Player Matchup

Sol
Sol
 
Sol
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
ATBMAX
Terra
Level 49
God Stats
7W - 1L
1,735 SR
Queue Stats
28W - 26L
1,801 Elo+
Party 2
Awilix
Awilix
Incendiate
Awilix
Level 124
God Stats
8W - 5L
1,517 SR
Queue Stats
79W - 63L
1,620 Elo+
Party 2
Anubis
Anubis
NoneaGod
Anubis
Level 45
God Stats
3W - 1L
1,625 SR
Queue Stats
147W - 169L
1,410 Elo+
Solo
Guan Yu
Guan Yu
Stonefield
Guan Yu
Level 66
God Stats
11W - 4L
1,707 SR
Queue Stats
24W - 11L
1,768 Elo+
Party 2
Team Averages
Level 86
1,617 SR
1,620 Elo+

VS

Team Averages
Level 57
1,593 SR
1,589 Elo+
Atlas
Atlas
BonjoCharbonier
Atlas
Level 26
God Stats
8W - 10L
1,486 SR
Queue Stats
84W - 67L
1,598 Elo+
Party 1
Tiamat
Tiamat
ElArto
Tiamat
Level 60
God Stats
25W - 27L
1,601 SR
Queue Stats
128W - 111L
1,579 Elo+
Party 1
Hercules
Hercules
ElChichaii
Hercules
Level 93
God Stats
8W - 6L
1,695 SR
Queue Stats
366W - 347L
1,559 Elo+
Party 1
Charybdis
Charybdis
LasTetasDeTuMai
Charybdis
Level 61
God Stats
3W - 2L
1,670 SR
Queue Stats
112W - 86L
1,648 Elo+
Party 1
Hun Batz
Hun Batz
LilPeepIsTrash
Hun Batz
Level 45
God Stats
13W - 12L
1,513 SR
Queue Stats
139W - 105L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
3 / 2 / 6
7,136
595
12,209
8,817
2,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Terra
ATBMAX
Terra
9
1 / 0 / 6
6,110
509
1,795
5,592
3,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Awilix
Incendiate
Awilix
13
4 / 1 / 4
7,275
606
4,016
7,550
2,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
NoneaGod
Anubis
12
3 / 3 / 1
6,968
581
4,888
4,799
1,523
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Stonefield
Guan Yu
12
5 / 4 / 2
7,403
617
9,294
10,210
6,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 2
5,202
434
3,308
8,662
5,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
ElArto
Tiamat
9
1 / 5 / 1
5,828
486
2,751
7,139
3,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
ElChichaii
Hercules
10
3 / 4 / 1
6,258
522
6,157
13,182
6,280
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
LasTetasDeTuMai
Charybdis
9
3 / 3 / 1
5,750
479
5,651
7,654
1,407
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hun Batz
12
3 / 2 / 2
6,902
575
3,395
8,027
2,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
16
Kills
10
10
Deaths
16
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
2
6
3
W
Terra
ATBMAX
Terra
1
0
6
4
L
0
2
2
0.5
L
Tiamat
ElArto
Tiamat
1
5
1
0.3
L
Hercules
ElChichaii
Hercules
3
4
1
0.88
W
Awilix
Incendiate
Awilix
4
1
4
6
L
Charybdis
LasTetasDeTuMai
Charybdis
3
3
1
1.17
L
Hun Batz
3
2
2
2
W
Anubis
NoneaGod
Anubis
3
3
1
1.17
W
Guan Yu
Stonefield
Guan Yu
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,202
Damage
21,262
36,968
Taken
44,664
16,127
Mitigated
18,128
15,680
Healing
13,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
12,209
4,364
0
4,312
8,817
2,426
4,398
2,627
5,930
45,195
0
W
Terra
ATBMAX
Terra
1,795
256
327
1,472
5,592
3,526
311
1,419
4,067
7,123
0
L
3,308
939
0
2,046
8,662
5,006
0
5,685
2,711
11,399
0
L
Tiamat
ElArto
Tiamat
2,751
36
0
1,170
7,139
3,043
171
4,326
2,652
28,729
0
L
Hercules
ElChichaii
Hercules
6,157
2,159
0
4,855
13,182
6,280
0
2,892
9,542
2,822
23,032
W
Awilix
Incendiate
Awilix
4,016
1,753
0
3,562
7,550
2,380
1,015
809
6,710
0
41,164
L
Charybdis
LasTetasDeTuMai
Charybdis
5,651
2,763
0
1,429
7,654
1,407
0
4,603
2,929
0
33,915
L
Hun Batz
3,395
1,063
0
3,780
8,027
2,392
0
1,457
6,463
0
41,232
W
Anubis
NoneaGod
Anubis
4,888
0
0
1,747
4,799
1,523
0
579
4,220
37,199
0
W
Guan Yu
Stonefield
Guan Yu
9,294
1,366
220
4,040
10,210
6,272
0
1,374
8,630
2,478
34,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,892
Gold Earned
29,940
332
Minions Killed
286
0
Camps Cleared
0
1,134,653
Distance Traveled
1,086,434
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,136
595
92
8
0
210,323
0
W
Terra
6,110
509
15
1
0
213,355
1
L
Atlas
5,202
434
16
1
0
235,354
4
L
Tiamat
5,828
486
65
5
0
201,234
4
L
Hercules
6,258
522
54
5
0
213,396
1
W
Awilix
7,275
606
79
7
0
269,188
2
L
Charybdis
5,750
479
62
5
0
210,715
4
L
Hun Batz
6,902
575
89
7
0
225,735
0
W
Anubis
6,968
581
79
7
0
209,400
2
W
Guan Yu
7,403
617
67
6
0
232,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role