Player Matchup

Heimdallr
Heimdallr
Clarbac
Heimdallr
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 97L
1,524 Elo+
Party 1
Geb
Geb
Crisp N Frosty
Geb
Level 141
God Stats
2W - 0L
1,482 SR
Queue Stats
76W - 56L
1,502 Elo+
Party 1
Bastet
Bastet
LegendarySaxMan
Bastet
Level 158
God Stats
2W - 0L
1,394 SR
Queue Stats
171W - 179L
1,510 Elo+
Party 3
Aphrodite
Aphrodite
RedCloudReaper
Aphrodite
Level 43
God Stats
2W - 0L
1,662 SR
Queue Stats
20W - 8L
1,467 Elo+
Party 3
Cu Chulainn
Cu Chulainn
XxSgtIssace1xX
Cu Chulainn
Level 108
God Stats
4W - 3L
1,454 SR
Queue Stats
85W - 72L
1,520 Elo+
Party 1
Team Averages
Level 98
1,498 SR
1,505 Elo+

VS

Team Averages
Level 77
1,672 SR
1,492 Elo+
Danzaburou
Danzaburou
RicketyRats
Danzaburou
Level 81
God Stats
2W - 1L
1,522 SR
Queue Stats
110W - 111L
1,517 Elo+
Party 2
Bellona
Bellona
SuspectCentipede
Bellona
Level 105
God Stats
15W - 9L
1,670 SR
Queue Stats
303W - 278L
1,540 Elo+
Party 2
Cerberus
Cerberus
joemharris
Cerberus
Level 35
God Stats
29W - 21L
1,594 SR
Queue Stats
63W - 59L
1,511 Elo+
Party 2
Bastet
Bastet
nickwya
Bastet
Level 126
God Stats
4W - 4L
1,757 SR
Queue Stats
324W - 297L
1,568 Elo+
Party 2
Raijin
Raijin
thedunnanater
Raijin
Level 39
God Stats
1W - 2L
1,819 SR
Queue Stats
51W - 53L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Clarbac
Heimdallr
12
1 / 2 / 5
6,921
494
5,228
7,653
2,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 0 / 6
6,751
482
3,226
8,494
5,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
10 / 2 / 4
8,508
608
10,315
11,531
3,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Aphrodite
RedCloudReaper
Aphrodite
13
4 / 1 / 10
8,076
577
9,021
6,697
2,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
XxSgtIssace1xX
Cu Chulainn
14
2 / 0 / 2
7,886
563
5,467
7,307
4,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
RicketyRats
Danzaburou
11
1 / 3 / 2
6,578
470
5,062
7,962
2,001
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
2 / 1 / 2
7,504
536
7,431
8,858
7,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
joemharris
Cerberus
8
0 / 3 / 0
5,189
371
1,627
10,912
4,749
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
nickwya
Bastet
12
2 / 2 / 1
7,135
510
5,570
9,273
2,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 9 / 4
6,136
438
3,337
10,071
2,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
18
Kills
5
5
Deaths
18
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Clarbac
Heimdallr
1
2
5
1.75
W
1
0
6
4
W
10
2
4
6
W
Aphrodite
RedCloudReaper
Aphrodite
4
1
10
9
L
Danzaburou
RicketyRats
Danzaburou
1
3
2
0.67
L
2
1
2
3
W
Cu Chulainn
XxSgtIssace1xX
Cu Chulainn
2
0
2
3
L
Cerberus
joemharris
Cerberus
0
3
0
0
L
Bastet
nickwya
Bastet
2
2
1
1.25
L
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,257
Damage
23,027
41,682
Taken
47,076
17,960
Mitigated
19,747
19,839
Healing
10,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Clarbac
Heimdallr
5,228
1,968
0
2,484
7,653
2,231
89
948
6,619
0
48,514
W
3,226
468
0
2,020
8,494
5,419
88
917
7,537
15,845
0
W
10,315
2,794
0
4,477
11,531
3,595
241
1,401
9,972
0
39,383
W
Aphrodite
RedCloudReaper
Aphrodite
9,021
745
3,740
4,884
6,697
2,299
120
1,295
5,128
50,249
0
L
Danzaburou
RicketyRats
Danzaburou
5,062
1,906
0
2,318
7,962
2,001
396
2,255
5,707
0
32,039
L
7,431
3,726
0
1,502
8,858
7,790
562
1,992
6,426
0
43,046
W
Cu Chulainn
XxSgtIssace1xX
Cu Chulainn
5,467
1,273
0
2,234
7,307
4,416
62
85
7,222
3,014
44,170
L
Cerberus
joemharris
Cerberus
1,627
27
0
1,980
10,912
4,749
0
2,086
8,784
12,577
0
L
Bastet
nickwya
Bastet
5,570
1,706
0
3,944
9,273
2,676
0
2,222
6,972
0
39,162
L
3,337
333
0
747
10,071
2,531
49
4,016
6,013
24,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,142
Gold Earned
32,542
392
Minions Killed
336
0
Camps Cleared
0
1,382,038
Distance Traveled
1,384,671
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,921
494
80
6
0
249,126
2
W
Geb
6,751
482
26
2
0
298,972
0
W
Bastet
8,508
608
64
5
0
290,663
3
W
Aphrodite
8,076
577
113
8
0
257,510
1
L
Danzaburou
6,578
470
54
4
0
295,242
1
L
Bellona
7,504
536
106
8
0
268,894
1
W
Cu Chulainn
7,886
563
109
8
0
285,767
5
L
Cerberus
5,189
371
39
3
0
262,836
0
L
Bastet
7,135
510
76
5
0
335,432
6
L
Raijin
6,136
438
61
4
0
222,267
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role