Player Matchup

Zhong Kui
Zhong Kui
BIG_SMUF
Zhong Kui
Level 95
God Stats
60W - 41L
1,506 SR
Queue Stats
135W - 129L
1,409 Elo+
Solo
Cupid
Cupid
DaltoAced
Cupid
Level 103
God Stats
23W - 19L
1,490 SR
Queue Stats
258W - 289L
1,375 Elo+
Solo
Sylvanus
Sylvanus
Mr BuBbLEs 3450
Sylvanus
Level 39
God Stats
4W - 6L
1,476 SR
Queue Stats
14W - 20L
1,320 Elo+
Party 1
He Bo
He Bo
ThE ALmYsTEr221
He Bo
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 30L
1,270 Elo+
Party 1
Thor
Thor
elmaster77
Thor
Level 107
God Stats
16W - 27L
1,436 SR
Queue Stats
133W - 167L
1,349 Elo+
Solo
Team Averages
Level 82
1,482 SR
1,345 Elo+

VS

Team Averages
Level 73
1,380 SR
1,367 Elo+
Danzaburou
Danzaburou
DiddyKO29
Danzaburou
Level 65
God Stats
2W - 7L
1,038 SR
Queue Stats
80W - 99L
1,271 Elo+
Solo
Chaac
Chaac
GreivinM28
Chaac
Level 66
God Stats
3W - 4L
1,606 SR
Queue Stats
296W - 319L
1,348 Elo+
Solo
Bacchus
Bacchus
Manwhaley-760
Bacchus
Level 68
God Stats
1W - 4L
1,396 SR
Queue Stats
24W - 24L
1,381 Elo+
Party 2
Mercury
Mercury
awesome-rob26
Mercury
Level 81
God Stats
10W - 7L
1,581 SR
Queue Stats
79W - 81L
1,469 Elo+
Party 2
Scylla
Scylla
safekarma979264
Scylla
Level 87
God Stats
20W - 41L
1,279 SR
Queue Stats
268W - 323L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BIG_SMUF
Zhong Kui
6
0 / 0 / 0
3,660
732
2,148
2,184
1,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
DaltoAced
Cupid
5
1 / 0 / 2
3,564
713
2,092
1,583
377
Sylvanus
5
2 / 0 / 0
4,026
805
1,578
2,007
842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

5
0 / 2 / 0
3,393
679
1,680
1,789
451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
2 / 0 / 0
3,730
746
938
2,990
723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DiddyKO29
Danzaburou
1
0 / 0 / 0
1,002
200
0
0
0
Chaac
5
0 / 1 / 0
3,251
650
1,396
4,327
2,521
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
4
0 / 2 / 0
2,781
556
545
4,837
1,724
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
5
1 / 0 / 0
3,484
697
252
2,177
491
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

5
1 / 2 / 1
3,372
674
1,586
3,496
749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
3
5
Kills
2
2
Deaths
5
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BIG_SMUF
Zhong Kui
0
0
0
0
W
Cupid
DaltoAced
Cupid
1
0
2
2
L
Danzaburou
DiddyKO29
Danzaburou
0
0
0
0
L
Chaac
0
1
0
0
L
Bacchus
0
2
0
0
W
Sylvanus
2
0
0
2
W
0
2
0
0
L
Mercury
1
0
0
1
W
2
0
0
2
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,436
Damage
3,779
10,553
Taken
14,837
3,769
Mitigated
5,485
4,203
Healing
4,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BIG_SMUF
Zhong Kui
2,148
433
0
846
2,184
1,376
356
0
2,184
11,427
2,834
W
Cupid
DaltoAced
Cupid
2,092
1,698
72
645
1,583
377
436
509
1,024
0
10,686
L
Danzaburou
DiddyKO29
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
L
Chaac
1,396
204
0
1,443
4,327
2,521
0
1,895
2,432
0
12,654
L
Bacchus
545
32
76
1,326
4,837
1,724
0
1,090
3,747
4,594
0
W
Sylvanus
1,578
856
323
836
2,007
842
362
361
1,646
9,421
0
W
1,680
235
0
238
1,789
451
128
1,015
662
9,259
0
L
Mercury
252
192
0
350
2,177
491
0
488
1,689
0
12,346
W
938
258
0
1,243
2,990
723
0
84
2,906
0
9,134
L
1,586
689
0
1,237
3,496
749
0
1,470
1,816
8,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,373
Gold Earned
13,890
109
Minions Killed
79
0
Camps Cleared
0
465,351
Distance Traveled
430,551
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
3,660
732
31
6
0
94,574
0
W
Cupid
3,564
713
18
4
0
99,165
2
L
Danzaburou
1,002
200
0
0
0
0
0
L
Chaac
3,251
650
26
5
0
110,386
0
L
Bacchus
2,781
556
6
1
0
96,634
0
W
Sylvanus
4,026
805
19
4
0
88,379
0
W
He Bo
3,393
679
16
3
0
89,391
0
L
Mercury
3,484
697
28
6
0
136,461
0
W
Thor
3,730
746
25
5
0
93,842
1
L
Scylla
3,372
674
19
4
0
87,070
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role