Player Matchup

Achilles
Achilles
GeneralCanabiz
Achilles
Level 122
God Stats
14W - 19L
1,495 SR
Queue Stats
882W - 868L
1,523 Elo+
Solo
Cernunnos
Cernunnos
SackzWolf
Cernunnos
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 44L
1,344 Elo+
Party 2
Freya
Freya
knifeopg
Freya
Level 148
God Stats
12W - 13L
1,491 SR
Queue Stats
175W - 178L
1,504 Elo+
Solo
Tiamat
Tiamat
sfcfcd
Tiamat
Level 137
God Stats
4W - 3L
1,711 SR
Queue Stats
174W - 169L
1,566 Elo+
Solo
Ares
Ares
xXrajaXx56
Ares
Level 8
God Stats
2W - 5L
1,443 SR
Queue Stats
3W - 15L
1,230 Elo+
Party 2
Team Averages
Level 106
1,528 SR
1,433 Elo+

VS

Team Averages
Level 126
1,489 SR
1,492 Elo+
Apollo
Apollo
 
Apollo
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
GosHcaN
Rama
Level 160
God Stats
6W - 7L
1,468 SR
Queue Stats
718W - 708L
1,480 Elo+
Party 1
Baron Samedi
Baron Samedi
Stalagmiit
Baron Samedi
Level 101
God Stats
98W - 106L
1,429 SR
Queue Stats
353W - 386L
1,424 Elo+
Solo
Kumbhakarna
Kumbhakarna
TheMadchine
Kumbhakarna
Level 129
God Stats
7W - 4L
1,550 SR
Queue Stats
631W - 469L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
19
5 / 4 / 3
11,542
525
12,290
19,294
8,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
SackzWolf
Cernunnos
14
1 / 10 / 1
8,721
396
12,535
18,049
5,061
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Freya
knifeopg
Freya
14
0 / 5 / 1
9,084
413
9,112
14,070
5,185
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tiamat
sfcfcd
Tiamat
19
3 / 3 / 4
11,320
515
14,411
19,071
21,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

14
0 / 8 / 0
8,046
366
4,565
16,976
15,074
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
20
5 / 4 / 4
14,431
656
11,681
25,580
9,233
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
 
Tiamat
20
4 / 2 / 6
13,708
623
8,865
18,357
12,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rama
GosHcaN
Rama
20
15 / 1 / 10
14,321
651
23,750
18,158
8,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Stalagmiit
Baron Samedi
19
4 / 2 / 12
13,311
605
10,913
14,594
6,911
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
TheMadchine
Kumbhakarna
18
2 / 0 / 21
13,186
599
6,452
17,821
19,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
83
9
Kills
30
30
Deaths
9
9
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
5
4
4
1.75
W
Tiamat
 
Tiamat
4
2
6
3.5
L
Achilles
5
4
3
1.63
W
Rama
GosHcaN
Rama
15
1
10
20
L
Cernunnos
SackzWolf
Cernunnos
1
10
1
0.15
W
Baron Samedi
Stalagmiit
Baron Samedi
4
2
12
5
W
Kumbhakarna
TheMadchine
Kumbhakarna
2
0
21
12.5
L
Freya
knifeopg
Freya
0
5
1
0.1
L
Tiamat
sfcfcd
Tiamat
3
3
4
1.67
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,913
Damage
61,661
87,460
Taken
94,510
54,576
Mitigated
56,802
23,173
Healing
47,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
11,681
7,596
0
16,887
25,580
9,233
5,450
8,271
16,504
0
121,651
W
Tiamat
 
Tiamat
8,865
1,887
1,187
5,669
18,357
12,896
846
3,383
14,814
86,798
0
L
Achilles
12,290
2,769
0
7,724
19,294
8,054
931
5,978
13,316
0
87,149
W
Rama
GosHcaN
Rama
23,750
19,737
0
9,883
18,158
8,102
7,604
6,917
10,984
0
116,834
L
Cernunnos
SackzWolf
Cernunnos
12,535
5,695
0
3,027
18,049
5,061
0
6,947
11,102
0
60,746
W
Baron Samedi
Stalagmiit
Baron Samedi
10,913
1,128
2,565
8,210
14,594
6,911
2,443
5,500
9,046
84,798
0
W
Kumbhakarna
TheMadchine
Kumbhakarna
6,452
828
0
3,044
17,821
19,660
345
4,772
12,895
25,130
0
L
Freya
knifeopg
Freya
9,112
3,169
0
5,458
14,070
5,185
20
5,467
8,603
59,330
0
L
Tiamat
sfcfcd
Tiamat
14,411
1,000
0
6,959
19,071
21,202
71
3,745
15,326
81,791
0
L
4,565
315
0
5
16,976
15,074
0
4,266
12,710
27,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,713
Gold Earned
68,957
578
Minions Killed
668
0
Camps Cleared
0
1,842,412
Distance Traveled
2,151,010
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
14,431
656
213
10
0
386,529
4
W
Tiamat
13,708
623
122
6
0
427,448
3
L
Achilles
11,542
525
147
7
0
475,259
7
W
Rama
14,321
651
159
7
0
431,102
1
L
Cernunnos
8,721
396
112
5
0
355,636
1
W
Baron Samedi
13,311
605
140
6
0
437,171
3
W
Kumbhakarna
13,186
599
34
2
0
468,760
8
L
Freya
9,084
413
119
5
0
292,731
3
L
Tiamat
11,320
515
154
7
0
346,157
2
L
Ares
8,046
366
46
2
0
372,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role