Player Matchup

Tyr
Tyr
Monsoon1995
Tyr
Level 125
God Stats
5W - 3L
1,612 SR
Queue Stats
211W - 212L
1,513 Elo+
Party 1
Ares
Ares
SpiralxBullet
Ares
Level 129
God Stats
0W - 2L
1,669 SR
Queue Stats
179W - 145L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
SpnExorcist2403
Kukulkan
Level 6
God Stats
0W - 4L
1,322 SR
Queue Stats
0W - 4L
1,098 Elo+
Party 1
Team Averages
Level 87
1,535 SR
1,370 Elo+

VS

Team Averages
Level 115
1,559 SR
1,505 Elo+
Amaterasu
Amaterasu
Get Fourthed
Amaterasu
Level 64
God Stats
2W - 1L
1,597 SR
Queue Stats
97W - 75L
1,510 Elo+
Party 2
Cernunnos
Cernunnos
RAG3o1
Cernunnos
Level 121
God Stats
49W - 51L
1,517 SR
Queue Stats
208W - 259L
1,403 Elo+
Solo
Ah Puch
Ah Puch
YT GamingGhost
Ah Puch
Level 159
God Stats
4W - 6L
1,563 SR
Queue Stats
312W - 237L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 1
11,403
600
22,528
33,832
34,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

12
1 / 11 / 2
11,474
604
10,818
37,462
55,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kukulkan
14
1 / 8 / 2
11,017
580
7,044
19,251
9,303
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Get Fourthed
Amaterasu
17
7 / 2 / 15
13,111
690
13,792
22,078
17,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
RAG3o1
Cernunnos
18
14 / 3 / 9
14,518
764
41,296
14,334
6,009
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
5 / 0 / 19
13,276
699
23,002
23,451
15,192
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
69
5
Kills
26
26
Deaths
5
5
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Get Fourthed
Amaterasu
7
2
15
7.25
L
3
7
1
0.5
W
Cernunnos
RAG3o1
Cernunnos
14
3
9
6.17
L
1
11
2
0.18
L
Kukulkan
1
8
2
0.25
W
5
0
19
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,390
Damage
78,090
90,545
Taken
59,863
99,074
Mitigated
38,595
13,637
Healing
29,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Get Fourthed
Amaterasu
13,792
6,338
0
5,351
22,078
17,394
240
6,087
15,075
0
31,528
L
22,528
2,489
0
8,571
33,832
34,522
0
8,282
25,550
0
56,043
W
Cernunnos
RAG3o1
Cernunnos
41,296
21,617
0
5,646
14,334
6,009
1,555
6,222
7,835
0
105,850
L
10,818
667
685
3,074
37,462
55,249
0
9,293
28,169
20,619
0
L
Kukulkan
7,044
2,640
0
1,307
19,251
9,303
0
5,623
13,628
37,038
0
W
23,002
2,091
320
18,009
23,451
15,192
818
6,200
16,928
63,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,894
Gold Earned
40,905
161
Minions Killed
235
3
Camps Cleared
13
973,894
Distance Traveled
1,102,206
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
13,111
690
35
2
3
398,634
3
L
Tyr
11,403
600
64
3
2
370,328
1
W
Cernunnos
14,518
764
94
5
5
336,574
0
L
Ares
11,474
604
18
1
1
324,197
0
L
Kukulkan
11,017
580
79
4
0
279,369
0
W
Ah Puch
13,276
699
106
6
5
366,998
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role