Player Matchup

Ao Kuang
Ao Kuang
NickFury2309
Ao Kuang
Level 27
God Stats
0W - 2L
1,164 SR
Queue Stats
1W - 2L
1,353 Elo+
Party 1
Gilgamesh
Gilgamesh
Schlarm27
Gilgamesh
Level 89
God Stats
0W - 3L
1,509 SR
Queue Stats
20W - 23L
1,386 Elo+
Party 1
Merlin
Merlin
coffeynotcoffee
Merlin
Level 13
God Stats
0W - 1L
1,405 SR
Queue Stats
1W - 1L
1,641 Elo+
Party 1
Team Averages
Level 43
1,359 SR
1,460 Elo+

VS

Team Averages
Level 86
1,430 SR
1,398 Elo+
Cerberus
Cerberus
JJbro1121
Cerberus
Level 87
God Stats
9W - 9L
1,514 SR
Queue Stats
495W - 593L
1,397 Elo+
Solo
Sylvanus
Sylvanus
Memeioli
Sylvanus
Level 110
God Stats
4W - 2L
1,510 SR
Queue Stats
49W - 44L
1,415 Elo+
Party 2
Xbalanque
Xbalanque
XGarebearXx
Xbalanque
Level 62
God Stats
2W - 0L
1,267 SR
Queue Stats
39W - 42L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
NickFury2309
Ao Kuang
13
4 / 12 / 1
10,934
683
10,158
16,767
4,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
Schlarm27
Gilgamesh
13
2 / 6 / 3
9,667
604
9,547
23,655
11,137
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

12
0 / 11 / 5
9,043
565
9,064
11,960
2,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JJbro1121
Cerberus
16
13 / 2 / 12
12,327
770
16,962
17,745
11,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Memeioli
Sylvanus
17
12 / 1 / 12
12,416
776
15,355
11,634
6,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Xbalanque
XGarebearXx
Xbalanque
15
4 / 3 / 16
11,206
700
10,486
10,311
3,847
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
69
6
Kills
29
29
Deaths
6
9
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Cerberus
JJbro1121
Cerberus
13
2
12
9.5
W
Sylvanus
Memeioli
Sylvanus
12
1
12
18
L
Ao Kuang
NickFury2309
Ao Kuang
4
12
1
0.38
L
Gilgamesh
Schlarm27
Gilgamesh
2
6
3
0.58
W
Xbalanque
XGarebearXx
Xbalanque
4
3
16
4
L
0
11
5
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,769
Damage
42,803
52,382
Taken
39,690
18,782
Mitigated
21,089
7,341
Healing
18,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
JJbro1121
Cerberus
16,962
819
337
5,609
17,745
11,153
162
9,095
8,328
43,268
0
W
Sylvanus
Memeioli
Sylvanus
15,355
6,993
1,883
7,399
11,634
6,089
912
6,010
5,302
50,094
9,649
L
Ao Kuang
NickFury2309
Ao Kuang
10,158
2,859
0
2,454
16,767
4,717
0
9,768
6,675
27,778
3,168
L
Gilgamesh
Schlarm27
Gilgamesh
9,547
1,414
0
4,182
23,655
11,137
0
11,599
11,567
6,331
18,988
W
Xbalanque
XGarebearXx
Xbalanque
10,486
6,724
0
3,496
10,311
3,847
1,559
5,245
4,792
0
27,715
L
9,064
956
268
437
11,960
2,928
0
8,724
2,935
20,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,644
Gold Earned
35,949
105
Minions Killed
197
2
Camps Cleared
13
677,889
Distance Traveled
792,244
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,327
770
73
5
0
264,873
2
W
Sylvanus
12,416
776
88
6
10
240,207
2
L
Ao Kuang
10,934
683
41
3
1
212,639
0
L
Gilgamesh
9,667
604
32
2
0
265,958
1
W
Xbalanque
11,206
700
36
2
3
287,164
0
L
Merlin
9,043
565
32
2
1
199,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role