Player Matchup

Achilles
Achilles
ChunkyCareBear
Achilles
Level 64
God Stats
14W - 15L
1,570 SR
Queue Stats
180W - 192L
1,577 Elo+
Party 3
Ares
Ares
DankeyMankey
Ares
Level 104
God Stats
3W - 2L
1,708 SR
Queue Stats
197W - 193L
1,478 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MajorFlux
Morgan Le Fay
Level 49
God Stats
3W - 5L
1,548 SR
Queue Stats
171W - 173L
1,533 Elo+
Party 1
Kali
Kali
Soap18
Kali
Level 29
God Stats
6W - 5L
1,514 SR
Queue Stats
60W - 71L
1,482 Elo+
Party 3
Charybdis
Charybdis
yourlocaleatery
Charybdis
Level 84
God Stats
0W - 2L
1,260 SR
Queue Stats
109W - 117L
1,473 Elo+
Party 1
Team Averages
Level 66
1,520 SR
1,508 Elo+

VS

Team Averages
Level 84
1,495 SR
1,613 Elo+
Zeus
Zeus
 
Zeus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
ATBMAX
Terra
Level 49
God Stats
7W - 1L
1,500 SR
Queue Stats
28W - 26L
1,733 Elo+
Party 2
Charybdis
Charybdis
Incendiate
Charybdis
Level 124
God Stats
1W - 1L
1,270 SR
Queue Stats
79W - 63L
1,612 Elo+
Party 2
Ravana
Ravana
Mkroll1
Ravana
Level 37
God Stats
7W - 9L
1,560 SR
Queue Stats
140W - 124L
1,486 Elo+
Solo
Guan Yu
Guan Yu
Stonefield
Guan Yu
Level 66
God Stats
11W - 4L
1,643 SR
Queue Stats
24W - 11L
1,735 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
19
9 / 2 / 2
12,313
616
15,387
17,560
14,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
0 / 6 / 6
8,423
421
5,288
19,153
19,274
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
MajorFlux
Morgan Le Fay
15
2 / 6 / 2
9,111
456
7,519
9,471
3,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kali
Soap18
Kali
15
1 / 9 / 4
9,772
489
6,262
16,137
7,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
yourlocaleatery
Charybdis
13
3 / 4 / 3
8,980
449
7,721
13,304
4,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
19
16 / 3 / 4
12,970
649
19,302
8,916
4,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
ATBMAX
Terra
14
2 / 1 / 9
9,224
461
2,884
10,722
10,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
Incendiate
Charybdis
16
0 / 3 / 9
9,560
478
7,102
12,879
6,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ravana
Mkroll1
Ravana
17
4 / 1 / 9
11,080
554
8,277
9,041
3,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
Stonefield
Guan Yu
17
5 / 7 / 0
10,690
535
10,320
19,823
13,248
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
58
15
Kills
27
27
Deaths
15
17
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
16
3
4
6
W
Terra
ATBMAX
Terra
2
1
9
6.5
L
Achilles
9
2
2
5
L
0
6
6
0.5
W
Charybdis
Incendiate
Charybdis
0
3
9
1.5
L
Morgan Le Fay
MajorFlux
Morgan Le Fay
2
6
2
0.5
W
Ravana
Mkroll1
Ravana
4
1
9
8.5
L
Kali
Soap18
Kali
1
9
4
0.33
W
Guan Yu
Stonefield
Guan Yu
5
7
0
0.71
L
Charybdis
yourlocaleatery
Charybdis
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,177
Damage
47,885
75,625
Taken
61,381
48,492
Mitigated
38,179
17,426
Healing
18,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
19,302
2,912
0
467
8,916
4,386
882
3,469
5,447
85,268
0
W
Terra
ATBMAX
Terra
2,884
293
3,100
3,311
10,722
10,395
224
5,245
5,429
11,703
0
L
Achilles
15,387
4,308
0
7,281
17,560
14,151
0
2,749
14,759
0
78,054
L
5,288
189
292
1,222
19,153
19,274
823
7,004
11,961
26,156
0
W
Charybdis
Incendiate
Charybdis
7,102
3,665
0
3,921
12,879
6,205
2,955
1,763
11,022
0
84,628
L
Morgan Le Fay
MajorFlux
Morgan Le Fay
7,519
1,932
0
1,415
9,471
3,301
929
3,598
5,646
52,211
0
W
Ravana
Mkroll1
Ravana
8,277
2,515
0
2,946
9,041
3,945
0
2,333
6,562
0
56,951
L
Kali
Soap18
Kali
6,262
2,418
0
3,245
16,137
7,080
0
3,559
12,436
0
71,312
W
Guan Yu
Stonefield
Guan Yu
10,320
2,237
45
4,507
19,823
13,248
115
162
18,646
6,484
59,033
L
Charybdis
yourlocaleatery
Charybdis
7,721
4,026
0
3,971
13,304
4,686
2,580
5,742
7,355
0
52,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,599
Gold Earned
53,524
472
Minions Killed
560
0
Camps Cleared
0
1,828,344
Distance Traveled
1,901,558
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,970
649
166
8
0
371,862
0
W
Terra
9,224
461
26
1
0
382,331
4
L
Achilles
12,313
616
149
7
0
397,698
4
L
Ares
8,423
421
43
2
0
372,979
2
W
Charybdis
9,560
478
146
7
0
365,854
0
L
Morgan Le Fay
9,111
456
76
4
0
362,976
3
W
Ravana
11,080
554
88
4
0
426,837
0
L
Kali
9,772
489
102
5
0
347,026
0
W
Guan Yu
10,690
535
134
7
0
354,674
0
L
Charybdis
8,980
449
102
5
0
347,665
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role