Player Matchup

Da Ji
Da Ji
Aficionadi
Da Ji
Level 138
God Stats
14W - 16L
1,463 SR
Queue Stats
229W - 208L
1,462 Elo+
Party 2
Hou Yi
Hou Yi
DrasticEffects
Hou Yi
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,449 Elo+
Party 1
Sol
Sol
Kurt_Angle58
Sol
Level 89
God Stats
10W - 15L
1,463 SR
Queue Stats
61W - 78L
1,418 Elo+
Party 2
Vulcan
Vulcan
Marathonali
Vulcan
Level 127
God Stats
4W - 1L
1,652 SR
Queue Stats
97W - 89L
1,479 Elo+
Party 1
Hercules
Hercules
oeduma11
Hercules
Level 113
God Stats
0W - 4L
1,226 SR
Queue Stats
90W - 97L
1,415 Elo+
Party 2
Team Averages
Level 106
1,461 SR
1,445 Elo+

VS

Team Averages
Level 105
1,531 SR
1,488 Elo+
Mulan
Mulan
 
Mulan
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
Bl4s_4F
Zeus
Level 89
God Stats
17W - 14L
1,445 SR
Queue Stats
191W - 206L
1,489 Elo+
Party 3
Bastet
Bastet
S4N7Y09_PM
Bastet
Level 108
God Stats
12W - 11L
1,500 SR
Queue Stats
285W - 294L
1,465 Elo+
Party 3
Medusa
Medusa
XxHadokyarixX
Medusa
Level 101
God Stats
5W - 2L
1,710 SR
Queue Stats
153W - 151L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
9
3 / 3 / 2
5,745
575
3,096
7,158
2,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 4 / 0
4,073
407
352
4,225
881
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
2 / 2 / 1
5,053
505
3,188
3,486
596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
8
1 / 3 / 2
5,084
508
2,949
4,639
1,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
oeduma11
Hercules
9
0 / 2 / 0
5,421
542
3,950
8,673
4,495
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
1 / 0 / 1
5,831
583
5,608
5,529
2,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Khepri
 
Khepri
9
2 / 1 / 4
5,830
583
1,437
4,037
3,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zeus
Bl4s_4F
Zeus
9
3 / 3 / 2
5,806
581
3,966
4,650
1,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
S4N7Y09_PM
Bastet
10
3 / 2 / 3
5,700
570
3,537
6,978
1,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
5 / 0 / 2
6,475
648
4,502
2,953
1,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
6
Kills
14
14
Deaths
6
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
1
0
1
1.5
W
Khepri
 
Khepri
2
1
4
4
L
Da Ji
3
3
2
1.33
W
Zeus
Bl4s_4F
Zeus
3
3
2
1.33
L
0
4
0
0
L
2
2
1
1.25
L
Vulcan
1
3
2
0.67
W
Bastet
S4N7Y09_PM
Bastet
3
2
3
2.25
W
5
0
2
6
L
Hercules
oeduma11
Hercules
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,535
Damage
19,050
28,181
Taken
24,147
9,376
Mitigated
11,035
7,824
Healing
8,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
5,608
881
0
1,991
5,529
2,981
0
0
5,529
936
31,700
W
Khepri
 
Khepri
1,437
86
54
1,021
4,037
3,390
117
1,801
2,195
15,835
0
L
Da Ji
3,096
1,290
0
2,235
7,158
2,052
0
1,742
5,387
0
18,346
W
Zeus
Bl4s_4F
Zeus
3,966
383
0
691
4,650
1,321
0
1,991
2,569
28,692
0
L
352
0
0
0
4,225
881
0
649
3,576
0
14,881
L
3,188
349
0
913
3,486
596
0
553
2,933
18,215
0
L
Vulcan
2,949
1,109
0
916
4,639
1,352
0
1,988
2,651
21,845
0
W
Bastet
S4N7Y09_PM
Bastet
3,537
413
0
3,826
6,978
1,980
0
1,884
5,026
0
26,391
W
4,502
2,057
0
1,005
2,953
1,363
1,942
262
2,691
0
38,916
L
Hercules
oeduma11
Hercules
3,950
800
0
3,760
8,673
4,495
0
471
7,631
0
31,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,376
Gold Earned
29,642
243
Minions Killed
299
0
Camps Cleared
0
855,918
Distance Traveled
944,497
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
5,831
583
76
8
0
186,962
1
W
Khepri
5,830
583
23
2
0
202,357
3
L
Da Ji
5,745
575
47
5
0
191,212
2
W
Zeus
5,806
581
53
5
0
172,380
1
L
Hou Yi
4,073
407
33
3
0
118,193
0
L
Sol
5,053
505
34
3
0
184,448
0
L
Vulcan
5,084
508
45
5
0
170,293
2
W
Bastet
5,700
570
65
7
0
194,928
1
W
Medusa
6,475
648
82
8
0
187,870
3
L
Hercules
5,421
542
84
8
0
191,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role