Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
F4EVAxSNIPER
Chaac
Level 27
God Stats
6W - 1L
1,749 SR
Queue Stats
22W - 10L
1,645 Elo+
Party 1
Bastet
Bastet
IceJustice9
Bastet
Level 43
God Stats
51W - 22L
1,659 SR
Queue Stats
80W - 50L
1,556 Elo+
Party 2
Danzaburou
Danzaburou
P3P33
Danzaburou
Level 81
God Stats
2W - 3L
1,156 SR
Queue Stats
83W - 52L
1,553 Elo+
Party 2
Zeus
Zeus
Smoove Jazzz
Zeus
Level 44
God Stats
73W - 64L
1,584 SR
Queue Stats
109W - 120L
1,498 Elo+
Solo
Team Averages
Level 71
1,530 SR
1,550 Elo+

VS

Team Averages
Level 56
1,372 SR
1,441 Elo+
Jing Wei
Jing Wei
DragonDrake12
Jing Wei
Level 102
God Stats
2W - 7L
1,249 SR
Queue Stats
703W - 701L
1,487 Elo+
Solo
Sol
Sol
IssAriana
Sol
Level 4
God Stats
1W - 7L
1,339 SR
Queue Stats
1W - 8L
1,274 Elo+
Party 3
Bacchus
Bacchus
MedicalCheese
Bacchus
Level 64
God Stats
22W - 22L
1,496 SR
Queue Stats
578W - 460L
1,574 Elo+
Solo
Loki
Loki
QueenBee8976
Loki
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 157L
1,474 Elo+
Solo
Zhong Kui
Zhong Kui
Spaced pancho
Zhong Kui
Level 49
God Stats
0W - 2L
1,277 SR
Queue Stats
42W - 59L
1,395 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
3 / 1 / 14
7,994
1,142
4,696
6,067
5,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
4 / 2 / 11
7,889
1,127
4,575
8,476
6,082
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Bastet
14
9 / 3 / 6
8,716
1,245
9,634
7,943
2,653
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
P3P33
Danzaburou
14
3 / 2 / 7
8,157
1,165
5,130
4,189
1,386
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
2 / 1 / 12
7,663
1,095
10,564
2,638
988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

336

VS

Team 2 Tickets

244

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DragonDrake12
Jing Wei
13
1 / 4 / 4
7,200
1,029
4,272
6,754
2,494
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 5 / 2
6,666
952
2,469
5,977
2,009
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
13
2 / 4 / 6
7,810
1,116
9,776
11,570
12,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 8 / 8
7,331
1,047
4,289
10,244
4,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Spaced pancho
Zhong Kui
12
5 / 0 / 2
8,109
1,158
4,956
3,734
3,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
31
21
Kills
9
9
Deaths
21
50
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
1
14
10
L
Jing Wei
DragonDrake12
Jing Wei
1
4
4
0.75
W
4
2
11
4.75
W
Bastet
9
3
6
4
L
1
5
2
0.4
L
Bacchus
2
4
6
1.25
W
Danzaburou
P3P33
Danzaburou
3
2
7
3.25
L
0
8
8
0.5
W
2
1
12
8
L
Zhong Kui
Spaced pancho
Zhong Kui
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,599
Damage
25,762
29,313
Taken
38,279
17,102
Mitigated
24,227
4,401
Healing
2,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,696
560
781
411
6,067
5,993
0
3,635
2,064
14,229
0
L
Jing Wei
DragonDrake12
Jing Wei
4,272
2,717
0
188
6,754
2,494
0
2,590
4,164
0
18,829
W
4,575
1,246
0
1,275
8,476
6,082
0
5,273
2,969
0
8,534
W
Bastet
9,634
2,625
0
1,038
7,943
2,653
0
3,652
3,945
0
19,615
L
2,469
877
0
620
5,977
2,009
0
1,960
4,017
6,978
0
L
Bacchus
9,776
732
0
475
11,570
12,584
0
4,405
7,165
19,374
0
W
Danzaburou
P3P33
Danzaburou
5,130
2,032
0
290
4,189
1,386
0
2,408
1,705
0
11,642
L
4,289
1,018
37
166
10,244
4,093
0
3,692
6,552
0
16,614
W
10,564
2,280
0
606
2,638
988
0
1,209
1,429
23,830
2,448
L
Zhong Kui
Spaced pancho
Zhong Kui
4,956
1,114
0
541
3,734
3,047
0
2,086
1,648
8,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,419
Gold Earned
37,116
109
Minions Killed
96
6
Camps Cleared
3
640,734
Distance Traveled
491,631
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,994
1,142
11
2
0
135,203
1
L
Jing Wei
7,200
1,029
29
4
1
109,989
0
W
Chaac
7,889
1,127
9
1
0
123,673
0
W
Bastet
8,716
1,245
22
3
2
137,587
1
L
Sol
6,666
952
13
2
0
62,952
1
L
Bacchus
7,810
1,116
23
3
1
116,471
0
W
Danzaburou
8,157
1,165
20
3
0
127,970
0
L
Loki
7,331
1,047
24
3
1
116,742
0
W
Zeus
7,663
1,095
47
7
4
116,301
0
L
Zhong Kui
8,109
1,158
7
1
0
85,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role