Player Matchup

Artemis
Artemis
 
Artemis
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ItzBmaniac
Cthulhu
Level 65
God Stats
23W - 16L
1,631 SR
Queue Stats
68W - 55L
1,597 Elo+
Party 1
Poseidon
Poseidon
ltz Odysseus
Poseidon
Level 109
God Stats
0W - 1L
1,746 SR
Queue Stats
81W - 83L
1,629 Elo+
Party 1
Team Averages
Level 105
1,625 SR
1,576 Elo+

VS

Team Averages
Level 130
1,347 SR
1,625 Elo+
Sun Wukong
Sun Wukong
DA S0LUTI0N
Sun Wukong
Level 152
God Stats
1W - 0L
1,143 SR
Queue Stats
100W - 87L
1,607 Elo+
Solo
Cthulhu
Cthulhu
Tinyclash
Cthulhu
Level 107
God Stats
6W - 6L
1,634 SR
Queue Stats
99W - 71L
1,640 Elo+
Party 2
Scylla
Scylla
ZanotGaming
Scylla
Level 131
God Stats
3W - 4L
1,265 SR
Queue Stats
151W - 125L
1,627 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
1 / 4 / 1
6,685
608
5,358
7,737
2,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
ItzBmaniac
Cthulhu
11
0 / 1 / 5
7,301
664
5,667
9,554
7,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
ltz Odysseus
Poseidon
11
4 / 4 / 1
7,223
657
5,806
9,603
3,136
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DA S0LUTI0N
Sun Wukong
12
3 / 3 / 5
7,786
708
6,254
10,491
7,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Tinyclash
Cthulhu
11
0 / 2 / 8
7,675
698
8,501
9,121
7,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
13
6 / 0 / 3
8,553
778
9,716
4,978
1,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
5
Kills
9
9
Deaths
5
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
4
1
0.38
W
Sun Wukong
DA S0LUTI0N
Sun Wukong
3
3
5
1.83
L
Cthulhu
ItzBmaniac
Cthulhu
0
1
5
2.5
W
Cthulhu
Tinyclash
Cthulhu
0
2
8
2
W
Scylla
6
0
3
7.5
L
Poseidon
ltz Odysseus
Poseidon
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,831
Damage
24,471
26,894
Taken
24,590
13,910
Mitigated
16,471
4,898
Healing
8,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
5,358
2,066
0
1,276
7,737
2,788
0
4,472
2,828
0
19,619
W
Sun Wukong
DA S0LUTI0N
Sun Wukong
6,254
715
0
4,271
10,491
7,836
330
4,565
5,926
0
20,426
L
Cthulhu
ItzBmaniac
Cthulhu
5,667
1,003
519
1,134
9,554
7,986
0
6,907
2,224
10,878
0
W
Cthulhu
Tinyclash
Cthulhu
8,501
900
234
1,928
9,121
7,158
267
5,601
3,520
17,789
0
W
Scylla
9,716
865
123
1,892
4,978
1,477
668
2,517
2,461
34,096
0
L
Poseidon
ltz Odysseus
Poseidon
5,806
1,428
149
1,820
9,603
3,136
0
6,473
2,750
33,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,209
Gold Earned
24,014
130
Minions Killed
113
5
Camps Cleared
5
560,441
Distance Traveled
588,042
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,685
608
36
3
1
179,146
4
W
Sun Wukong
7,786
708
28
3
2
192,650
4
L
Cthulhu
7,301
664
21
2
1
207,139
1
W
Cthulhu
7,675
698
30
3
1
199,668
4
W
Scylla
8,553
778
55
5
2
195,724
2
L
Poseidon
7,223
657
73
7
3
174,156
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role