Player Matchup

Bacchus
Bacchus
Blade_Senpai420
Bacchus
Level 23
God Stats
13W - 26L
1,319 SR
Queue Stats
21W - 49L
1,208 Elo+
Party 1
Raijin
Raijin
Honored_speedy
Raijin
Level 79
God Stats
3W - 0L
1,499 SR
Queue Stats
242W - 287L
1,386 Elo+
Party 1
Chaac
Chaac
Why_Not_Anime
Chaac
Level 26
God Stats
3W - 1L
1,790 SR
Queue Stats
91W - 116L
1,379 Elo+
Party 1
Team Averages
Level 43
1,536 SR
1,324 Elo+

VS

Team Averages
Level 74
1,626 SR
1,417 Elo+
Ymir
Ymir
KushDreams05
Ymir
Level 126
God Stats
3W - 3L
1,808 SR
Queue Stats
133W - 115L
1,415 Elo+
Party 2
Kukulkan
Kukulkan
SILENT_KNIFE5876
Kukulkan
Level 68
God Stats
58W - 64L
1,480 SR
Queue Stats
302W - 368L
1,420 Elo+
Solo
Jing Wei
Jing Wei
Trapp_Duckyy
Jing Wei
Level 29
God Stats
15W - 6L
1,591 SR
Queue Stats
89W - 75L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 10
9,656
690
3,811
14,808
18,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
8 / 6 / 3
10,539
753
13,300
10,441
4,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
4 / 4 / 7
10,103
722
12,913
14,299
9,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 8
10,734
767
8,098
13,645
14,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
6 / 4 / 6
10,701
764
18,037
9,922
4,070
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Trapp_Duckyy
Jing Wei
14
4 / 7 / 7
10,003
715
5,661
10,029
3,225
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
35
13
Kills
14
14
Deaths
13
20
Assists
21
Player
Kills
Deaths
Assists
KDA
W
1
4
10
1.5
W
8
6
3
1.58
L
4
2
8
4
L
6
4
6
2.25
L
Jing Wei
Trapp_Duckyy
Jing Wei
4
7
7
1.07
W
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,024
Damage
31,796
39,548
Taken
33,596
32,634
Mitigated
21,595
6,552
Healing
6,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,811
266
0
1,283
14,808
18,569
177
8,868
5,940
9,496
0
W
13,300
1,311
0
125
10,441
4,466
182
6,819
3,622
38,338
0
L
8,098
1,715
0
1,584
13,645
14,300
84
7,222
6,063
19,589
0
L
18,037
2,921
0
3,187
9,922
4,070
775
4,923
4,740
48,617
0
L
Jing Wei
Trapp_Duckyy
Jing Wei
5,661
4,446
0
1,333
10,029
3,225
486
4,542
5,189
0
18,278
W
12,913
2,205
0
5,144
14,299
9,599
0
10,841
3,458
0
34,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,298
Gold Earned
31,438
133
Minions Killed
132
7
Camps Cleared
6
728,242
Distance Traveled
710,375
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,656
690
17
1
0
257,573
0
W
Raijin
10,539
753
71
5
7
213,751
2
L
Ymir
10,734
767
15
1
1
240,837
1
L
Kukulkan
10,701
764
78
6
3
239,601
3
L
Jing Wei
10,003
715
39
3
2
229,937
1
W
Chaac
10,103
722
45
3
0
256,918
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role