Player Matchup

Sobek
Sobek
 
Sobek
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Grimm Brando
Kumbhakarna
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,455 Elo+
Solo
Chaac
Chaac
Jus_Missed_Me
Chaac
Level 102
God Stats
8W - 8L
1,419 SR
Queue Stats
195W - 215L
1,360 Elo+
Solo
Susano
Susano
Treven27
Susano
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 73L
1,402 Elo+
Party 2
Heimdallr
Heimdallr
WEATHERMAN 37
Heimdallr
Level 102
God Stats
1W - 1L
1,671 SR
Queue Stats
79W - 69L
1,486 Elo+
Party 2
Team Averages
Level 92
1,518 SR
1,441 Elo+

VS

Team Averages
Level 78
1,406 SR
1,329 Elo+
Persephone
Persephone
Lord Vigilante
Persephone
Level 85
God Stats
3W - 0L
1,454 SR
Queue Stats
147W - 132L
1,359 Elo+
Party 1
Medusa
Medusa
Rod_Awrawdaw_Esq
Medusa
Level 157
God Stats
9W - 11L
1,437 SR
Queue Stats
627W - 671L
1,338 Elo+
Solo
Fafnir
Fafnir
cJak theFirst
Fafnir
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 119L
1,342 Elo+
Party 1
Odin
Odin
son_goku90001
Odin
Level 49
God Stats
1W - 0L
1,093 SR
Queue Stats
14W - 37L
1,228 Elo+
Solo
Anubis
Anubis
xxKura
Anubis
Level 50
God Stats
4W - 1L
1,544 SR
Queue Stats
78W - 70L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
16
4 / 6 / 5
9,974
712
8,980
18,174
24,679
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kumbhakarna
Grimm Brando
Kumbhakarna
14
1 / 7 / 9
8,722
623
3,273
17,574
17,720
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
6 / 7 / 5
10,860
776
19,351
20,913
9,983
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Susano
Treven27
Susano
15
0 / 5 / 8
9,194
657
8,042
13,020
9,791
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
WEATHERMAN 37
Heimdallr
15
3 / 6 / 8
9,262
662
16,360
14,424
5,280
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Lord Vigilante
Persephone
17
1 / 2 / 24
10,482
749
9,961
10,415
4,601
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
16 / 2 / 12
12,851
918
23,154
13,275
6,903
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
4 / 3 / 22
11,822
844
11,162
17,243
26,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

12
0 / 6 / 16
8,835
631
5,972
12,521
13,691
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
xxKura
Anubis
19
10 / 2 / 15
11,616
830
20,121
13,475
7,817
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
120
14
Kills
31
31
Deaths
15
35
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
4
6
5
1.08
L
Kumbhakarna
Grimm Brando
Kumbhakarna
1
7
9
0.79
L
6
7
5
1.21
W
Persephone
Lord Vigilante
Persephone
1
2
24
6.5
W
16
2
12
11
L
Susano
Treven27
Susano
0
5
8
0.8
L
Heimdallr
WEATHERMAN 37
Heimdallr
3
6
8
1.17
W
4
3
22
5
W
0
6
16
1.33
W
Anubis
xxKura
Anubis
10
2
15
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,006
Damage
70,370
84,105
Taken
66,929
67,453
Mitigated
59,955
20,255
Healing
30,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
8,980
931
909
2,447
18,174
24,679
174
7,836
10,338
13,286
0
L
Kumbhakarna
Grimm Brando
Kumbhakarna
3,273
280
1,513
1,759
17,574
17,720
680
6,658
10,916
4,882
0
L
19,351
3,734
1,030
7,513
20,913
9,983
520
12,743
8,170
0
37,827
W
Persephone
Lord Vigilante
Persephone
9,961
1,914
2,769
3,800
10,415
4,601
1,409
2,539
7,874
20,470
0
W
23,154
7,476
3,954
4,814
13,275
6,903
1,886
2,674
10,601
0
52,682
L
Susano
Treven27
Susano
8,042
1,524
586
1,427
13,020
9,791
36
6,398
6,622
0
19,241
L
Heimdallr
WEATHERMAN 37
Heimdallr
16,360
7,809
1,158
1,913
14,424
5,280
1,023
8,160
6,264
0
41,090
W
11,162
2,854
1,972
4,068
17,243
26,943
597
2,498
14,745
19,869
0
W
5,972
1,413
0
1,804
12,521
13,691
338
1,940
10,563
551
10,674
W
Anubis
xxKura
Anubis
20,121
1,143
1,933
5,296
13,475
7,817
1,121
2,601
10,874
33,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,012
Gold Earned
55,606
122
Minions Killed
128
0
Camps Cleared
0
1,187,688
Distance Traveled
1,358,434
0
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,974
712
8
1
0
237,213
0
L
Kumbhakarna
8,722
623
2
0
0
216,418
0
L
Chaac
10,860
776
33
2
0
245,476
0
W
Persephone
10,482
749
22
2
0
248,037
6
W
Medusa
12,851
918
61
4
0
339,065
5
L
Susano
9,194
657
35
3
0
265,343
0
L
Heimdallr
9,262
662
44
3
0
223,238
0
W
Fafnir
11,822
844
19
1
0
235,202
0
W
Odin
8,835
631
3
0
0
298,134
0
W
Anubis
11,616
830
23
2
0
237,996
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role