Player Matchup

Susano
Susano
Silver III
FarmBoyBarry
Susano
Silver III
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 28L
1,450 MMR
Solo
Fenrir
Fenrir
Gold III
FlyntTropics
Fenrir
Gold III
Level 147
God Stats
2W - 1L
1,420 SR
Queue Stats
113W - 122L
1,459 MMR
Solo
Discordia
Discordia
Bronze III
LoveOnii
Discordia
Bronze III
Level 47
God Stats
1W - 0L
1,444 SR
Queue Stats
15W - 17L
1,488 MMR
Solo
Ullr
Ullr
Gold IV
SniperWolf123
Ullr
Gold IV
Level 138
God Stats
9W - 7L
1,702 SR
Queue Stats
289W - 288L
1,489 MMR
Solo
Bacchus
Bacchus
Gold IV
cardbloom1
Bacchus
Gold IV
Level 127
God Stats
11W - 1L
1,921 SR
Queue Stats
120W - 130L
1,420 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 105
1,597 SR
1,461 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 99
1,641 SR
1,460 MMR
Chaac
Chaac
Gold V
Evolutions1
Chaac
Gold V
Level 68
God Stats
1W - 2L
1,606 SR
Queue Stats
7W - 6L
1,637 MMR
Party 1
Xing Tian
Xing Tian
Bronze III
JORPok925
Xing Tian
Bronze III
Level 107
God Stats
0W - 1L
1,779 SR
Queue Stats
7W - 10L
1,475 MMR
Solo
Zeus
Zeus
Gold III
PUNYASO
Zeus
Gold III
Level 98
God Stats
6W - 7L
1,454 SR
Queue Stats
329W - 331L
1,505 MMR
Solo
Skadi
Skadi
Silver III
TheUltraLuxe
Skadi
Silver III
Level 92
God Stats
1W - 1L
1,623 SR
Queue Stats
16W - 23L
1,173 MMR
Party 1
Ne Zha
Ne Zha
Gold III
coolguyjoe
Ne Zha
Gold III
Level 128
God Stats
12W - 8L
1,744 SR
Queue Stats
85W - 80L
1,508 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
16
4 / 1 / 3
8,942
639
7,391
10,884
3,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
15
3 / 2 / 1
8,914
637
10,387
11,716
7,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
LoveOnii
Discordia
12
2 / 1 / 1
7,557
540
6,267
6,186
2,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 0 / 3
8,105
579
4,830
7,540
1,516
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
cardbloom1
Bacchus
12
3 / 3 / 4
7,424
530
4,630
11,178
10,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
TsukuyomiCharybdisLokiAthena

VS

Bans
GebTyrGilgameshBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,736
481
4,886
11,406
7,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xing Tian
JORPok925
Xing Tian
11
1 / 0 / 4
6,707
479
4,706
11,022
9,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Zeus
PUNYASO
Zeus
13
2 / 3 / 2
7,226
516
4,901
6,211
1,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 4 / 1
7,177
513
8,729
10,373
3,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
coolguyjoe
Ne Zha
13
2 / 4 / 3
7,217
516
5,990
10,307
3,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
17
14
Kills
7
7
Deaths
14
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Susano
4
1
3
5.5
W
Fenrir
3
2
1
1.75
L
Xing Tian
JORPok925
Xing Tian
1
0
4
3
W
Discordia
LoveOnii
Discordia
2
1
1
2.5
L
Zeus
PUNYASO
Zeus
2
3
2
1
W
2
0
3
3.5
L
1
4
1
0.38
W
Bacchus
cardbloom1
Bacchus
3
3
4
1.67
L
Ne Zha
coolguyjoe
Ne Zha
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,505
Damage
29,212
47,504
Taken
49,319
25,229
Mitigated
25,216
17,130
Healing
12,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,886
1,537
0
4,727
11,406
7,072
0
482
10,276
0
38,752
W
Susano
7,391
2,314
0
5,642
10,884
3,777
0
1,331
9,466
0
75,344
W
Fenrir
10,387
2,466
0
5,558
11,716
7,139
63
1,175
9,859
3,367
51,907
L
Xing Tian
JORPok925
Xing Tian
4,706
415
0
1,243
11,022
9,572
0
5,692
4,944
16,141
0
W
Discordia
LoveOnii
Discordia
6,267
595
0
2,656
6,186
2,107
0
2,722
3,320
51,911
0
L
Zeus
PUNYASO
Zeus
4,901
746
0
442
6,211
1,986
0
2,190
3,834
49,511
0
W
4,830
1,908
0
1,257
7,540
1,516
450
574
6,536
0
54,312
L
8,729
4,870
0
2,925
10,373
3,436
276
604
9,769
0
57,865
W
Bacchus
cardbloom1
Bacchus
4,630
460
0
2,017
11,178
10,690
0
3,506
7,455
9,813
0
L
Ne Zha
coolguyjoe
Ne Zha
5,990
2,428
0
3,569
10,307
3,150
0
1,817
8,450
0
44,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,942
Gold Earned
35,063
507
Minions Killed
404
0
Camps Cleared
0
1,443,072
Distance Traveled
1,341,018
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,736
481
92
7
0
279,550
1
W
Susano
8,942
639
138
10
0
347,708
1
W
Fenrir
8,914
637
130
9
0
267,336
0
L
Xing Tian
6,707
479
9
1
0
290,196
7
W
Discordia
7,557
540
114
8
0
265,766
4
L
Zeus
7,226
516
108
8
0
242,989
4
W
Ullr
8,105
579
113
8
0
271,419
3
L
Skadi
7,177
513
103
7
0
242,076
2
W
Bacchus
7,424
530
12
1
0
290,843
3
L
Ne Zha
7,217
516
92
7
0
286,207
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role