Player Matchup

Bastet
Bastet
ChefAni
Bastet
Level 86
God Stats
14W - 9L
1,650 SR
Queue Stats
196W - 159L
1,422 Elo+
Solo
Cerberus
Cerberus
JackalopeKnight
Cerberus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,134 Elo+
Party 1
Vulcan
Vulcan
JanusNadir
Vulcan
Level 121
God Stats
0W - 1L
1,748 SR
Queue Stats
15W - 27L
1,366 Elo+
Party 1
Gilgamesh
Gilgamesh
hritzenburger
Gilgamesh
Level 24
God Stats
6W - 6L
1,628 SR
Queue Stats
15W - 27L
1,364 Elo+
Party 1
Rama
Rama
it-_-Smitty
Rama
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,171 Elo+
Party 1
Team Averages
Level 66
1,605 SR
1,292 Elo+

VS

Team Averages
Level 63
1,442 SR
1,347 Elo+
Cerberus
Cerberus
PervasiveFob5
Cerberus
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 5L
1,275 Elo+
Solo
Ra
Ra
VergilOfDMCFame
Ra
Level 83
God Stats
1W - 0L
1,584 SR
Queue Stats
7W - 4L
1,345 Elo+
Party 2
Camazotz
Camazotz
WizardBaker
Camazotz
Level 101
God Stats
1W - 0L
1,612 SR
Queue Stats
12W - 8L
1,443 Elo+
Party 2
Janus
Janus
Wizlion214
Janus
Level 65
God Stats
2W - 1L
1,189 SR
Queue Stats
11W - 6L
1,424 Elo+
Party 2
Chaac
Chaac
coljar
Chaac
Level 46
God Stats
1W - 0L
1,327 SR
Queue Stats
2W - 3L
1,247 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
ChefAni
Bastet
15
3 / 7 / 9
9,635
741
12,222
14,548
5,356
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
14
2 / 6 / 7
8,789
676
9,327
20,927
13,599
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Vulcan
JanusNadir
Vulcan
17
4 / 4 / 8
10,010
770
20,874
10,085
3,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
hritzenburger
Gilgamesh
16
3 / 5 / 9
10,620
817
8,694
17,092
9,566
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
3 / 5 / 9
10,391
799
7,002
9,972
3,563
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
PervasiveFob5
Cerberus
16
0 / 3 / 17
10,597
815
11,957
23,211
23,369
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
8 / 3 / 10
11,068
851
17,257
11,924
5,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Camazotz
WizardBaker
Camazotz
18
8 / 2 / 16
11,808
908
16,383
22,297
12,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Janus
17
8 / 2 / 9
11,557
889
10,531
7,750
3,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
coljar
Chaac
16
3 / 5 / 7
9,729
748
7,667
13,239
10,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
86
15
Kills
27
27
Deaths
15
42
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Bastet
ChefAni
Bastet
3
7
9
1.07
L
Cerberus
2
6
7
0.92
L
Vulcan
JanusNadir
Vulcan
4
4
8
2
W
Cerberus
PervasiveFob5
Cerberus
0
3
17
2.83
W
8
3
10
4.33
W
Camazotz
WizardBaker
Camazotz
8
2
16
8
W
Janus
8
2
9
6.25
W
Chaac
coljar
Chaac
3
5
7
1.3
L
Gilgamesh
hritzenburger
Gilgamesh
3
5
9
1.5
L
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,119
Damage
63,795
72,624
Taken
78,421
35,686
Mitigated
54,892
15,045
Healing
35,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
ChefAni
Bastet
12,222
2,931
0
2,489
14,548
5,356
1
5,406
8,428
0
25,557
L
Cerberus
9,327
497
0
6,010
20,927
13,599
0
12,135
8,039
17,520
0
L
Vulcan
JanusNadir
Vulcan
20,874
6,319
0
1,033
10,085
3,602
0
6,811
2,984
55,080
0
W
Cerberus
PervasiveFob5
Cerberus
11,957
355
2,926
6,977
23,211
23,369
213
8,598
14,613
36,516
0
W
17,257
2,194
4,150
5,035
11,924
5,419
1,400
5,379
6,545
52,335
0
W
Camazotz
WizardBaker
Camazotz
16,383
3,384
0
12,713
22,297
12,404
848
8,830
13,467
0
34,937
W
Janus
10,531
742
182
1,579
7,750
3,016
1,476
2,465
5,285
32,023
0
W
Chaac
coljar
Chaac
7,667
1,257
0
2,039
13,239
10,684
1,149
6,432
6,807
0
18,913
L
Gilgamesh
hritzenburger
Gilgamesh
8,694
1,339
2,411
2,988
17,092
9,566
0
8,978
7,559
1,596
12,590
L
7,002
4,438
0
114
9,972
3,563
60
5,830
3,808
0
27,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,445
Gold Earned
54,759
201
Minions Killed
320
5
Camps Cleared
8
1,149,944
Distance Traveled
1,259,242
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,635
741
32
2
0
247,979
8
L
Cerberus
8,789
676
30
2
0
219,640
1
L
Vulcan
10,010
770
93
7
4
257,881
0
W
Cerberus
10,597
815
70
5
0
268,563
2
W
Ra
11,068
851
94
7
2
241,377
1
W
Camazotz
11,808
908
52
4
3
258,217
0
W
Janus
11,557
889
68
5
0
236,968
2
W
Chaac
9,729
748
36
3
3
254,117
0
L
Gilgamesh
10,620
817
10
1
0
252,450
0
L
Rama
10,391
799
36
3
1
171,994
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role