Player Matchup

Chiron
Chiron
Deikosama
Chiron
Level 149
God Stats
5W - 3L
1,616 SR
Queue Stats
495W - 493L
1,455 Elo+
Solo
Nu Wa
Nu Wa
TGG xXAceXx
Nu Wa
Level 154
God Stats
6W - 2L
1,829 SR
Queue Stats
445W - 457L
1,420 Elo+
Solo
Geb
Geb
lopy_2004
Geb
Level 35
God Stats
3W - 1L
1,500 SR
Queue Stats
151W - 148L
1,440 Elo+
Party 1
Khepri
Khepri
monstermack419
Khepri
Level 147
God Stats
6W - 2L
1,690 SR
Queue Stats
222W - 236L
1,495 Elo+
Solo
Vamana
Vamana
roan_cloche5
Vamana
Level 57
God Stats
7W - 10L
1,483 SR
Queue Stats
336W - 383L
1,448 Elo+
Party 1
Team Averages
Level 108
1,624 SR
1,452 Elo+

VS

Team Averages
Level 107
1,503 SR
1,468 Elo+
Artemis
Artemis
BrokenLampshade
Artemis
Level 86
God Stats
4W - 4L
1,444 SR
Queue Stats
73W - 83L
1,462 Elo+
Party 2
Tsukuyomi
Tsukuyomi
NovaBerri
Tsukuyomi
Level 144
God Stats
8W - 9L
1,485 SR
Queue Stats
824W - 858L
1,481 Elo+
Solo
Eset
Eset
Spyker25
Eset
Level 98
God Stats
7W - 2L
1,823 SR
Queue Stats
81W - 87L
1,464 Elo+
Party 3
Ullr
Ullr
Xenothanes
Ullr
Level 104
God Stats
1W - 2L
1,549 SR
Queue Stats
76W - 86L
1,468 Elo+
Party 2
Sun Wukong
Sun Wukong
corn5598
Sun Wukong
Level 102
God Stats
0W - 3L
1,215 SR
Queue Stats
351W - 390L
1,464 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Deikosama
Chiron
20
13 / 4 / 14
12,851
918
22,059
13,377
7,703
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
10 / 5 / 15
12,709
908
18,419
14,661
7,439
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 6 / 21
11,017
787
11,966
24,675
34,553
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
2 / 2 / 22
11,464
819
7,262
18,213
26,112
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vamana
16
5 / 8 / 13
10,496
750
13,340
24,462
22,982
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 5 / 13
10,039
717
19,086
15,969
6,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
NovaBerri
Tsukuyomi
18
3 / 8 / 15
9,835
703
9,351
16,429
6,609
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
20
12 / 5 / 7
11,992
857
25,492
13,664
6,282
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 8 / 9
8,651
618
12,513
16,850
5,987
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
corn5598
Sun Wukong
14
3 / 8 / 10
10,021
716
12,417
18,290
14,314
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
79
34
Kills
25
25
Deaths
34
85
Assists
54
Player
Kills
Deaths
Assists
KDA
L
5
5
13
2.3
W
Chiron
Deikosama
Chiron
13
4
14
5
L
Tsukuyomi
NovaBerri
Tsukuyomi
3
8
15
1.31
L
Eset
12
5
7
3.1
W
10
5
15
3.5
L
2
8
9
0.81
L
Sun Wukong
corn5598
Sun Wukong
3
8
10
1
W
4
6
21
2.42
W
2
2
22
6.5
W
Vamana
5
8
13
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,046
Damage
78,859
95,388
Taken
81,202
98,789
Mitigated
39,790
29,623
Healing
24,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,086
11,340
1,853
4,493
15,969
6,598
107
7,445
8,524
0
37,471
W
Chiron
Deikosama
Chiron
22,059
8,628
2,655
2,417
13,377
7,703
3,445
4,343
9,034
0
49,413
L
Tsukuyomi
NovaBerri
Tsukuyomi
9,351
2,315
1,561
2,732
16,429
6,609
170
7,351
9,078
0
21,373
L
Eset
25,492
1,623
3,152
3,037
13,664
6,282
376
6,426
7,238
48,723
0
W
18,419
3,684
2,341
2,875
14,661
7,439
778
4,832
9,829
37,192
0
L
12,513
6,360
1,362
1,806
16,850
5,987
48
7,482
9,368
0
21,968
L
Sun Wukong
corn5598
Sun Wukong
12,417
3,520
730
3,386
18,290
14,314
0
8,943
9,347
0
26,105
W
11,966
1,164
1,389
3,592
24,675
34,553
120
6,276
18,399
17,756
0
W
7,262
315
1,221
3,575
18,213
26,112
596
5,230
12,983
17,872
0
W
Vamana
13,340
7,914
1,764
7,794
24,462
22,982
981
4,811
19,651
0
22,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,537
Gold Earned
50,538
163
Minions Killed
149
0
Camps Cleared
0
1,245,667
Distance Traveled
1,152,605
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,039
717
37
3
0
213,807
0
W
Chiron
12,851
918
70
5
0
222,037
0
L
Tsukuyomi
9,835
703
22
2
0
244,203
0
L
Eset
11,992
857
54
4
0
261,915
0
W
Nu Wa
12,709
908
53
4
0
243,434
1
L
Ullr
8,651
618
18
1
0
199,855
1
L
Sun Wukong
10,021
716
18
1
0
232,825
0
W
Geb
11,017
787
7
1
0
249,665
2
W
Khepri
11,464
819
12
1
0
272,499
2
W
Vamana
10,496
750
21
2
0
258,032
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role