Player Matchup

Anubis
Anubis
Lurk Cousins475
Anubis
Level 63
God Stats
36W - 38L
1,530 SR
Queue Stats
126W - 156L
1,453 Elo+
Party 2
Artemis
Artemis
LurkNowitzki420
Artemis
Level 78
God Stats
10W - 5L
1,642 SR
Queue Stats
159W - 180L
1,461 Elo+
Party 2
Chaac
Chaac
Tomah Lurks
Chaac
Level 27
God Stats
3W - 3L
1,827 SR
Queue Stats
34W - 21L
1,568 Elo+
Party 2
Ao Kuang
Ao Kuang
Welurkinbub
Ao Kuang
Level 29
God Stats
6W - 6L
1,367 SR
Queue Stats
50W - 55L
1,399 Elo+
Party 2
Ymir
Ymir
zZJWIZZLZz
Ymir
Level 7
God Stats
2W - 3L
1,296 SR
Queue Stats
2W - 6L
1,187 Elo+
Party 2
Team Averages
Level 41
1,532 SR
1,413 Elo+

VS

Team Averages
Level 82
1,517 SR
1,436 Elo+
Sun Wukong
Sun Wukong
JR Price17
Sun Wukong
Level 49
God Stats
12W - 14L
1,516 SR
Queue Stats
118W - 126L
1,459 Elo+
Party 1
Atlas
Atlas
S1d3Zh0w
Atlas
Level 43
God Stats
2W - 4L
1,249 SR
Queue Stats
117W - 149L
1,352 Elo+
Solo
Raijin
Raijin
Sports Pro41
Raijin
Level 109
God Stats
3W - 2L
1,778 SR
Queue Stats
109W - 118L
1,477 Elo+
Party 1
Ne Zha
Ne Zha
TRIPLE J BS
Ne Zha
Level 101
God Stats
8W - 6L
1,597 SR
Queue Stats
87W - 92L
1,497 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
iSEggoWafflez
Ah Muzen Cab
Level 108
God Stats
5W - 9L
1,442 SR
Queue Stats
466W - 596L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 7
10,988
523
12,762
12,425
5,907
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
8 / 5 / 4
11,321
539
16,311
15,766
5,368
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
14 / 4 / 7
13,453
641
27,206
25,008
26,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ao Kuang
Welurkinbub
Ao Kuang
16
2 / 6 / 9
10,252
488
5,740
18,444
5,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
0 / 2 / 13
9,875
470
2,330
14,741
14,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JR Price17
Sun Wukong
16
3 / 9 / 3
10,510
500
9,052
17,907
11,224
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Atlas
S1d3Zh0w
Atlas
11
0 / 3 / 4
7,386
352
5,191
12,042
11,934
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Raijin
15
3 / 9 / 5
10,385
495
9,284
15,220
5,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
19
10 / 5 / 4
11,919
568
18,275
18,362
7,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
iSEggoWafflez
Ah Muzen Cab
16
5 / 5 / 7
10,464
498
16,764
19,022
7,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
44
31
Kills
21
21
Deaths
31
40
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
JR Price17
Sun Wukong
3
9
3
0.5
W
7
4
7
2.63
W
8
5
4
2
L
Atlas
S1d3Zh0w
Atlas
0
3
4
0.67
L
Raijin
3
9
5
0.61
L
Ne Zha
10
5
4
2.4
W
14
4
7
4.38
W
Ao Kuang
Welurkinbub
Ao Kuang
2
6
9
1.08
L
Ah Muzen Cab
iSEggoWafflez
Ah Muzen Cab
5
5
7
1.7
W
0
2
13
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,349
Damage
58,566
86,384
Taken
82,553
58,482
Mitigated
43,913
29,896
Healing
19,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
JR Price17
Sun Wukong
9,052
2,352
0
2,072
17,907
11,224
0
5,042
12,296
0
47,418
W
12,762
312
0
4,062
12,425
5,907
444
2,015
10,224
62,612
0
W
16,311
9,030
0
4,148
15,766
5,368
3,120
2,956
12,748
0
77,024
L
Atlas
S1d3Zh0w
Atlas
5,191
1,707
0
1,831
12,042
11,934
247
2,897
8,847
24,588
0
L
Raijin
9,284
414
105
1,013
15,220
5,779
90
4,940
10,034
60,868
0
L
Ne Zha
18,275
5,352
0
7,161
18,362
7,830
0
5,644
12,400
0
81,712
W
27,206
6,218
98
12,548
25,008
26,896
999
2,306
22,532
0
97,151
W
Ao Kuang
Welurkinbub
Ao Kuang
5,740
1,719
0
8,162
18,444
5,482
826
2,002
16,368
49,862
0
L
Ah Muzen Cab
iSEggoWafflez
Ah Muzen Cab
16,764
10,099
0
7,755
19,022
7,146
305
2,381
16,588
0
67,367
W
2,330
37
0
878
14,741
14,829
571
4,560
10,037
30,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,889
Gold Earned
50,664
556
Minions Killed
455
0
Camps Cleared
0
2,043,184
Distance Traveled
1,873,282
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,510
500
96
5
0
371,434
0
W
Anubis
10,988
523
116
6
0
384,221
1
W
Artemis
11,321
539
108
5
0
363,954
2
L
Atlas
7,386
352
26
1
0
333,129
0
L
Raijin
10,385
495
106
5
0
349,980
1
L
Ne Zha
11,919
568
117
6
0
419,247
0
W
Chaac
13,453
641
185
9
0
414,386
1
W
Ao Kuang
10,252
488
100
5
0
437,139
0
L
Ah Muzen Cab
10,464
498
110
5
0
399,492
2
W
Ymir
9,875
470
47
2
0
443,484
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role