Player Matchup

Ganesha
Ganesha
BlamefulWinner4
Ganesha
Level 64
God Stats
4W - 2L
1,730 SR
Queue Stats
129W - 107L
1,415 Elo+
Solo
Zeus
Zeus
Ill0us10n
Zeus
Level 65
God Stats
1W - 0L
1,180 SR
Queue Stats
7W - 16L
1,103 Elo+
Party 1
Fenrir
Fenrir
Poosok
Fenrir
Level 27
God Stats
3W - 2L
1,226 SR
Queue Stats
3W - 4L
1,258 Elo+
Party 1
Team Averages
Level 52
1,379 SR
1,259 Elo+

VS

Team Averages
Level 101
1,304 SR
1,339 Elo+
Hel
Hel
Aflamedesert
Hel
Level 66
God Stats
5W - 3L
1,296 SR
Queue Stats
88W - 117L
1,366 Elo+
Solo
Bacchus
Bacchus
ArchangelOSU1
Bacchus
Level 97
God Stats
0W - 4L
1,163 SR
Queue Stats
175W - 216L
1,381 Elo+
Solo
King Arthur
King Arthur
Kyosuke_NEO
King Arthur
Level 140
God Stats
5W - 11L
1,452 SR
Queue Stats
108W - 181L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 18
10,951
730
10,431
18,878
20,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zeus
16
10 / 1 / 7
11,254
750
32,155
7,721
3,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Poosok
Fenrir
15
8 / 1 / 10
10,929
729
12,912
10,230
7,432
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 1
9,501
633
6,518
13,297
4,142
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bacchus
12
1 / 4 / 1
9,767
651
9,569
22,046
25,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
Kyosuke_NEO
King Arthur
12
0 / 9 / 2
8,483
566
4,896
28,479
11,126
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
8
19
Kills
4
5
Deaths
19
35
Assists
4
Player
Kills
Deaths
Assists
KDA
L
3
6
1
0.58
L
Bacchus
1
4
1
0.38
W
1
3
18
3.33
W
Zeus
10
1
7
13.5
L
King Arthur
Kyosuke_NEO
King Arthur
0
9
2
0.11
W
Fenrir
Poosok
Fenrir
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,498
Damage
20,983
36,829
Taken
63,822
31,243
Mitigated
40,917
9,117
Healing
18,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,518
109
4,611
4,274
13,297
4,142
0
10,345
2,860
35,102
0
L
Bacchus
9,569
923
0
4,562
22,046
25,649
0
13,258
8,788
23,353
0
W
10,431
1,309
605
5,275
18,878
20,502
503
5,468
13,410
27,812
0
W
Zeus
32,155
2,626
0
1,503
7,721
3,309
1,079
5,240
2,481
72,775
0
L
King Arthur
Kyosuke_NEO
King Arthur
4,896
717
0
5,000
28,479
11,126
22
19,821
8,658
0
16,714
W
Fenrir
Poosok
Fenrir
12,912
4,586
0
1,734
10,230
7,432
859
5,943
4,287
0
27,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,134
Gold Earned
27,751
169
Minions Killed
108
7
Camps Cleared
5
819,250
Distance Traveled
728,729
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,501
633
73
5
5
227,370
0
L
Bacchus
9,767
651
10
1
0
274,528
3
W
Ganesha
10,951
730
3
0
1
279,220
2
W
Zeus
11,254
750
116
8
3
246,110
2
L
King Arthur
8,483
566
25
2
0
226,831
2
W
Fenrir
10,929
729
50
3
3
293,920
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role