Player Matchup

Merlin
Merlin
 
Merlin
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
HÂEL
Bacchus
Level 68
God Stats
11W - 12L
1,572 SR
Queue Stats
71W - 95L
1,490 Elo+
Party 2
Mulan
Mulan
IHateRiumalcium
Mulan
Level 92
God Stats
1W - 2L
1,508 SR
Queue Stats
328W - 296L
1,547 Elo+
Solo
Apollo
Apollo
Tacajachi11
Apollo
Level 142
God Stats
7W - 7L
1,602 SR
Queue Stats
361W - 369L
1,501 Elo+
Party 2
Pele
Pele
ThanOsmosis
Pele
Level 128
God Stats
24W - 20L
1,588 SR
Queue Stats
323W - 334L
1,490 Elo+
Solo
Team Averages
Level 108
1,554 SR
1,506 Elo+

VS

Team Averages
Level 82
1,696 SR
1,664 Elo+
Anubis
Anubis
Blight1217
Anubis
Level 125
God Stats
1W - 0L
1,637 SR
Queue Stats
4W - 5L
1,447 Elo+
Solo
Artio
Artio
Fortney19
Artio
Level 86
God Stats
12W - 8L
1,605 SR
Queue Stats
539W - 512L
1,614 Elo+
Solo
Amaterasu
Amaterasu
Irenе
Amaterasu
Level 15
God Stats
3W - 0L
1,904 SR
Queue Stats
96W - 17L
1,779 Elo+
Party 1
Bakasura
Bakasura
Kaeydan
Bakasura
Level 159
God Stats
12W - 2L
1,504 SR
Queue Stats
430W - 185L
1,759 Elo+
Party 1
Anhur
Anhur
hisseulgi
Anhur
Level 26
God Stats
2W - 0L
1,829 SR
Queue Stats
41W - 13L
1,722 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
1 / 7 / 3
6,493
464
4,951
10,630
2,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
HÂEL
Bacchus
9
0 / 3 / 3
5,726
409
3,638
11,282
8,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 4 / 0
7,253
518
9,352
16,041
8,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Apollo
13
3 / 4 / 2
7,605
543
7,076
9,686
2,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
3 / 6 / 2
6,874
491
6,553
11,510
2,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Blight1217
Anubis
14
5 / 3 / 6
8,318
594
9,679
9,166
4,776
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artio
Fortney19
Artio
14
5 / 1 / 1
8,402
600
10,454
13,043
15,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amaterasu
Irenе
Amaterasu
13
5 / 1 / 3
8,094
578
6,978
12,838
12,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
Kaeydan
Bakasura
16
9 / 2 / 4
9,138
653
14,592
11,287
5,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anhur
hisseulgi
Anhur
13
0 / 2 / 2
7,007
501
5,449
7,248
1,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
8
Kills
24
24
Deaths
9
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
7
3
0.36
W
Anubis
Blight1217
Anubis
5
3
6
2.67
W
Artio
Fortney19
Artio
5
1
1
5.5
L
Bacchus
HÂEL
Bacchus
0
3
3
0.5
L
1
4
0
0.25
W
Amaterasu
Irenе
Amaterasu
5
1
3
6.5
W
Bakasura
Kaeydan
Bakasura
9
2
4
5.5
L
Apollo
3
4
2
1
L
3
6
2
0.67
W
Anhur
hisseulgi
Anhur
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,570
Damage
47,152
59,149
Taken
53,582
24,314
Mitigated
40,027
15,909
Healing
25,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
4,951
201
0
1,963
10,630
2,227
0
3,479
6,246
39,300
0
W
Anubis
Blight1217
Anubis
9,679
754
0
4,699
9,166
4,776
676
2,671
6,495
56,248
0
W
Artio
Fortney19
Artio
10,454
1,106
357
7,250
13,043
15,127
372
58
12,043
48,516
0
L
Bacchus
HÂEL
Bacchus
3,638
273
0
2,507
11,282
8,353
0
2,396
8,153
12,910
0
L
9,352
1,864
0
7,033
16,041
8,390
0
7,988
6,644
0
43,271
W
Amaterasu
Irenе
Amaterasu
6,978
3,383
443
4,240
12,838
12,609
35
1,991
10,804
0
27,997
W
Bakasura
Kaeydan
Bakasura
14,592
8,950
0
5,042
11,287
5,547
364
2,918
8,335
0
65,971
L
Apollo
7,076
4,522
0
2,608
9,686
2,785
140
951
8,150
0
47,614
L
6,553
1,906
0
1,798
11,510
2,559
0
4,073
6,518
0
28,040
W
Anhur
hisseulgi
Anhur
5,449
3,876
0
3,052
7,248
1,968
817
951
6,297
0
44,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,951
Gold Earned
40,959
346
Minions Killed
451
0
Camps Cleared
0
1,318,542
Distance Traveled
1,369,851
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,493
464
75
5
0
245,855
2
W
Anubis
8,318
594
103
7
0
222,073
3
W
Artio
8,402
600
94
7
0
291,216
4
L
Bacchus
5,726
409
21
2
0
282,943
5
L
Mulan
7,253
518
91
7
0
274,684
8
W
Amaterasu
8,094
578
35
3
0
287,667
5
W
Bakasura
9,138
653
127
9
0
323,531
1
L
Apollo
7,605
543
100
7
0
267,716
5
L
Pele
6,874
491
59
4
0
247,344
3
W
Anhur
7,007
501
92
7
0
245,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role