Player Matchup

Cupid
Cupid
ChampElusion69
Cupid
Level 27
God Stats
54W - 51L
1,518 SR
Queue Stats
82W - 79L
1,412 Elo+
Party 1
Raijin
Raijin
ChampJack
Raijin
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 118L
1,417 Elo+
Party 1
Odin
Odin
ChampNuggets94
Odin
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 31L
1,395 Elo+
Party 1
Team Averages
Level 39
1,506 SR
1,408 Elo+

VS

Team Averages
Level 125
1,418 SR
1,342 Elo+
Geb
Geb
 
Geb
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Goofysbro
Chang'e
Level 108
God Stats
4W - 6L
1,383 SR
Queue Stats
50W - 81L
1,285 Elo+
Party 2
Jing Wei
Jing Wei
SavageTinCan
Jing Wei
Level 117
God Stats
12W - 21L
1,372 SR
Queue Stats
56W - 88L
1,242 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 7
7,489
749
9,251
5,585
2,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
ChampJack
Raijin
11
2 / 1 / 8
6,929
693
5,784
5,510
1,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
8 / 1 / 7
8,270
827
8,236
9,260
6,183
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
8
0 / 6 / 1
6,034
603
5,528
14,387
8,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chang'e
Goofysbro
Chang'e
10
2 / 5 / 0
6,702
670
6,794
8,702
2,789
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
SavageTinCan
Jing Wei
9
0 / 4 / 1
5,857
586
3,542
9,204
2,953
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
15
Kills
2
2
Deaths
15
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
6
1
0.08
W
5
0
7
8.5
W
Raijin
ChampJack
Raijin
2
1
8
6
W
8
1
7
11.5
L
Chang'e
Goofysbro
Chang'e
2
5
0
0.4
L
Jing Wei
SavageTinCan
Jing Wei
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,271
Damage
15,864
20,355
Taken
32,293
9,982
Mitigated
14,732
3,795
Healing
8,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
5,528
749
450
3,202
14,387
8,990
11
2,382
11,241
15,733
0
W
9,251
3,285
1,362
2,072
5,585
2,194
699
3,463
2,122
0
16,628
W
Raijin
ChampJack
Raijin
5,784
476
0
120
5,510
1,605
352
3,602
1,908
19,493
0
W
8,236
1,351
0
241
9,260
6,183
306
5,424
3,836
5,620
12,574
L
Chang'e
Goofysbro
Chang'e
6,794
687
1,328
2,308
8,702
2,789
32
2,812
5,444
19,008
0
L
Jing Wei
SavageTinCan
Jing Wei
3,542
2,408
252
1,011
9,204
2,953
121
2,462
6,170
0
10,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,688
Gold Earned
18,593
87
Minions Killed
76
3
Camps Cleared
2
521,346
Distance Traveled
501,877
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,034
603
16
2
1
163,113
3
W
Cupid
7,489
749
28
3
0
165,266
1
W
Raijin
6,929
693
25
3
1
175,267
0
W
Odin
8,270
827
34
3
2
180,813
0
L
Chang'e
6,702
670
29
3
0
164,013
1
L
Jing Wei
5,857
586
31
3
1
174,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role