Player Matchup

Cernunnos
Cernunnos
Brady87
Cernunnos
Level 134
God Stats
44W - 41L
1,549 SR
Queue Stats
174W - 161L
1,527 Elo+
Party 1
He Bo
He Bo
InGods-light671
He Bo
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 166L
1,509 Elo+
Solo
Ares
Ares
SOVOR3030
Ares
Level 36
God Stats
5W - 5L
1,659 SR
Queue Stats
8W - 6L
1,561 Elo+
Party 1
Hun Batz
Hun Batz
Trytogess
Hun Batz
Level 140
God Stats
1W - 3L
1,481 SR
Queue Stats
223W - 191L
1,465 Elo+
Party 1
Hercules
Hercules
xXALDECHACXx
Hercules
Level 37
God Stats
2W - 1L
1,481 SR
Queue Stats
43W - 44L
1,404 Elo+
Solo
Team Averages
Level 79
1,534 SR
1,493 Elo+

VS

Team Averages
Level 113
1,612 SR
1,493 Elo+
Cthulhu
Cthulhu
FOXTROTX29
Cthulhu
Level 28
God Stats
29W - 15L
1,649 SR
Queue Stats
47W - 26L
1,608 Elo+
Party 2
Bastet
Bastet
FrankDaTank394
Bastet
Level 141
God Stats
7W - 4L
1,818 SR
Queue Stats
266W - 280L
1,471 Elo+
Party 2
Neith
Neith
LORDSHMOE17
Neith
Level 115
God Stats
22W - 25L
1,530 SR
Queue Stats
133W - 171L
1,455 Elo+
Party 2
Zeus
Zeus
Optimus54Prime
Zeus
Level 155
God Stats
27W - 32L
1,555 SR
Queue Stats
420W - 424L
1,474 Elo+
Party 2
Bellona
Bellona
VIEWTIFUL_JUNE
Bellona
Level 126
God Stats
7W - 6L
1,511 SR
Queue Stats
459W - 447L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Brady87
Cernunnos
12
0 / 2 / 2
6,831
488
5,695
6,495
1,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 9 / 1
6,647
475
3,956
10,751
3,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
11
1 / 3 / 2
6,734
481
1,480
7,010
2,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hun Batz
Trytogess
Hun Batz
12
5 / 5 / 1
7,683
549
8,124
12,641
3,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
xXALDECHACXx
Hercules
11
1 / 5 / 0
6,841
489
3,963
13,295
7,696
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FOXTROTX29
Cthulhu
12
2 / 1 / 5
7,502
536
4,442
9,234
5,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
5 / 3 / 7
8,290
592
8,869
11,700
3,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
5 / 1 / 1
7,472
534
4,557
5,413
1,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
5 / 2 / 2
8,583
613
7,369
3,713
919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
7 / 1 / 1
9,265
662
12,057
10,616
9,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
8
Kills
24
24
Deaths
8
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Brady87
Cernunnos
0
2
2
0.5
W
Cthulhu
FOXTROTX29
Cthulhu
2
1
5
4.5
W
5
3
7
2.83
L
1
9
1
0.17
W
5
1
1
5.5
W
5
2
2
3
L
Ares
1
3
2
0.67
L
Hun Batz
Trytogess
Hun Batz
5
5
1
1.1
W
7
1
1
7.5
L
Hercules
xXALDECHACXx
Hercules
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,218
Damage
37,294
50,192
Taken
40,676
19,774
Mitigated
20,819
12,254
Healing
17,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Brady87
Cernunnos
5,695
1,799
0
2,378
6,495
1,876
0
1,324
5,171
0
61,227
W
Cthulhu
FOXTROTX29
Cthulhu
4,442
171
551
2,791
9,234
5,499
56
1,615
7,537
26,319
0
W
8,869
3,891
0
5,902
11,700
3,513
694
1,898
9,712
0
54,585
L
3,956
712
66
1,989
10,751
3,325
0
4,883
5,576
29,877
0
W
4,557
2,178
0
2,142
5,413
1,158
1,252
145
5,268
0
42,980
W
7,369
598
81
1,074
3,713
919
438
282
3,421
48,200
0
L
Ares
1,480
52
0
1,402
7,010
2,929
0
2,352
4,658
9,616
0
L
Hun Batz
Trytogess
Hun Batz
8,124
3,311
0
2,726
12,641
3,948
0
3,664
8,775
0
38,487
W
12,057
3,594
0
4,661
10,616
9,730
1,557
1,767
8,769
12,615
49,012
L
Hercules
xXALDECHACXx
Hercules
3,963
1,484
0
3,693
13,295
7,696
0
2,323
10,972
877
24,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,736
Gold Earned
41,112
313
Minions Killed
470
0
Camps Cleared
0
1,356,333
Distance Traveled
1,314,388
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,831
488
111
8
0
263,023
4
W
Cthulhu
7,502
536
48
3
0
254,664
6
W
Bastet
8,290
592
96
7
0
298,063
5
L
He Bo
6,647
475
61
4
0
252,497
3
W
Neith
7,472
534
91
7
0
251,107
3
W
Zeus
8,583
613
108
8
0
239,145
3
L
Ares
6,734
481
16
1
0
269,646
0
L
Hun Batz
7,683
549
71
5
0
299,805
0
W
Bellona
9,265
662
127
9
0
271,409
3
L
Hercules
6,841
489
54
4
0
271,362
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role