Player Matchup

Kali
Kali
 
Kali
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
LordLud
Gilgamesh
Level 148
God Stats
2W - 0L
1,890 SR
Queue Stats
56W - 42L
1,664 Elo+
Party 4
Hou Yi
Hou Yi
Rampage9366
Hou Yi
Level 29
God Stats
7W - 3L
1,769 SR
Queue Stats
39W - 36L
1,581 Elo+
Party 1
Poseidon
Poseidon
The Derpy Derp
Poseidon
Level 82
God Stats
6W - 2L
1,734 SR
Queue Stats
453W - 465L
1,372 Elo+
Party 4
Sun Wukong
Sun Wukong
zsmitty2020
Sun Wukong
Level 23
God Stats
17W - 8L
1,627 SR
Queue Stats
33W - 26L
1,422 Elo+
Party 4
Team Averages
Level 78
1,704 SR
1,508 Elo+

VS

Team Averages
Level 56
1,568 SR
1,539 Elo+
Ah Muzen Cab
Ah Muzen Cab
Castiify
Ah Muzen Cab
Level 16
God Stats
2W - 1L
1,867 SR
Queue Stats
25W - 34L
1,557 Elo+
Party 2
Bastet
Bastet
FOOLKILLAH
Bastet
Level 159
God Stats
14W - 3L
1,500 SR
Queue Stats
874W - 785L
1,587 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
HebrewHammer290
Morgan Le Fay
Level 22
God Stats
5W - 4L
1,500 SR
Queue Stats
75W - 64L
1,558 Elo+
Party 3
Sylvanus
Sylvanus
LoRezBootyHoez
Sylvanus
Level 44
God Stats
31W - 46L
1,458 SR
Queue Stats
257W - 288L
1,459 Elo+
Solo
Amaterasu
Amaterasu
TreP Spiny
Amaterasu
Level 39
God Stats
10W - 10L
1,516 SR
Queue Stats
42W - 58L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
12
5 / 3 / 3
8,172
629
5,865
11,392
3,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
LordLud
Gilgamesh
12
6 / 2 / 5
8,439
649
7,359
13,232
8,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
14
4 / 1 / 4
8,364
643
6,182
6,693
1,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
12
2 / 5 / 3
7,132
549
4,113
7,395
1,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
zsmitty2020
Sun Wukong
12
1 / 2 / 5
7,312
562
4,591
7,565
3,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Castiify
Ah Muzen Cab
9
1 / 4 / 3
5,749
442
4,038
6,185
1,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
FOOLKILLAH
Bastet
12
6 / 3 / 3
7,351
565
9,515
9,964
2,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
HebrewHammer290
Morgan Le Fay
11
4 / 5 / 3
6,890
530
7,778
10,223
2,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
5
0 / 3 / 1
4,562
351
365
2,791
742
Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
TreP Spiny
Amaterasu
10
2 / 3 / 2
6,451
496
7,120
8,757
5,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
25
18
Kills
13
13
Deaths
18
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
5
3
3
2.17
L
Ah Muzen Cab
Castiify
Ah Muzen Cab
1
4
3
0.63
L
Bastet
FOOLKILLAH
Bastet
6
3
3
2.5
L
Morgan Le Fay
HebrewHammer290
Morgan Le Fay
4
5
3
1.1
L
Sylvanus
0
3
1
0.17
W
Gilgamesh
LordLud
Gilgamesh
6
2
5
4.25
W
Hou Yi
4
1
4
6
W
Poseidon
2
5
3
0.7
L
Amaterasu
TreP Spiny
Amaterasu
2
3
2
1
W
Sun Wukong
zsmitty2020
Sun Wukong
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,110
Damage
28,816
46,277
Taken
37,920
19,838
Mitigated
12,999
12,173
Healing
9,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
5,865
2,347
0
2,612
11,392
3,894
0
1,326
9,916
0
38,782
L
Ah Muzen Cab
Castiify
Ah Muzen Cab
4,038
676
0
1,384
6,185
1,327
669
0
6,091
0
24,175
L
Bastet
FOOLKILLAH
Bastet
9,515
1,940
0
3,204
9,964
2,503
6
994
8,741
0
39,940
L
Morgan Le Fay
HebrewHammer290
Morgan Le Fay
7,778
1,920
200
2,492
10,223
2,733
102
2,172
7,925
35,627
0
L
Sylvanus
365
90
56
172
2,791
742
0
116
2,647
1,848
0
W
Gilgamesh
LordLud
Gilgamesh
7,359
2,039
0
1,813
13,232
8,243
0
2,824
10,242
0
34,191
W
Hou Yi
6,182
2,534
0
2,771
6,693
1,991
949
108
6,585
0
60,955
W
Poseidon
4,113
472
0
1,651
7,395
1,943
0
2,921
4,218
37,108
0
L
Amaterasu
TreP Spiny
Amaterasu
7,120
2,936
0
1,976
8,757
5,694
623
469
7,887
0
27,147
W
Sun Wukong
zsmitty2020
Sun Wukong
4,591
683
151
3,175
7,565
3,767
1,289
380
7,173
0
35,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,419
Gold Earned
31,003
382
Minions Killed
242
0
Camps Cleared
0
1,369,110
Distance Traveled
1,129,977
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
8,172
629
67
5
0
294,592
2
L
Ah Muzen Cab
5,749
442
37
3
0
259,108
4
L
Bastet
7,351
565
78
6
0
273,856
0
L
Morgan Le Fay
6,890
530
71
5
0
238,836
3
L
Sylvanus
4,562
351
4
0
0
80,517
3
W
Gilgamesh
8,439
649
41
3
0
283,913
5
W
Hou Yi
8,364
643
110
8
0
248,263
2
W
Poseidon
7,132
549
82
6
0
261,697
4
L
Amaterasu
6,451
496
52
4
0
277,660
3
W
Sun Wukong
7,312
562
82
6
0
280,645
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role