Player Matchup

Chiron
Chiron
Estebanbw
Chiron
Level 89
God Stats
4W - 1L
1,656 SR
Queue Stats
321W - 433L
1,374 Elo+
Party 1
Vamana
Vamana
Marcosfederic036
Vamana
Level 87
God Stats
3W - 1L
1,590 SR
Queue Stats
248W - 326L
1,436 Elo+
Party 1
Erlang Shen
Erlang Shen
Mr-chino1403
Erlang Shen
Level 107
God Stats
8W - 4L
1,682 SR
Queue Stats
236W - 340L
1,412 Elo+
Party 1
Ra
Ra
PAL_SuddenDeath
Ra
Level 122
God Stats
4W - 2L
1,106 SR
Queue Stats
113W - 113L
1,462 Elo+
Solo
Cerberus
Cerberus
SYXTYGAMA
Cerberus
Level 69
God Stats
31W - 39L
1,434 SR
Queue Stats
149W - 241L
1,367 Elo+
Party 1
Team Averages
Level 95
1,493 SR
1,410 Elo+

VS

Team Averages
Level 116
1,320 SR
1,446 Elo+
Hachiman
Hachiman
 
Hachiman
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
ArROTAxANA
King Arthur
Level 146
God Stats
1W - 8L
1,220 SR
Queue Stats
243W - 274L
1,441 Elo+
Party 2
Hun Batz
Hun Batz
DanielC22
Hun Batz
Level 129
God Stats
0W - 1L
1,243 SR
Queue Stats
129W - 130L
1,456 Elo+
Party 3
Hera
Hera
Malaguty
Hera
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 115L
1,453 Elo+
Party 3
Ymir
Ymir
rocowallace123
Ymir
Level 72
God Stats
2W - 8L
1,137 SR
Queue Stats
66W - 82L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Estebanbw
Chiron
14
3 / 1 / 4
8,194
585
6,758
9,257
2,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 0 / 1
8,236
588
7,702
10,998
9,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Erlang Shen
Mr-chino1403
Erlang Shen
14
12 / 0 / 2
8,834
631
9,683
9,740
5,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
3 / 1 / 5
7,747
553
3,468
5,147
1,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
SYXTYGAMA
Cerberus
11
3 / 2 / 8
7,175
513
3,977
11,258
8,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
1 / 3 / 1
6,766
483
9,666
8,700
1,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
ArROTAxANA
King Arthur
13
0 / 2 / 0
7,032
502
7,376
12,177
7,713
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hun Batz
DanielC22
Hun Batz
11
0 / 5 / 1
6,037
431
4,664
11,540
3,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hera
10
0 / 8 / 0
6,099
436
3,043
8,452
2,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 5 / 1
6,832
488
4,425
10,292
7,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
23
Kills
4
4
Deaths
23
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
3
1
0.5
L
King Arthur
ArROTAxANA
King Arthur
0
2
0
0
L
Hun Batz
DanielC22
Hun Batz
0
5
1
0.1
W
Chiron
Estebanbw
Chiron
3
1
4
5
L
Hera
0
8
0
0
W
2
0
1
2.5
W
Erlang Shen
Mr-chino1403
Erlang Shen
12
0
2
13
W
3
1
5
5.5
W
Cerberus
SYXTYGAMA
Cerberus
3
2
8
3.5
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,588
Damage
29,174
46,400
Taken
51,161
28,115
Mitigated
22,331
20,848
Healing
10,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
9,666
5,773
0
3,453
8,700
1,702
0
1,622
7,078
0
53,305
L
King Arthur
ArROTAxANA
King Arthur
7,376
622
0
3,087
12,177
7,713
0
1,445
9,702
6,290
42,408
L
Hun Batz
DanielC22
Hun Batz
4,664
2,521
0
2,670
11,540
3,399
13
1,596
9,905
0
33,906
W
Chiron
Estebanbw
Chiron
6,758
3,613
307
5,686
9,257
2,459
0
1,056
8,201
0
54,296
L
Hera
3,043
603
0
260
8,452
2,138
0
1,107
7,345
35,645
0
W
7,702
1,587
0
6,848
10,998
9,478
392
1,040
9,958
9,052
45,343
W
Erlang Shen
Mr-chino1403
Erlang Shen
9,683
5,833
0
3,306
9,740
5,576
15
3,060
6,680
0
44,782
W
3,468
91
338
2,182
5,147
1,759
0
612
4,535
52,337
0
W
Cerberus
SYXTYGAMA
Cerberus
3,977
103
0
2,181
11,258
8,843
0
2,764
8,494
13,924
0
L
4,425
450
0
1,360
10,292
7,379
0
3,521
6,771
18,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,186
Gold Earned
32,766
429
Minions Killed
354
0
Camps Cleared
0
1,426,669
Distance Traveled
1,249,221
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,766
483
96
7
0
240,888
4
L
King Arthur
7,032
502
94
7
0
288,876
1
L
Hun Batz
6,037
431
69
5
0
263,787
4
W
Chiron
8,194
585
112
8
0
257,505
1
L
Hera
6,099
436
66
5
0
210,744
1
W
Vamana
8,236
588
120
9
0
285,797
5
W
Erlang Shen
8,834
631
73
5
0
310,765
1
W
Ra
7,747
553
100
7
0
284,228
5
W
Cerberus
7,175
513
24
2
0
288,374
2
L
Ymir
6,832
488
29
2
0
244,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role