Player Matchup

Ullr
Ullr
T-man0112
Ullr
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 46L
1,663 Elo+
Party 2
Erlang Shen
Erlang Shen
crookster_21
Erlang Shen
Level 119
God Stats
5W - 3L
1,627 SR
Queue Stats
30W - 28L
1,452 Elo+
Party 2
Kukulkan
Kukulkan
sindu16
Kukulkan
Level 58
God Stats
2W - 1L
1,649 SR
Queue Stats
5W - 8L
1,399 Elo+
Party 2
Team Averages
Level 111
1,592 SR
1,505 Elo+

VS

Team Averages
Level 151
1,464 SR
1,488 Elo+
Mercury
Mercury
Jose_Luis_war
Mercury
Level 157
God Stats
10W - 17L
1,394 SR
Queue Stats
257W - 325L
1,418 Elo+
Solo
Gilgamesh
Gilgamesh
Nabendu
Gilgamesh
Level 154
God Stats
4W - 7L
1,497 SR
Queue Stats
44W - 38L
1,547 Elo+
Party 1
Merlin
Merlin
Yaboyvinb
Merlin
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
13
5 / 1 / 5
9,474
677
8,606
8,917
3,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
crookster_21
Erlang Shen
13
2 / 1 / 10
9,049
646
7,901
8,567
5,597
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Kukulkan
sindu16
Kukulkan
13
5 / 3 / 6
9,139
653
6,967
7,789
3,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
13
2 / 6 / 3
8,943
639
2,383
10,214
2,977
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
Nabendu
Gilgamesh
13
1 / 4 / 4
8,735
624
9,967
15,298
9,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
Yaboyvinb
Merlin
13
1 / 2 / 3
8,629
616
9,607
6,473
1,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
12
Kills
4
5
Deaths
12
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Mercury
2
6
3
0.58
L
Gilgamesh
Nabendu
Gilgamesh
1
4
4
0.75
W
Ullr
5
1
5
7.5
L
Merlin
Yaboyvinb
Merlin
1
2
3
1.25
W
Erlang Shen
crookster_21
Erlang Shen
2
1
10
7
W
Kukulkan
sindu16
Kukulkan
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,474
Damage
21,957
25,273
Taken
31,985
12,109
Mitigated
14,672
3,990
Healing
4,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
2,383
444
12
1,542
10,214
2,977
461
2,750
7,464
0
18,132
L
Gilgamesh
Nabendu
Gilgamesh
9,967
2,314
0
2,864
15,298
9,883
141
3,253
12,045
3,327
31,210
W
Ullr
8,606
2,786
0
917
8,917
3,506
117
3,991
4,708
0
28,269
L
Merlin
Yaboyvinb
Merlin
9,607
388
0
20
6,473
1,812
344
1,921
4,552
36,681
0
W
Erlang Shen
crookster_21
Erlang Shen
7,901
3,991
0
2,600
8,567
5,597
82
3,553
4,869
0
19,371
W
Kukulkan
sindu16
Kukulkan
6,967
660
133
340
7,789
3,006
138
3,097
4,430
27,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,662
Gold Earned
26,307
136
Minions Killed
158
4
Camps Cleared
9
769,101
Distance Traveled
738,219
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,943
639
40
3
1
229,756
6
L
Gilgamesh
8,735
624
51
4
3
272,040
4
W
Ullr
9,474
677
57
4
1
253,156
4
L
Merlin
8,629
616
67
5
5
236,423
4
W
Erlang Shen
9,049
646
25
2
3
285,889
2
W
Kukulkan
9,139
653
54
4
0
230,056
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role