Player Matchup

Hercules
Hercules
Coji
Hercules
Level 119
God Stats
3W - 2L
1,358 SR
Queue Stats
107W - 72L
1,593 Elo+
Party 1
Nox
Nox
Frảnk
Nox
Level 149
God Stats
2W - 1L
1,597 SR
Queue Stats
98W - 68L
1,591 Elo+
Party 1
Terra
Terra
shadowwolf0101
Terra
Level 145
God Stats
2W - 1L
1,563 SR
Queue Stats
62W - 34L
1,660 Elo+
Party 1
Chaac
Chaac
theHilly
Chaac
Level 66
God Stats
2W - 0L
1,742 SR
Queue Stats
87W - 65L
1,585 Elo+
Party 1
Kukulkan
Kukulkan
walloped
Kukulkan
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,431 Elo+
Party 1
Team Averages
Level 112
1,552 SR
1,572 Elo+

VS

Team Averages
Level 130
1,448 SR
1,526 Elo+
Ra
Ra
 
Ra
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
DopeAssPope89
Tiamat
Level 158
God Stats
17W - 22L
1,459 SR
Queue Stats
1,187W - 1,169L
1,582 Elo+
Solo
Geb
Geb
winteriergirl
Geb
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
woodrowilson
Thor
Level 144
God Stats
2W - 7L
1,281 SR
Queue Stats
234W - 233L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Coji
Hercules
11
4 / 1 / 9
6,077
1,215
5,603
6,722
5,589
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Nox
12
7 / 1 / 9
6,779
1,356
5,848
4,028
1,810
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
2 / 1 / 12
5,989
1,198
1,388
5,564
3,561
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
theHilly
Chaac
12
2 / 1 / 14
6,235
1,247
3,994
6,394
4,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
walloped
Kukulkan
10
2 / 2 / 7
5,602
1,120
4,696
3,630
1,396
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
3 / 4 / 1
6,173
1,235
4,391
6,577
3,499
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Morgan Le Fay
 
Morgan Le Fay
9
1 / 4 / 0
5,053
1,011
4,357
5,304
1,908
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
0 / 1 / 4
5,701
1,140
2,991
2,720
1,948
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 5 / 0
4,686
937
992
6,825
3,421
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

7
0 / 3 / 0
4,540
908
1,700
2,999
929
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
9
17
Kills
4
6
Deaths
17
51
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
4
1
0.88
L
Morgan Le Fay
 
Morgan Le Fay
1
4
0
0.25
W
Hercules
Coji
Hercules
4
1
9
8.5
L
0
1
4
2
W
Nox
7
1
9
11.5
W
2
1
12
8
W
Chaac
theHilly
Chaac
2
1
14
9
W
Kukulkan
walloped
Kukulkan
2
2
7
2.75
L
0
5
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,529
Damage
14,431
26,338
Taken
24,425
16,544
Mitigated
11,705
12,628
Healing
5,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,391
263
1,238
1,568
6,577
3,499
0
3,027
3,180
9,565
0
L
Morgan Le Fay
 
Morgan Le Fay
4,357
221
0
871
5,304
1,908
0
1,910
3,239
7,114
0
W
Hercules
Coji
Hercules
5,603
1,724
754
2,446
6,722
5,589
0
3,137
3,585
0
8,356
L
2,991
214
123
606
2,720
1,948
0
1,092
1,498
9,810
0
W
Nox
5,848
1,210
1,394
1,423
4,028
1,810
701
2,054
1,974
13,230
0
W
1,388
208
1,855
2,346
5,564
3,561
0
1,548
4,016
3,345
0
W
Chaac
theHilly
Chaac
3,994
654
0
1,671
6,394
4,188
0
4,195
2,199
0
12,179
W
Kukulkan
walloped
Kukulkan
4,696
576
493
246
3,630
1,396
153
1,797
1,833
8,823
0
L
992
92
16
400
6,825
3,421
0
4,351
2,261
1,045
0
L
1,700
87
98
165
2,999
929
0
1,552
1,379
0
2,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,682
Gold Earned
26,153
55
Minions Killed
30
0
Camps Cleared
0
616,095
Distance Traveled
464,926
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,173
1,235
10
2
0
116,389
2
L
Morgan Le Fay
5,053
1,011
4
1
0
101,957
0
W
Hercules
6,077
1,215
7
1
0
112,748
0
L
Tiamat
5,701
1,140
14
3
0
91,754
0
W
Nox
6,779
1,356
12
2
0
119,361
0
W
Terra
5,989
1,198
4
1
0
132,199
0
W
Chaac
6,235
1,247
18
4
0
129,051
0
W
Kukulkan
5,602
1,120
14
3
0
122,736
0
L
Geb
4,686
937
1
0
0
105,043
2
L
Thor
4,540
908
1
0
0
49,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role