Player Matchup

Bacchus
Bacchus
BuBuDaFoo
Bacchus
Level 65
God Stats
5W - 3L
1,387 SR
Queue Stats
204W - 189L
1,482 Elo+
Party 1
Hachiman
Hachiman
PureShrekstasy
Hachiman
Level 103
God Stats
3W - 1L
1,823 SR
Queue Stats
183W - 159L
1,536 Elo+
Party 1
Medusa
Medusa
TheSexecutioner
Medusa
Level 121
God Stats
5W - 1L
1,746 SR
Queue Stats
241W - 208L
1,495 Elo+
Party 1
Janus
Janus
fartsponge
Janus
Level 92
God Stats
3W - 1L
1,579 SR
Queue Stats
155W - 104L
1,530 Elo+
Party 1
Bastet
Bastet
sliverbacked
Bastet
Level 41
God Stats
4W - 1L
1,325 SR
Queue Stats
72W - 71L
1,377 Elo+
Party 1
Team Averages
Level 84
1,572 SR
1,484 Elo+

VS

Team Averages
Level 108
1,464 SR
1,473 Elo+
Merlin
Merlin
 
Merlin
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
BrokenLampshade
Apollo
Level 86
God Stats
0W - 3L
1,337 SR
Queue Stats
73W - 83L
1,473 Elo+
Party 2
Eset
Eset
Deikosama
Eset
Level 149
God Stats
11W - 9L
1,694 SR
Queue Stats
495W - 493L
1,465 Elo+
Solo
Kali
Kali
HellsReaper822
Kali
Level 95
God Stats
0W - 2L
1,288 SR
Queue Stats
295W - 299L
1,448 Elo+
Solo
Rama
Rama
Xenothanes
Rama
Level 104
God Stats
2W - 3L
1,499 SR
Queue Stats
76W - 86L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BuBuDaFoo
Bacchus
16
4 / 1 / 17
9,827
893
5,648
8,793
10,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
15
8 / 2 / 13
9,698
882
10,614
6,829
2,825
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
7 / 3 / 13
9,621
875
13,290
9,318
4,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
17
6 / 1 / 18
10,587
962
14,159
6,159
2,437
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
15
7 / 1 / 15
9,593
872
6,423
8,223
3,369
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
1 / 4 / 2
7,747
704
5,188
7,636
2,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 6 / 1
6,995
636
5,230
11,436
3,944
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Eset
14
1 / 7 / 3
7,971
725
3,860
9,886
3,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 7 / 3
7,383
671
4,937
11,281
4,331
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
3 / 8 / 1
7,654
696
7,685
11,664
3,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
18
32
Kills
8
8
Deaths
32
76
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
4
2
0.5
L
1
6
1
0.25
W
Bacchus
BuBuDaFoo
Bacchus
4
1
17
12.5
L
Eset
1
7
3
0.36
L
2
7
3
0.5
W
Hachiman
8
2
13
7.25
W
7
3
13
4.5
L
3
8
1
0.44
W
Janus
6
1
18
15
W
Bastet
7
1
15
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,134
Damage
26,900
39,322
Taken
51,903
23,338
Mitigated
18,177
17,748
Healing
9,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
5,188
129
602
749
7,636
2,530
0
3,219
4,300
11,613
0
L
5,230
3,361
572
1,439
11,436
3,944
0
4,245
6,949
0
9,321
W
Bacchus
BuBuDaFoo
Bacchus
5,648
118
2,107
2,571
8,793
10,389
871
2,314
6,248
8,982
0
L
Eset
3,860
52
1,074
595
9,886
3,420
0
4,668
5,145
14,998
0
L
4,937
2,081
1,431
1,721
11,281
4,331
0
3,219
7,815
0
13,487
W
Hachiman
10,614
4,496
774
1,396
6,829
2,825
2,194
1,263
5,486
0
20,112
W
13,290
2,487
881
3,506
9,318
4,318
532
2,111
6,903
0
30,612
L
7,685
6,135
431
1,163
11,664
3,952
0
4,456
7,002
0
11,771
W
Janus
14,159
513
1,825
1,558
6,159
2,437
1,395
1,612
4,457
31,304
0
W
Bastet
6,423
2,082
1,478
1,652
8,223
3,369
146
1,011
7,180
0
11,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,326
Gold Earned
37,750
91
Minions Killed
103
0
Camps Cleared
0
1,182,761
Distance Traveled
876,568
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,747
704
20
2
0
199,596
2
L
Apollo
6,995
636
16
1
0
181,151
0
W
Bacchus
9,827
893
6
1
0
211,229
1
L
Eset
7,971
725
33
3
0
166,371
2
L
Kali
7,383
671
12
1
0
177,954
1
W
Hachiman
9,698
882
15
1
0
234,248
0
W
Medusa
9,621
875
21
2
0
252,064
0
L
Rama
7,654
696
22
2
0
151,496
3
W
Janus
10,587
962
42
4
0
239,303
0
W
Bastet
9,593
872
7
1
0
245,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role