Player Matchup

Sobek
Sobek
T-man0112
Sobek
Level 157
God Stats
0W - 1L
1,422 SR
Queue Stats
44W - 46L
1,648 Elo+
Party 1
Raijin
Raijin
crookster_21
Raijin
Level 119
God Stats
1W - 3L
1,448 SR
Queue Stats
30W - 28L
1,463 Elo+
Party 1
Awilix
Awilix
sindu16
Awilix
Level 58
God Stats
0W - 1L
1,375 SR
Queue Stats
5W - 8L
1,424 Elo+
Party 1
Team Averages
Level 111
1,415 SR
1,512 Elo+

VS

Team Averages
Level 110
1,413 SR
1,435 Elo+
Da Ji
Da Ji
 
Da Ji
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
HypnoSis_NaZgul
Jormungandr
Level 86
God Stats
2W - 4L
1,382 SR
Queue Stats
220W - 268L
1,423 Elo+
Party 2
Nox
Nox
Shadynasty_72
Nox
Level 149
God Stats
14W - 23L
1,358 SR
Queue Stats
552W - 652L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
T-man0112
Sobek
10
1 / 3 / 3
6,740
674
3,794
9,849
7,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
10
3 / 5 / 1
6,898
690
3,483
7,115
2,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Awilix
sindu16
Awilix
9
0 / 7 / 3
5,928
593
466
8,197
2,665
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
9 / 2 / 5
8,543
854
7,269
6,266
2,479
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Jormungandr
HypnoSis_NaZgul
Jormungandr
12
5 / 1 / 9
8,539
854
8,585
7,543
6,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
1 / 1 / 10
7,052
705
4,896
3,887
1,572
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
4
Kills
15
15
Deaths
4
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
9
2
5
5.75
W
Jormungandr
HypnoSis_NaZgul
Jormungandr
5
1
9
9.5
W
1
1
10
6
L
Sobek
T-man0112
Sobek
1
3
3
0.83
L
Raijin
3
5
1
0.7
L
Awilix
sindu16
Awilix
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,743
Damage
20,750
25,161
Taken
17,696
12,863
Mitigated
10,425
2,738
Healing
1,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
7,269
2,465
0
191
6,266
2,479
616
2,985
3,142
0
23,998
W
Jormungandr
HypnoSis_NaZgul
Jormungandr
8,585
1,831
0
1,098
7,543
6,374
156
2,845
4,509
26,095
0
W
4,896
255
0
270
3,887
1,572
571
1,875
1,968
14,402
0
L
Sobek
T-man0112
Sobek
3,794
234
0
2,156
9,849
7,798
0
4,328
5,521
13,004
0
L
Raijin
3,483
434
0
480
7,115
2,400
0
4,632
2,483
13,474
0
L
Awilix
sindu16
Awilix
466
311
0
102
8,197
2,665
0
4,767
3,430
0
7,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,566
Gold Earned
24,134
76
Minions Killed
100
1
Camps Cleared
8
470,069
Distance Traveled
516,417
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,543
854
30
3
6
165,238
4
W
Jormungandr
8,539
854
42
4
2
170,067
2
W
Nox
7,052
705
28
3
0
181,112
1
L
Sobek
6,740
674
25
3
0
168,710
2
L
Raijin
6,898
690
28
3
1
145,915
1
L
Awilix
5,928
593
23
2
0
155,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role