Player Matchup

Nox
Nox
DrBallantyne
Nox
Level 113
God Stats
1W - 2L
1,338 SR
Queue Stats
117W - 116L
1,540 Elo+
Party 1
Sobek
Sobek
PANDAWALLS
Sobek
Level 48
God Stats
18W - 15L
1,540 SR
Queue Stats
37W - 45L
1,448 Elo+
Party 1
Medusa
Medusa
Zathiron
Medusa
Level 64
God Stats
14W - 12L
1,574 SR
Queue Stats
36W - 35L
1,528 Elo+
Party 1
Team Averages
Level 75
1,484 SR
1,505 Elo+

VS

Team Averages
Level 93
1,478 SR
1,492 Elo+
Eset
Eset
ActuallyCandy17
Eset
Level 96
God Stats
2W - 1L
1,293 SR
Queue Stats
219W - 205L
1,396 Elo+
Party 2
Neith
Neith
Grunnpy
Neith
Level 23
God Stats
26W - 31L
1,424 SR
Queue Stats
46W - 55L
1,381 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
khronozx
Morgan Le Fay
Level 160
God Stats
40W - 27L
1,716 SR
Queue Stats
299W - 233L
1,699 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
6,231
623
2,590
6,164
2,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
9
0 / 3 / 2
6,407
641
1,196
12,174
8,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
Zathiron
Medusa
10
1 / 4 / 1
6,230
623
6,224
7,781
2,501
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 7
7,600
760
5,594
6,595
3,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
Grunnpy
Neith
11
3 / 1 / 5
6,987
699
5,851
5,267
2,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
khronozx
Morgan Le Fay
12
4 / 1 / 5
7,412
741
10,891
4,161
1,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
2
Kills
9
9
Deaths
2
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
0
7
5.5
L
1
2
1
0.75
W
Neith
Grunnpy
Neith
3
1
5
5.5
L
Sobek
0
3
2
0.33
L
Medusa
Zathiron
Medusa
1
4
1
0.38
W
Morgan Le Fay
khronozx
Morgan Le Fay
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,010
Damage
22,336
26,119
Taken
16,023
12,997
Mitigated
7,512
5,413
Healing
5,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,594
564
328
2,671
6,595
3,841
405
1,106
5,407
19,855
0
L
2,590
143
0
644
6,164
2,170
0
3,909
2,105
18,855
0
W
Neith
Grunnpy
Neith
5,851
2,551
0
1,497
5,267
2,126
307
1,915
3,158
0
15,610
L
Sobek
1,196
32
0
3,258
12,174
8,326
0
6,848
4,936
4,471
0
L
Medusa
Zathiron
Medusa
6,224
1,424
0
1,511
7,781
2,501
0
5,122
2,309
0
25,625
W
Morgan Le Fay
khronozx
Morgan Le Fay
10,891
1,339
0
954
4,161
1,545
783
726
3,429
31,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,868
Gold Earned
21,999
105
Minions Killed
120
2
Camps Cleared
7
544,111
Distance Traveled
552,643
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
7,600
760
32
3
2
181,526
4
L
Nox
6,231
623
52
5
2
183,170
3
W
Neith
6,987
699
34
3
3
170,543
1
L
Sobek
6,407
641
11
1
0
178,626
0
L
Medusa
6,230
623
42
4
0
182,315
0
W
Morgan Le Fay
7,412
741
54
5
2
200,574
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role