Player Matchup

Charybdis
Charybdis
Cinnamonsin72
Charybdis
Level 27
God Stats
5W - 19L
1,278 SR
Queue Stats
59W - 66L
1,465 Elo+
Party 3
Ganesha
Ganesha
EROCK KIDD
Ganesha
Level 98
God Stats
2W - 2L
1,588 SR
Queue Stats
25W - 27L
1,418 Elo+
Party 4
Bakasura
Bakasura
Slenderrrr
Bakasura
Level 27
God Stats
9W - 9L
1,468 SR
Queue Stats
18W - 30L
1,371 Elo+
Party 4
Zhong Kui
Zhong Kui
TheNoxMaster31
Zhong Kui
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Camazotz
Camazotz
adapting7
Camazotz
Level 141
God Stats
22W - 21L
1,559 SR
Queue Stats
553W - 520L
1,493 Elo+
Party 3
Team Averages
Level 82
1,478 SR
1,449 Elo+

VS

Team Averages
Level 71
1,642 SR
1,570 Elo+
Nike
Nike
Emmielou2
Nike
Level 33
God Stats
5W - 6L
1,473 SR
Queue Stats
54W - 44L
1,572 Elo+
Party 2
Sylvanus
Sylvanus
ItsKidd1337
Sylvanus
Level 32
God Stats
5W - 0L
1,757 SR
Queue Stats
51W - 50L
1,574 Elo+
Party 1
Freya
Freya
MrBU88L35
Freya
Level 113
God Stats
7W - 6L
1,640 SR
Queue Stats
34W - 40L
1,497 Elo+
Party 2
Neith
Neith
batteryacid23
Neith
Level 65
God Stats
3W - 1L
1,673 SR
Queue Stats
111W - 96L
1,592 Elo+
Party 1
Pele
Pele
wolfofshadow
Pele
Level 113
God Stats
13W - 9L
1,669 SR
Queue Stats
248W - 207L
1,614 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Cinnamonsin72
Charybdis
14
0 / 14 / 1
9,298
404
3,704
21,847
5,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
EROCK KIDD
Ganesha
14
1 / 10 / 3
10,167
442
6,029
24,172
18,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
Slenderrrr
Bakasura
19
6 / 6 / 2
12,563
546
11,158
20,476
7,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zhong Kui
TheNoxMaster31
Zhong Kui
16
3 / 13 / 4
11,567
503
16,737
23,963
14,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
adapting7
Camazotz
20
10 / 2 / 2
14,522
631
16,807
24,632
22,112
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
16
1 / 3 / 5
10,768
468
2,565
8,527
6,489
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sylvanus
ItsKidd1337
Sylvanus
19
14 / 5 / 17
13,822
601
26,736
22,312
18,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Freya
MrBU88L35
Freya
20
15 / 3 / 16
14,473
629
28,108
20,078
8,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
7 / 4 / 13
13,769
599
19,721
14,631
6,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
8 / 5 / 10
13,345
580
13,214
17,534
7,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
106
20
Kills
45
45
Deaths
20
12
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Cinnamonsin72
Charybdis
0
14
1
0.04
L
Ganesha
EROCK KIDD
Ganesha
1
10
3
0.25
W
Nike
1
3
5
1.17
W
Sylvanus
ItsKidd1337
Sylvanus
14
5
17
4.5
W
Freya
MrBU88L35
Freya
15
3
16
7.67
L
Bakasura
Slenderrrr
Bakasura
6
6
2
1.17
L
Zhong Kui
TheNoxMaster31
Zhong Kui
3
13
4
0.38
L
Camazotz
adapting7
Camazotz
10
2
2
5.5
W
7
4
13
3.38
W
8
5
10
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,435
Damage
90,344
115,090
Taken
83,082
67,282
Mitigated
47,011
26,038
Healing
32,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Cinnamonsin72
Charybdis
3,704
2,599
0
2,755
21,847
5,780
1,117
11,906
9,941
0
42,819
L
Ganesha
EROCK KIDD
Ganesha
6,029
528
0
1,274
24,172
18,314
478
17,673
6,499
36,241
0
W
Nike
2,565
182
0
12
8,527
6,489
204
747
7,221
0
39,322
W
Sylvanus
ItsKidd1337
Sylvanus
26,736
10,519
3,873
8,506
22,312
18,408
2,915
6,445
15,103
85,341
14,873
W
Freya
MrBU88L35
Freya
28,108
8,655
0
10,075
20,078
8,807
460
6,189
12,888
105,187
0
L
Bakasura
Slenderrrr
Bakasura
11,158
7,586
0
1,777
20,476
7,047
0
5,798
14,678
0
86,590
L
Zhong Kui
TheNoxMaster31
Zhong Kui
16,737
2,101
0
5,834
23,963
14,029
142
9,866
14,097
62,741
0
L
Camazotz
adapting7
Camazotz
16,807
5,156
0
14,398
24,632
22,112
75
6,484
18,148
0
112,517
W
19,721
7,304
0
4,849
14,631
6,210
4,095
4,951
8,893
0
94,951
W
13,214
3,158
0
5,472
17,534
7,097
2,159
3,930
13,012
0
100,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,117
Gold Earned
66,177
613
Minions Killed
598
0
Camps Cleared
0
2,112,724
Distance Traveled
2,148,269
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,298
404
128
6
0
353,744
0
L
Ganesha
10,167
442
29
1
0
419,929
5
W
Nike
10,768
468
75
3
0
409,358
1
W
Sylvanus
13,822
601
121
5
0
384,743
2
W
Freya
14,473
629
112
5
0
418,793
4
L
Bakasura
12,563
546
132
6
0
538,001
0
L
Zhong Kui
11,567
503
114
5
0
352,710
8
L
Camazotz
14,522
631
210
9
0
448,340
2
W
Neith
13,769
599
145
6
0
406,984
7
W
Pele
13,345
580
145
6
0
528,391
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role