serqet
Pelangocho
Serqet
6,022
551
0
0
14,846
9,095
0
7,832
6,859
0
8,541
L
Hel
12,790
471
5,801
5,484
19,575
9,782
0
11,010
8,238
27,750
0
L
12,254
786
1,483
1,283
11,648
4,792
0
6,619
4,855
37,169
0
W
Kukulkan
WoeIsHunter
Kukulkan
15,115
399
0
0
5,675
2,153
0
3,193
2,365
48,299
0
W
Medusa
Xulus
Medusa
23,074
11,691
0
1,243
8,554
3,784
0
4,297
3,539
0
47,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,455
Gold Earned
47,659
208
Minions Killed
182
8
Camps Cleared
4
995,144
Distance Traveled
964,552
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,835
1,184
50
5
3
189,128
1
L
Xbalanque
9,672
967
59
6
2
166,658
0
W
King Arthur
10,671
1,067
13
1
0
181,499
2
W
Ares
9,777
978
6
1
1
213,024
0
L
Bacchus
9,074
907
17
2
0
192,290
0
L
Serqet
8,282
828
12
1
0
182,885
3
L
Hel
10,268
1,027
35
4
1
200,655
0
L
Ra
10,363
1,036
59
6
1
222,064
2
W
Kukulkan
10,494
1,049
89
9
0
206,746
0
W
Medusa
11,678
1,168
50
5
4
204,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role